wrong,… players that answers gaijin’s surveys are not all paying customers,…
Learn curve of players today stops at 30% of the full process
invest time - yes as any game with similar economy/research systems
Money - still not necessary, if you invest enough time, there is no money to invest.
what are you considering long-term players to be?
2 years old?
5 years old?
since game was released (out of BETA)?
since game was accessible (BETA)?
since game was early access (Closed BETA/Alpha)?
Learn curve stopped at 30% remember?
players that were really into the process of learn how to play would be making at least 80% of the learning curve within 2 weeks.
That is true , no time for team strategies, no time for placement,…
the reason is the shortenned maps with now airspawn to allow player to scatter a bit,… but with the same low-minded strategy of rushing mid-maps guns and missiles blazing
but all of this followed the different surveys results that gaijin made (or at least seemingly, since we can’t verify the results of those surveys)
i have the answer,… make them a full force tutorial (when entering the game with props, and then entering jets era),… instead of the joke of tutorial they get today,…
make them learn what they don’t know,… so we can increase the difficulty
that’s a new proposition i’ve not heard yet.
could be interesting, but also brings problems on it’s own,…
how to consider god-mode series of reward, if we all can switch from F-15E to P-26A35 mid game?
how to consider rewards/economy?
how to consider win conditions (since you can be like the last guy alive, then have a turkey shoot of 10 A-6’s/A-4’s/A-10’s going for ground pounding mid game)?
how to consider the lost of information in RB? like you can see the feed to know what aircraft is played by the last guy, and base your strategy based on those information in late-game ← this would disappear.
I do think your wrong on this one,…
Because even destroying all ground units today does not gives you a win condition.
I’ve trialed it in custom high tier battle(setting BR13.7 as mininum BR for the battle), on Falkland map:
destroying all ground units
2 destroyers and Forrestal Carrier
→ still not considered a win,…
had to bomb 5/7 bases after destroying all ground units