Lets Talk About The Object 279 Issue. Currently 5.8+ KDR on Average

Chieftain Mk10 is the most armored tank at 9.0. If someone is getting “bullied” by an Object 279 that can only pen their LFP while they can lol-pen everywhere on 279… oh boy.

No laser rangefinder, penned by all of its peers tho it gives Chieftain Mk3 a challenge, ammunition stored everywhere taking up over half the crew compartment…
There are drawbacks if you analyze it.

279 is good, but it’s not 9.0 good.
Maybe when things are decompressed again in the future & all of 9.0 becomes 9.3 & so forth.

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in return it also pens all of its peers, is more lethal on pens, and still has a much easier downteir. If being penned by your peers is a drawback, then every tank has it. not much of an argument. LRF is a drawback, ill give you that, but not much of one if you have played to this BR.

Just load 24 rounds of ammo and most of your ammo racks in the front of the tank are empty. Many of those racks are also behind the pike of the armor plate, which is nearly invulnerable.

Look at the left side of the chieftan turret and the lfp and try to tell me the chieftan is well armored. 140-160 mm at 57 degree turret isn’t well armored. Most of the time i get hit i’m getting penetrated, though i have noticed a LOT of people aim for the breach rather than the left. Still disables the breach almost every shot, but the tank survives.

It does indeed mean nothing when everything it faces does it better.

What about the low velocity of the old aphe? >700m you can literally see them coming and dodge it by reversing back to cover, but you can’t if it’s an apfsds that travels at the speed of lightning bro which is about 80% of the enemies it faced when not going full downtier to 7.7, which has that advantage of having a high velocity rounds, why people keep forgetting that APHE is outdated at 8.3+, except for the post-pen damage of course.

So you are telling me you can dodge 1000m/s aphe BUT 1450 m/s apfsds is ‘lightning’? Come on man. You can dodge a 300m/s atgm, but trying to say you can dodge a tank round is just bullshit.

APHE is outdated because in order to get the postpen you want, you need a large cannon. Large cannons require long reloads… except in this case… bacause magic. No autoloader, just a guy in a cramped turret loading a two part 130mm shell TWICE as fast as the T32’s 90mm. There is also a limit to how much pen you can get out of a APHE shell of a certain caliber. a 90mm can’t get 400 pen APHE no matter how hard you try. Thats why nations went to APFSDS as armor tech advanced.

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Seriously bro think, both see each other at the same time, let’s put the T-69IIG apfsds vs the Object 279 apcbc at marginot line, both shoot at the same time and reverse back to cover, 700m, who is more LIKELY to get hit?

So you are saying the 279 shouldn’t get a BR increase because it can’t dodge and out reverse a shell in flight?

Both get hit. OBJ 279 loses 2 crew from a turret hit, T-69 gets obliterated.

700m is not a long distance to aim, nor is it a long travel time. assuming you subtract the fastest possible human reaction time of .15s and assume reverse is at 20kph average, you have displaceed… 2.8m. So yeah, you aren’t dodging 1000m/s shots. Doesn’t matter if you have the best reflexes on the planet, not happening.

Yes, it should stay where it is. The issue isn’t the tank being OP, it is the matchmaking as there are way too many full downtiers when you are playing 8.7, always you are the ones with the highest br and the rest is 8.0s and some 8.3. Everybody is quiet before the update where 8.7 getting tossed onto 9.7 like 7 out of 10 matches. If yall really hate this guy, maybe try playing 8.7 to see if you still have any problem killing it, I’m a mediocre player and I have no problem killing it in my chinese 8.7.

Not in the sense of dodge, english is not my first language maybe a better way to put it is, that you reverse back and less likely to get hit because the bullet travel speed is slower, and you will likely take the hit if it’s shooting apfsds at you. I just want to point out the disadvantages of APHE vs APFSDS, also when it’s uptiered a little it sees merkavas that it cannot pen frontally because of composite armor. Do you guys even played the ufo?

You are literally saying that 8.0s and 8.3s can’t fight this thing then go on to say that it should stay 8.7 How the fuck does that logic work? You are saying its downteired more often than up, so it should stay stomping? Again, wtf is wrong with you?

Does the obj have problems killing your 8.7 chinese? No. Its truly trivial for this thing to kill T62 knockoffs. The difference is that it can bounce shots, you effectively can’t.

You can’t pull back behind cover from a 700m shot. The average human reacts in around .25 to .3s, meaning the numbers i was running above are even less. You are moving 2m at best. If the shot fired at you was apfsds, you would move 1.5m. Neither of those are significant.

The 9.0 merkava is trivial for the 130mm. UFP, most of the turret, the whole right side, 2-3 crew killed every shot. Turret cheeks pen easily at 500m.

9.3 merkava getsa better ufp, but the right side is still pennable at 500m for a OHK with 3 crew dead. Turret cheeks are still pennable at 500m, though the area is slightly smaller. 3-4 crew dead every hit.

The pennable area the OBJ 279 has on the merkava is less than the chieftan has on the 279. The smallest violin for the ONE tank you can have difficulty penning… thats still nearly 50% vulnerable.

At worst, the 279 is an average 9.0 that still OP in downteirs and less effective when upteired. That sounds… BALANCED… imagine that.

So by your logic, a heavy tank should have the same survivability as a medium tank which is die by everything point and click it anywhere? even when it’s 1br higher than the enemy they should be able to pen it anywhere and it’s a heavy tank? are you serious bro. You asked me what is wrong, so an 8.7 shouldn’t have stomp a 7.7 which is a 1br lower? you are in a 8.7 you don’t expect to stomp your 7.7 enemies? Also, saying you can pen Merkavas frontally like its an easy thing to do, I assume that you don’t even play the Object 279?

If you really wanted to talk about the armor, Object 279 has less armor than the KV-220 and Tiger H1 when facing -1br opponents in their respective br, you can bounce more shots in those tanks than in Object 279, even Maus has it easier at 7.7 vs 6.7, now it’s pretty clear to me that it’s just perception bias here. So tell me how is the Object OP here when it dies way more often than the few heavy tanks I mentioned above? And yall keep bringing the Cheiftain into the conversation, which is the WORST medium tank ever at 8.7, is that the only leverage? Speaking of steamrolling the enemies in a downtier, King Tiger easily has 7 kills vs the fat jumbos or T20 and this is just heavy tanks armor at work lol don’t you have problem with that too?

I also noticed my Raketenautomat now often fails at the side armor of russian tanks. Be it super heavy IS tanks or the T-ones. Something is very strange there.

If nothing really makes sense, let’s just assume that pudding had kaijin boss at gunpoint if he dares to make soviet vehicles weaker than their enemy counterparts and the first warning is sending him to the gulag lol. Hey, I have often spawned the german USH at top tier when we were losing and enemy has occupied our spawn point, thinking I could score several kills before the time/invulnerability ran out, so this Abram shows its side and I shot him 16 times and he didn’t die :(

My pick is that the tracks and the track covers somehow completly negate the Raketen-damage. Cause if you hit the plain frontal armor or the turret side, you have an clear damage effect. But on the side there’s often nothing.

I do agree that the soviet has a lot of armor at every br, but none of them had more front armor than the swedish cheese wedge, sometimes even the menace like Object 279 has trouble punching through in a full downtier. Speaking about the slope performance

Except… the Object 279 does have an autoloader.

English Wikipedia on the Object 279:

The gun was provided with a semi-automatic loading system with a rate of fire of 5–7 rounds/minute.

Russian Wikipedia on the Object 279:

The fighting compartment was equipped with a two-plane stabilizer “Groza”, an optical sight - a TPD-2S range finder, a TPN night sight and a mechanized stacking of shells and charges with an electromechanical rammer.

Image of loading system

Information on this is not particularly hard to come by so there’s no need to just start throwing around misinformation.

From what I can tell, all that needs to be manually done is to take the propellant charge that is provided by the autoloader and put it in front of the breech.

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It was at one point I thought it slightly deserved to be 9.0, remember that they temporarily buff the reload time after you run out of ready-rack ammunition? this is what made IS-7 suck even more because after firing 7 ammo your reload time is similar to KV-2’s.

That happens with every gun, thx to the unfinished volumetric armour and shells

Thunder skill may not be accurate but I too see more and more of these and probably one of the most bias tanks in the game. The hit boxes are so small and just about every shot bounces.