So tell me how and why having the South African Concept 3 from 1980 in a game and line up with pretty much all WW2 Vehicles is a good idea then? Why is doing that so good ? What is so positive about it?
go play something like the sakeen and tell me you want it to go to 7.0 because it was made in 1946
Explain how the Concept 3 is unbalanced at its current BR in the first place, besides “it was made in 1980”.
And now also explain how the Concept 3 being placed against T-80s would be balanced.
I dont play past 5BR now so I coun’t give a toss.6BR and beyond was ruined by 109 spam .Playing as Russia recently at 6.7 was just boring in slow mostly unmodded tanks as light modern stuff dances around you and get 2 or 3 kills before you even get near the battle.The game is not about balance its about fun and in the realm of the late heavy it is no fun.
The Concept 3 is not in the same BR as the T80 so why would it be balanced against it? Further more people are still using the BT5 in mid tier by choice so what do they care about balance anyway? My point is that the Concept 3 was simply thrown in to fill a gaping gap in the UK tree not because it was “great Idea” .Many Brit players hate it.
The fact is War Thunder has faults and you guys think all the bad things the game does is by design ,no its because they cant do any better.
People are going to underline the games bad points as long as they exist and if Gaijin dont like that then they may as well close the forum.
You’re advocating for historical match making, are you not?
As you pointed out the Concept 3 was from the 1980’s. The T-80 MBT entered service in 1976. Therefore, the Concept 3 would face T-80s if historical match making were put to use.
Now, I ask again, how would that be balanced?
Balance. It is in the game, and at a Br where it is balanced. If you want historical MM, it will either be hilariously bad or it would need to be removed.
If you want historical MM, get gaijin to add a mode for it. Even sim would be a good choice to play.
Only up to a point.Game play and enjoyment are the main focus and WW2 tanks and Cold war artillery/Fast Heat firing 70s AFVs are painfully at odds with one another.
The game takes on a dimension that many hate.
Historical matchmaking does not overide BR ,why do you think it would?
The argument of WW2 separation for immersion and the argument of WW2 era heavies being out of place past 6BR in the game are two different issues.
The WW2 heavies have always faced small numbers of irritating fast 70s rubbish as long as I have played,most of it Italian but thankfully it was rare enough to turn a blind eye or suspend disbelief or what ever you want to call it.
Now it has gotten silly and going past 6BR in a WW2 era heavy is a best described as a drag.You move at a snails pace while the game sprints along without you.
One guy had 5 kills before I even lumbered up to see an enemy then an M109 took me out with one shot.So another long drive back in the second spawn.
At 5-6 BR in a Tiger or IS1 it was all working out more or less ,now its just a joke.its unraveling as a game that is fun.Yes I do get my 6 or 7 kills sometimes but I am on edge all game in a BR I once loved being in.
We all have to show tolerance but its gone too far now.
It quite literally does. That’s what historical match making means. Vehicles facing vehicles from the same time.
Why do you think that era separation would suddenly pit 2 BR against 12? Just cutting the game in half at Tier 3 would be a form of era separation.
Leaving the Old WW2 heavies in 1-6 and having the later cold war stuff at 6-12 in the new division one would solve half the worries especially if the M109 and fast Italian stuff was in Div 1 and not div2. There are ways around it to a degree,.
OK explain the differences.
Historical match making is vehicles facing vehicles that were made at the same time. Again, Concept 3 facing a T-80 MBT.
Era separation is simply a separation between WW2 (including post war vehicles “worthy” of WW2 BR) and post war vehicles. A Concept 3 would still be in the WW2 era, because even though it was made in the 80’s, performance it has far more like that of a WW2 vehicle.
Neither are good options in my opinion. Historical match making is horribly unbalanced, and era separation would mean that everyone would play the “top” of a specific era where only downtiers are possible, and no-one would play the “bottom” where only uptiers are possible.
Most of the first 3 tiers of this game are WW2 with the exception of much of Sweden and bits of France and they are fairly recent additions.,they still have separate BRs. You dont have the panzer 2 with the Tiger 1 in the same BR do you yet they rolled out together during WW2 in places and there is 3 years between them.
1-5 BR is historical matchmaking naturally ,by default. I played Germany for months before I even realised I was sharing with Cold war tanks because Germany is pure WW2 so late in BR terms,so is the USA and Russia with very few exceptions think its all WW2 up to 6 BR.So that is era seperation in the game working brilliantly.1-5 BR is not rammed with cold war junk either destroying immersion or gameplay.
When it comes to 6BR and above that is where many see problems hence the OP.
As I said the game is to broken or too far gone depending on how you see it but the OP is annoyed and rightly so as I am…
Enlisted is a good example of the latter when they split the campaigns into tiers 1-5 where it goes 1-3 and 3-5
No one who can avoid it plays tier 3 or tier 1 because you’ll just be sent to tier 5 all the time and be at the bottom where you can’t compete well, and so everyone either plays tier 2 or tier 5 if they have a choice
The Pz.II was still in service when the Tiger showed up.
But it entered service far earlier, in 1936.
Because that is generally how the war followed. The later in the war, the more powerful the tank.
Even then it is not necessarily true. Cromwell medium tank and M24 light tank entered service in 1944, yet they are 3.3 and 3.7, not 5.0+.
I dont expect WT to change but if they did then a straight Tier 3 cut would be the place I think .Cut the game in half and have two divisions.Tier 1-3 div 2 Tier 3 to top Div 1 .Like putting the Berlin wall up with vehicles split on each side.
I dont think it will ever happen and I will survive if it never does.
Well they could be, if penetration resulted in getting a kill.
The main issue with a Cromwell fighting against a Tiger in WT, is that even when you penetrate the 80mm turret or hull side, the damage isn’t enought destroy it.
At best it disables the tank for a while.
In real life, the tank would be destroyed but in WT you need magic APHE rounds.
Same with the M24. The only thing keeping it at 3.7 are T-34 and KV-1s which are just as tough to kill with the 75mm as Panthers and Tigers.
The T-34 has very good mobility an the KV-1 isn’t particular slow either and is probably harder to kill for the M24 than a Tiger with its 62mm lower side armor and rounded turret.
Doesn’t help that every other nation also have stabilized Shermans that can quickly kill a M24.
While a Firefly that should be capable to killing Panthers and Tigers from more than 1.5km again is again easier to kill.
iS3 Has like what 27s reload time. Usually i dont spawn that tank anymore. Sure, its situationally good tank still, but i dont see it in as high regard as i did before. Map changes are part of the blame there. Fox prolly front pens that tank too :D
I never have problems against same era tanks on Tiger 2. I have problem when therei is fox, or a Somua which frontal plate is literally non penetrable with tiger, it has autoloader, moves 2-3x faster and shoot every 4sec.
Well Somua actually existed on same era, but yeah :D. ITs still good example.