Let's Make Ground Battles Great Again - An extensive List of Changes for War Thunder Going Forward

There is a damage replay feature that shows all hits you receive and deal. You can bug report any issues you find.

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Yes, all of these points I would support, though point #10 might pose some power problems for ww2 BR’s and like what would you do with the M44, it’s a cold war era tank in a ww2 BR

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Custom Belts for both ground and air.
Towed guns, both fired from the trailer and also with emplacing-ish, extending reinforcing legs, or such.

1- That’s up to players respawning and both teams being good. Gaijin cannot change this in the PVP environment as that would require directly controlling players, an ethical and moral issue at the least.
2- War Thunder has no Call of Duty features.
Removing map positions is 100% exclusively due to player feedback by the way. Gaijin only did it to appease the playerbase.
3- CAS is already double expensive.
4- Those are the capture points…
5- Arcade features are cringe, so no.
6- No. That makes zero sense. Also contradicts your 2nd point.
7- Maybe, but this is another arcadey feature alongside your many other arcade ideas.
You know there’s an arcade game mode you can play instead of making the realistic game mode not realistic…
8- That’s an EC feature only, and only works with the EC game mode that needs an AI overhaul to be made better than random battles.
9- Go play Super Smash tournaments if you want Final Destination no items; or custom battles.

10- Realism matters more than your post’s desire to play an arcade video game with historical reenactments. There are custom battles for historical reenactments.
Sim is not like that by the by.
11- There is no ticket drain. One death leaving is already heavily penalized, suggesting more penalties is obvious corporate greed mentality.
12- This contradicts your 4th point where you want to be able to put FOBs in places which would encourage spawn camping.

13- The BR range must stay 1.0. Sick of posts arguing that the World of Tanks match maker is better when it’s obviously inferior.


I prefer realism, I prefer pro-gamer/consumer features.
There are solutions to genuine issues with ground, however your post seems to be inventing issues rather than talking about the issues.

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there never gonna change anything as lost as people (Bots) keep buying premium vehicles

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All they have todo for now is remove all these terrible small boxed in maps at top tier (maybe 8.0+ BR) and make 2-3 20+km² maps for now with some new and clear objectives, targets for ifv’s, pve targets overall and even a place for arti and anti air and just let us have a bit of fun. These reaction based shots every game are getting boring and stressful. I just wanna chill and do my shit in the game. One day War Thunder is gonna be a proper combind arms game rather than this who can spawncamp faster gameplay. Its boring and I can hardly believe at this point that anyone enjoy this…

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There are a few but I think they are Counterstrike players in disguise :)
Especially referring to what you mentioned, reaction based shots. It’s often devolving into a 360 no scoper “who drank more energy drinks” game. I guess it does appeal to the average 15 yo Tiktoker, but it’s taking away tactics, strategy, planning and purely focuses on neuron activation via “target destroyed”.
This is what I meant with De-Call-of-Dutyfication above, it really is overdue. Even if WT loses the mentioned Tiktokers, that’s a sacrifice I’d be willing to make. Instead, with a properly modelled game mode, maybe even some Arma/Squad people would be more interested and would replace the 360 no scopers. I could imagine worse things.

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A couple good ideas but mostly terrible ones.

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Well I don’t care
I just know since 12KH38 join this game ;the players are leave ,especially the top tier
So it must be all nerf

This should only apply to some BRs/ranks. Purely doubling CAS SP cost will just make like 95% of CAS vehicles unplayable or simply completely undesirable garbage.

Helis are garbage atm and most of them have been garbage since they released. There have only ever been a small % of decent helicopters and that number is tiny in current WT. I don’t know if that’s what you meant or not but I’m adding this.

Sim does not use the RB SP system so it shouldn’t simply adopt the RB CAS system either. In sim you don’t have SP that replenishes when you get score, taking a CAS aircraft at the start means you spend over 50% of your match SP on 1 vehicle that can end instantly if you misplay to a spaa or another aircraft.

If you don’t explain why, your opinion isn’t really worth anything.

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I believe others have already made their points. Just saying I slightly agree is not wrong.


Playing with my friend…after few mins…nice gameplay in top tier gg…

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Yeah, the usual ~6 minutes Call of Duty match. Disgusting isn’t it.

Jarvis im low on forum karma.

  1. No game times are fine, you want to stop being blown out play better.
  2. No the maps are better this way you are just coping because you cannot skirt the map edge to spawn camp.
  3. Its already incredibly expensive and they cant raise it more since then not a single bad player would ever be able to use the premium planes or helis they paid for. So nope.
  4. No large maps are trash and often banned, only a minority of vocal players on the forums and leddit want this not the community at large,
  5. Just no
    6.No this isnt battefield just learn to play the game we already have first.
  6. Sure
    8.nope, because I dont want to play some cringe EC that will be broken and unplayable like WWM was.
  7. Nope, again just learn how to deal with up tiers cope
  8. NO HISTORICAL ACCURACY =/= FUN HOP THAT ASS INTO arma lil bro
  9. Ticket bleed is fine refer to #1
  10. Literally not possible in a game that has a respawn system, best way to not be spawn camped is to not lose the game.
  11. No one plays sim so who cares

all in all 4/10 not the worst ideas ive seen but pretty common.

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Well the 2nd point destroys the 1st point a little, would you capture a point knowing the red zone is removed and every enemy is camping in a hill outside of the map aiming at the point you gonna cap with APFSDS and laser rangefinder (absolute easy point and click kill)

Agree,ground battles are so boring with this small tiny maps,
the same thing over and over again for years . . . no development in gameplay,thats so sad !

this might be the worst suggestion i’ve ever seen tbh