@Armen_Lozone
Armen, at the moment the game does not simulate LDIRCM as it works in real life. The developers have explained this explicitly multiple times in the public domain. That is why at the moment, as you said, it is “affecting missiles with its entire FOV”
Note: the term FOV is used improperly, the correct term would be FOR - Field of Regard.
Field of Regard (FOR) is the total area the turret can cover by slewing/rotating.
“NOT TO MENTION IIR seekers are incredibly immune vs DIRLCM”
Wrong. An IIR seeker cannot process data if it has no valid image to use. Meaning: if the seeker is blinded or dazzled it will have no input image at all, or have input image without the necessary information to sample and process in order to be used as guidance data.
This is especially true for missiles fired by the IRIS-T: since the missile has no initial information on the shape, size and thermal signature of the data. The missile seeker’s capabilty to even take an initial image of the target can be denied before the seeker is even activated.
In detail bellow:
How IRIS-T’s IIR Seeker Works
1)The missile is typically launched with no prior image of the target.
2)Its Imaging Infrared (IIR) seeker is enabled only after launch, when it is within a certain acquisition range.
3)At that point, the missile begins to form a thermal image of the target and track it.
So initially, the missile does not know the target’s size, shape, or IR signature.
If the Missile’s seeker is Dazzled or Blinded before it could even take an initial sample image of the target,meaning before Step 3, then the IIR guidance of the missile is effectively supressed.