Hello, it is I, Peter Griffin. With my authority relying on having spaded the T-80BVM, here’s my 2 cents;
it’s the least skill dependant MBT at top tier
it fits meta the best
There are tanks that fit certain situations better, but damn me, BVM can perform well in almost any situation, the only times I’ve found myself not liking it was on very hill heavy maps with steep slopes, but other than that it’s IMO the most versatile MBT at top tier.
Then lets put it this way: what are the most dominant tank engagement distances ingame? What are the dominant sizes of maps, their playstyles and modes? What was the designphilosophy of german tanks? To answer them for you: less than 500m, small urban clusterduck maps made for highly mobile brawlers to cap a point, they were made for long distance engagements where they could effectively angle and use their armor.
Lets see Firearc, one of the good maps where german tanks could be utilized has been moved to BR 6,7+, out of 73 maps 68 are made for brawling playstyles. Which nations have the most effective tanks that excell for said maps and styles? US and RU.
The hypocrisy of the community is more amusing from year to year, when there were more long range maps it was Germany OP, now that everything has been changed to knifefight distance suddenly its German players bad.
In your own words if I want to take a short expedition to the air tree, US planes are notoriously undertiered because their players constantly underperform verifiable made by the balance changes.
Hah!! it didn’t even need skills to play BVM hell maybe entire Russian TT
when Gaijin handheld them so much.
remember Get pen by DM53 they got BVM shortly after
Get bomb to the ground by Harrier GR7 they got pantsir
and what German and other got?
sidegarde 2A5 and france sidegarde Leclerc S2
fighting with document any many more to get frontal armor for PSO and how it turned out? nothing
That’s cause most people with the knowledge [skill] to shoot idler wheels are on your team as a Soviet player.
Otherwise it’d be just as “weak” as everyone else in CQC.
Yes that is correct.
But it was probably because I made the same mistake as many other players.
Bought premium tanks and made all the mistakes you could possibly make.
But now I’ve already had a few hundred battles on all of these vehicles and messed up the statistics, and it’ll take a while to fix that.
But does not change the fact that I already have over 600 battles experience in a tank.
Most of those who claim that the German TT has the best vehicles and then mainly drive Russian vehicles start doing so at some point.
experience.
Uh yea, no. Even in mixed matches against other BVM drivers most of them have no clue where to shoot, I’ve had B3Ms and BVMs constantly trying to shoot my driver hatch which is barely modelled.
The irony of this is that I’ve had the least amount of success against German only teams, and the most against US only teams.
I also doubt this to be the case.
Someone unskilled will drive carelessly, overextend and his bad reverse might be his demise.
Also, someone unskilled might try to peek from an elevation too steep for his gun depression to handle, resulting in, yet again, overextending situation.
Fair enough.
From my experience playing several nations at top tier, Swedish tanks are best all-rounders, at least in my opinion. They are good at literally everything, they have pretty nice armor so bouncing shots shouldn’t be that hard. Also, they have good mobility, both forwards and backwards meaning you can easily get around the place.
Gun depression is also pretty good which means even maps with loads of elevation shouldn’t be a problem.
Play 5.7+ and what level/experience/number of spaded vehicles do you see on teams, specifically a big 3 nation as Germany? Do you see nations comprised of one nation almost exclusively?
This pattern has lasted a long long while yet not seen as worth any consideration!
A recent Jap match with France and 90% Germany was won yesterday (observed), and by almost the conclusion almost 50% of my team in their Tigers etc were on sub 200 score, the match being win by 1 EBR doing all the work with 3 others, across the map, in support. The 50% were not even dying, just doing nowt… and they got a +1 to their wins with 0 effort.
Happens to all Big 3 but this was one of the oddest I have seen.
There are clearly issues of undertiering by bad yse by players that probably won’t even spade said vehicles and already on their way to clot even higher BRs.
I almost ventured into 8.0+ but notice (personally, very few matches overall) the same dire play and ideology.
That’s the point, a lot of BVM players do that and get away with it. It has one of the lowest skill floors amonst top tier MBTs and is bailed out a lot of times thanks to its damage model.
If you take a minor nation player (say someone who’s spent the last 3 years playing nothing but the Type 90), chances are he will single-handely dominate the match in a BVM because he won’t take chances, but when he does, the low skill floor of the BVM will aid him in winning a duel.
An overextending Type 10 or Chally 2 is dead no matter what, an overextending BVM has an actual shot at surviving.
BVM’s low skill floor imo is the biggest reason why it manages to perform so well, the rest being secondary. Arguably speaking, BVM was never in a real position to perform as consistently as it did, yet thanks to its damage model and low skill floor, it still pulled off the impossible.
Only against worse players.
I perform identically in it as I do nearly all my other top tanks, cause I tend to face equally skilled players on average.
@FurinaBestArchon
2A5 players seem to know the idler wheel weakspot of all tanks.
Which is THE weakspot on CQC maps since the aggressor always has to show their weakspot.
If more people were taught that, they’d have easier time against BVM & Strv 122.
Maps do have options, I use them almost exclusively as I HATE face smacking.
However, in these same maps where I am using longer ranges my whole German team just yoloed to the worst cap with all the CQC spots. You ask why? More fun!
People choose to be bad is all, and hide behind false victimhood.
Welcome to War Thunder.
And guess what: teams using the map as I do crush all the one cap focused yolo players. Watching Seversk and north going C is so common, and purely idiotic, but every match bar few the idiots do what they do. Oh look, all level 10-20 in REALISTIC… why? No wonder the game is a mess.
hearsay (because videos are made on a basis that the CC played dozens of matches and picked only the best ones to upload to YT - this is btw, one of the reasons why people to this day think UHT is a Doom Machine, i.e; they saw a few videos from larger WT content creators over the years where they performed excellently, thinking UHT is the best helicopter in the game they grind it out, see that it’s actually bad most of the time and make dozens of complaint posts).
I used to always go A for that reason, but lately I’ve been going C as well because I’m so fed up with that map (I get both versions more often than several other maps combined) that I play it like a troglodyte, press W, angle at the alley on the riverside, and listen/wait for contact.
Enemy potatoing his shot has nothing to do with you. Having played both BVM and 122s I noticed they will bounce loads of badly placed shots, but honestly that’s our of your control for the most part, you are simply driving a pretty well armored tank.
This is more about BVM and 122s, I never claimed Type 10 or Chally 2 are good tanks, let alone the best.
I honestly don’t see any crippling features on 122s that will catch a newbie off guard, unlike the BVM.
I don’t have BVM with an impenetrable ERA
Someone else can use the model!
But what I can say:
Every hit in the German’s ammunition storage = out of game.
Hits on Russian and Chinese ammunition depots = no or rarely a reaction
For god’s sake this is so true high tier right now are nothing more than CoD fighting in the tanks
ofc some tanks might work well but most of the tanks are not put it simple I use AMX-30 Super and got uptier when i’m in the map like Abandoned Factory I have no god damn chance to fight enemies like TURMS when the map like Sand of Sainai and Big Fulda i can eat TURMS for breakfast because i have no armor but I can dodge incoming fire which is the only protection for tanks like that and I really want high tier map from like 8.0-11.7 tanks to be rework all of it get rid of stupid map and only have option for the map suitable for high tier if those CQC cluster F lover want to play small map there an Ground AB for them let them go there