This tank is unplayable.
1- The vehicle is super slow, impossible to compete against the vehicles in 7.3.
2- The vehicle is made of paper and has a very very very very very looong reload time compared to other paper vehicles, but with an instant autoloader at this battle rate.
3- You only get uptier. There is no downtier in battle rate 0.3 (like 9.3, 8.3, 6.3).
4- You have an APHE that can’t kill Tiger 2s and T32s head-on in a BR where there is a SPAM of these vehicles.
Panther A,G,F - around 13,3 HP/ton, 3km/h reverse.
King Tiger - nowadays it’s barely even moving with with less than 9 HP/ton.
Jagdpanther - same story as Panthers.
T-34 STP - 15,5HP/ton, 8km/h reverse.
76mm Jumbo: 13,2 HP/ton, 5km/h reverse.
IMO 85 STP belongs somewhere between 6.0 and 6.3 as I consider it better than Panthers and slightly worse than 6.3 vehicles like super Hellcat or T25. It would be nice if some hull up-armor package was available, but vs 76mm Jumbo if you angle right, he has to hunt for turret weakspots anyway.
However, there is no 6.15 BR, and better for STP to be a little too weak, than to overperform and hurt entire BR range.
Same reason why IMO Su-100P has no business sitting at 6.3 with its racecar mobility (24km/h reverse!) and insanely good gun and turn rate (making slow turret traversr a non-issue). It will be a bit weak at 6.7 but that’s way better than terrorising entire teams in the 5.3-6.3 range.
Same thing with Msta and PzH 2000 - both deserve to go up 1 step.
I’m glad you agree the T58 is blatantly broken, and can kill 11.7s with ease, but yet you don’t mention its need to go up in br. It’s also vastly better than other heavies at their own brs.
T14 can actually bounce tigers and panthers reliably. And only sees them in full uptiers, with a reload to put pace them.
t26e5 can reliably bounce, and kill IS-4s, and has a slightly harder struggle with T-54s but will likely be the victor.
T29 is a superb tank. Good mobility, great gun, and can pen the Maus with its APCR which, is actually good in that tank.
Those tanks are by far all under br’d and punch way above their weight.
But you get mad that I mention how the KV-220 cannot do the same. It becomes bad at 6.3, even worse at 6.7 matches. 7.0 it’s unplayable… unless your only shooting light tanks and fire first.
Therefore 5.7 is the ideal Br for it. Especially given its artificially slow reload.
Aren’t you that guy who camps in the corner a whole game and does nothing for his team?
Oh wait…
That’s a whole lot of 0’s. What a team player you are. If you’d like I could do this in my T58 and likely achieve a 16 KDr. I’m already at a 4.22 with being aggressive and taking objectives.
And this prove my point because even a low level player can do extremly well is because the tank is fine.
So the problem is or you are extremly poor player or is another patehtic attemp for give a totally biased BR.
And stop false flagged just because you can face the true.