You are terribly wrong, yet again. 100/105mm APDS rounds have solid spalling and will OHK stuff from any angle without any issue.
One T-54 and not even half a dozen of French tanks are the only 7.3 - 8.0 tanks without APDS and HEAT. This means conventional AP slingers are in vast minority at that BR bracket.
My horizons are perfectly fine, but you are the one here who still don’t want to admit hard facts, chemical and sabot rounds are in vast majority at ~7.7, please stop with your nonsense “arguments”.
By a lot you mean shells from <10 tanks in 7.3 - 8.0 range and autocannons. Pretty effective armor I would say.
First of all, BMP-2s are at 8.7 and they are far from common in 7.7 games.
I’m sure people bring Panthers and T-34s to a 7.7 game, instead of bringing HEAT slingers that can penetrate stuff with almost the same efficiency at their own BRs.
I’m sure you would feel awesome bouncing a round from 5.3 WW2 medium that’s being operated by some not so smart guy. It feels great bouncing stuff, it doesn’t matter what shell it is, right ?
This is next level cope.
Rats are often very small and very fast, meaning they have no issues coming to you. Also, being static around cap points is just a perfect way to get CAS’d or lolpenned by something coming for that cap.
Half a dozen tanks without APDS and HEAT at 7.3 - 8.0 range surely aren’t anywhere close to being 20% of total tank number at that BR. Seriously, what are you smoking before you write that stuff down.
Oh yet another massive cope, you can also try bringing M60 TTS to top tier, it has pretty good armor coverage against all those unspaded tanks wielding HEAT lmao.
Loads of post WW2 heavies are bad, T32E1 included. They’ve lost their identity and got powercrept pretty hard.
Their 7.3 - 7.7 lineup isn’t very good to say the least.
Playing tanks that are completely overshadowed by tanks from other nations just one BR step higher isn’t something I would call the be a pleasant experience, but to each their own.
It generally does exactly that, it’s nothing unusual seeing mediums with better armor than heavies that are 4 BR steps below them, no wonder you shouldn’t compare those.
One of the rare exception to this rule is Panther, that thing has better frontal armor profile than some heavies at his BR, which is kinda funny.
Had no issues killing this thing from the sides with 8.0 APDS.
EU and my time of play varies a lot depending on the day, but afternoons are most common.
Today I’ve played 20+ games in my M60 and seen 279 twice. First one was blown to pieces by German heli, second one was OHK’d from the side by my 8.0 APDS.
They are humans at the end of the day, I’ve yet to see anyone that doesn’t have thousands of deaths, which means even good players are getting caught off guard, and a lot.
You simply can’t rely on that, there are too many variables present for you to be in total control.
If you know where they are, it’s very easy to point your gun at that direction and wait for them. This is true for many FPS games as well, if you have good “crosshair placement” you don’t need to have god aim, reflexes or flicks, enemies will simply place themselves in your sight.
Thinking that awareness will make you almost immune to mistakes is quite foolish.
Getting penned in your heavy by everything you come across is one of the worst feelings in the game. You are better off taking a medium at that point, it will actually have some mobility and decent reload speed, armor is almost useless at that point as well.
Heavies should be hard to destroy, so seeing stuff like T32E1 getting absolutely curb stomped by ATGM/HEAT/APDS slingers is actually sad to watch.
I agree with you. AMX-50s can get penned as easily as other heavies around their BR, but at least they have better mobility and much better reload, so they actually feel like mediums that can on occasion save your ass, without really hindering your gameplay too much.
We have to agree on this one as well.
Heavies are hard to balance, either they are really strong, or really crap, it’s really hard to hit the sweet spot.