Lets talk about the state of Germany

Exactly! Got the words from my mouth thank you, and also the breech shots lead to one shot kills a lot as well. We need to learn their weak points and aim perfectly meanwhile they hold W to point and click at us

Never could and still can’t.

You literally can. The only way you can’t is if you’re so unbelievably bad that you shoot at the 3 pixel thick line of actual armor on the Leo 2A7V’s hull.

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Btw, the Leo 2A7V’s spall liners have officially become non functional. (feel free to use my clip in any bug reports)

if you lower its the same thing dosent even need to be right on a crewmember lol

I’m aware

All this extra weight of the 2A7V, which greatly impairs ingame mobility, obviously for nothing. I don’t feel any difference between protection / survivability of the A6 and A7V.

Also what sense makes this sophisticated damage model in War Thunder, when everything is dead after one hit anyways?

Also stuff like repair mates and so on. Have you lately tried to do repair assist tasks at top tier Germany? I played 5 matches a row and gave up, cause not a single teammate requiered repairs. All die if penetrated.

Wait we don’t do facts and evidence here.

I’d like to know what he did to get those results, because this is quite far from what the T-80BVM behaves like in live gameplay when hit.

Shot at T-80BVM

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Yeah, but I mean behind the scenes, because the T-80BVM doesn’t spall like that in actual gameplay compared to what it does in that video.

The x-ray does not seem to be always correct. At 1:26, he can be seen shooting to the hull and seeing how the fuel tank just eats the shot but it appears to have been ammoracked, Replays of X-rays are pretty buggy overall, so the results of the X-rays are not very consistent with what is actually happening, also there are parts where he directly aims at propellant charges that are not fully protected by ERA, and even in the video, you can see the ERA eating a shot. Some of the shots even go right through the gunner and commander, which obviously gets both, but for the most part, he seems to be aiming at rather clear parts where it’s obvious he is going to get a kill, there is obviously the parts where its more legit like fuel explosions and ammo racks from the upper ammo but tbh im seeing more obvious shots than anything- that’s my own analysis, i would still recommend you to look at it

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Custom games are hosted on the same servers and everything works the same

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Win rates is team skill. KDR is a player skill. KDR ratio among like-tanks per account is what determines if something’s OP.

@Commodus6504
Soviet player skill is about the same as always. No explosion in win rate.
And likely other players already told you this.

@Murica_guy4883
Tanks spall identically [within X parameters] in all game modes, even in the test drive.

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because in live gameplay you also get shit like desync ping and other stuff working + the volumetric magic

And its probably safe to say that the servers from gaijin aren’t the best ones out there…

Imagine tossing thousands of Turrets into sky high in the field of Ukraine and still think their tanks are superior lol in the past Leopard also send their turret flying too but seem German accepted that flaws and improved Leopard 2 survivability Russian’s tanks? still the same for almost six decades and not changes

That is a very oversimplified way of looking at things

No where to prove how well war machines doing better than battle ground and Russia tanks proved to be total failure because of same flaws that exist almost six decades while Germans fixed that flaws with DM53A1 and DM63

the flaw of having ammo in the hull DM53A1 and DM63 was the main fix for that issue and well its going pretty well thanks to that tbh

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