Which is funny considering Leclerc’s interior compartments are also armored but not modelled in game.
İ take it you dont know this?
Which is funny considering Leclerc’s interior compartments are also armored but not modelled in game.
İ take it you dont know this?
Um, no. The reload is purposely set to 6 seconds. By Gaijin. The Leclerc reload is 5 seconds IRL. The T-72 has a stated fire rate of 8 RPM, which is… .4 seconds faster in game than IRL.
Dont forget Leclerc’s loading mechanism can also be override in order to fire faster in exchange of increasing malfunction percentage.
But since Gaijin doesnt model compartment errors it shouldnt be the case for Leclerc.
Yes, all tanks have slower reloads, thanks for repeating what I said.
@T3MPEST
That’s not an artificial nerf, that’s a historical change based on new evidence. Gun pods in general nerf BF-109F4s, as going without them makes the BF-109F4 more powerful than using them.
Inaccurate modeling of KF-41 isn’t artificial nor a nerf, that’s a mistake, and mistakes aren’t either of those.
There are no random number calculator for guns in War Thunder.
Armor penetration is deterministic, and will have the same result every shot in the same exact place [not repeatable by humans due to our inaccuracy of shooting].
And penetration is determined by equations invented by mathematician-physicists; which have nothing to do with Gaijin other than choosing what they think is the most correct one.
I wanted to be fair and use the continuous fire rate, similar to how I wouldn’t ask the Type90/10 reload to go to its higher mode of 3.5.
5 second reload will only be good if they also fix armor issues and give it a better shell tbh.
İf Leclerc gonna stay like glass cannon then much better reload time will be good choice.
T-72 is reloading faster than IRL. You have misread. The Lelerc is firing slower than IRL. So please actually read what I am writing, because I did not agree with you at all.
Leclercs need Shard MK1, OFL F2 are not an improvement basically
T-72 doesn’t fire faster than IRL.
Other than that we’re in agreement.
@WaretaGarasu SHARD to BR 12.0 - 12.3 I say, since that’ll be at least M829A3 equivalent.
İ believe SHARD is too much for now.
However DM53 will be much better choice.
OFL F2 is the same thing as F1 basically, same for F1B, just add SHARD in a gimped state for the moment, even adding shard to its normal potential would be fine since the armor of leclerc doesn’t exist in game
Which is why fixing the armor values, adding interior armor alongside with Dm53 will be much better choice.
Not really, since you boldly stated no nation is nerfed artificially when I gave you one example that I know of, not counting others.
How they can do that if they refuse to fix a bug about the lws sensor of the azur that has been opened during the first dev server of sons of attila?
Reloads were the stated exception long ago, I should’ve included it in this thread as well, however exception none-the-less.
Since all reloads are slower than real-life I don’t put too much stock into it.
We don’t get our 4 second sprinters on Abrams & Leopard.
That makes alot of sense now i was so mad i did look at the range
And you think they will add SHARD despite their current treatment to Leclerc?
İm just saying if Leclerc family gonna recieve some buffs it should be in area where it suffers most.
You and i are on the same side in this case, im also angry to Gaijin because of their treatment to French vehicles, i mean look at new Tiger HAD Block-2 and Mirage2000-5F countermeasure situation,its just a mess.
Don’t forget about the Thales RDY which in this patch loses constantly lock and magic 2 severly underperforming
Didnt even try 5F with new patch but even before that it was loosing locks in perfect conditions, so i take its more or less same situation.
There’s a reason when I get Mirage 2000 5F I’m going Magic 2 only.
IDK, maybe MICA RFs will be out before I actually get it tho since it’s looking like a December acquisition.