Correct, agreed. Planes and helis are actually my main thing, aside from tanks, I enjoy - but they need to be a “bonus weapon”, a thing that you have to earn hard to be able to use it. They need to be in “almost nuke” territory, ESPECIALLY fully loaded CAS planes/helis. For a nuke iirc you’d need 2500 is spawn points right? So make a fully loaded F15/SU30 1700 points.
… and again, don’t neglect sim. There, we don’t need ANY points to spawn. Like at all.
Yes, all of these points I would support, though point #10 might pose some power problems for ww2 BR’s and like what would you do with the M44, it’s a cold war era tank in a ww2 BR
1- That’s up to players respawning and both teams being good. Gaijin cannot change this in the PVP environment as that would require directly controlling players, an ethical and moral issue at the least.
2- War Thunder has no Call of Duty features.
Removing map positions is 100% exclusively due to player feedback by the way. Gaijin only did it to appease the playerbase.
3- CAS is already double expensive.
4- Those are the capture points…
5- Arcade features are cringe, so no.
6- No. That makes zero sense. Also contradicts your 2nd point.
7- Maybe, but this is another arcadey feature alongside your many other arcade ideas.
You know there’s an arcade game mode you can play instead of making the realistic game mode not realistic…
8- That’s an EC feature only, and only works with the EC game mode that needs an AI overhaul to be made better than random battles.
9- Go play Super Smash tournaments if you want Final Destination no items; or custom battles.
10- Realism matters more than your post’s desire to play an arcade video game with historical reenactments. There are custom battles for historical reenactments.
Sim is not like that by the by.
11- There is no ticket drain. One death leaving is already heavily penalized, suggesting more penalties is obvious corporate greed mentality.
12- This contradicts your 4th point where you want to be able to put FOBs in places which would encourage spawn camping.
13- The BR range must stay 1.0. Sick of posts arguing that the World of Tanks match maker is better when it’s obviously inferior.
I prefer realism, I prefer pro-gamer/consumer features.
There are solutions to genuine issues with ground, however your post seems to be inventing issues rather than talking about the issues.
All they have todo for now is remove all these terrible small boxed in maps at top tier (maybe 8.0+ BR) and make 2-3 20+km² maps for now with some new and clear objectives, targets for ifv’s, pve targets overall and even a place for arti and anti air and just let us have a bit of fun. These reaction based shots every game are getting boring and stressful. I just wanna chill and do my shit in the game. One day War Thunder is gonna be a proper combind arms game rather than this who can spawncamp faster gameplay. Its boring and I can hardly believe at this point that anyone enjoy this…
There are a few but I think they are Counterstrike players in disguise :)
Especially referring to what you mentioned, reaction based shots. It’s often devolving into a 360 no scoper “who drank more energy drinks” game. I guess it does appeal to the average 15 yo Tiktoker, but it’s taking away tactics, strategy, planning and purely focuses on neuron activation via “target destroyed”.
This is what I meant with De-Call-of-Dutyfication above, it really is overdue. Even if WT loses the mentioned Tiktokers, that’s a sacrifice I’d be willing to make. Instead, with a properly modelled game mode, maybe even some Arma/Squad people would be more interested and would replace the 360 no scopers. I could imagine worse things.