Maybe from above but against a cold target at low alt this is very optimistic and highly unlikely
I would give them 19km HMD and ACM modes and fix the drag on the Flight models, there is too much.
In the past it was absolutely possible. I remember when the A-7 was introduced. I rushed the AIM-9Js and used to fire them off from far off.
So then the devs remove the 9M and leave you with only P3s. LMAO you aren’t getting P4 when even the Magic-II doesn’t have both forms of IRCCM like it should.
The 9J has always pulled 20g’s, r60 has always pulled 30(right off the rail).
All missiles got nerfed with drag, dosnt make the 9J special.
And dual plane maneuvering for up to 50 sustained Gs ;)
I played the F-4E on release and don’t remember the 9J being able to hunt down targets 3.5km cold low altitude. Even for a 9L 3.5km cold is difficult.
Yeah, but most fox 3 missiles are wasted because they continually try to track the target.
The R27ER stealth guiding just goes to the targets last known intercept point, its guidance is not updated until you relocate the target.
That’s what makes it so stealthy… you can launch against 1 target, but if at some point they go defensive, you can switch to a target in roughly the same area which is still going hot, and literally re-lock them and they have no time to react or do anything because the missile is still going mach 2.5.
It pulled 25 or maybe it was 22? It’s been a minute but it did pull more
Any older player help me out here…or am I having a senior moment?(not to say you, the person I am originally relying to are not a old account, I genuinely don’t know as I have not checked. No offense if you are)
Fairly certain the AIM-9J pulled 22G on release. I know the AIM-9D and G were stuck with 12G for the longest time, then got ~16G and finally ended with 18G a while ago.
It released with 20Gs. You guys are really over exaggerating the 9J’s capabilities. It was a good missile on release but no way in hell could it chase 3.5km cold and have 22-25Gs of pull. Also the biggest limitation of the 9J was track rate not really its G load, it was the reason why the R-60 could keep up with a pitching barrel roll.
The zeros are not over-tiered.
I played a number of them 2 days ago, coincidentally when you posted that, and they held my hand with ease.
They were stock vehicles.
Germany does have CAS: Tornado IDS, which is a stand-off CAS aircraft. Difficult to master sure, and just as effective as all other CAS.
Zeros are like being in a wheelchair and wielding a knife, it has the speed of a heavy bomber, there is zero excuse to dying to a Zero and it’s 100% skill issue if you die to something at BR 5-6 to something with the speed of a BR 2 plane.
And sure, lets pretend a Tornado is a competitive CAS lol.
The speed of an AM-1, a better climb rate than a Fw-190, and the best dogfight performance at the BR.
If Tornado isn’t competitive to you, you must also think F-14B is bad CAS since it’s worse than the Tornado due to its targeting pod mount position, and a higher BR.
AM-1… yeah that’s a real speed demon! It’s not even as fast as it, it’s slower than an AM-1 so you can dogfight all you want if you can’t actually catch them.
The AIM-9J has always pulled 20g’s. its always been double the 9E which is 10
It was a great missile, and the R60 was never better than it.
Look man, I actually played during the release of the F-4E. The R-60 was better. That does not mean the 9J sucked but the R-60 was better.
I played back then too. I’d say it was better at somethings(like extremely close ranges) but it was never outright better.
The R60 has always been flare hungry, the J was a bit better at avoiding them.
It was better in most cases. You could dodge a 9J with maneuvers, you couldn’t do that against an R-60. The R-60 is also much more responsive right off the rail which made it a really good dogfight missile, the 9J couldn’t do that. Against flares the R-60 is more sensitive but in practice both were easily defeated by dropping engine power and flaring once.