The company was founded in Moscow, which is in Russia. That makes it a Russian company no matter where the HQ is now located.
Xenophobes can be racist but it is not needed (take a look around the Orient and how much some people hate others even though they’re the same race). But not wanting to play with people in other regions doesn’t need to be either as I stated (latency is a legitimate concern).
I also didn’t say it was a fact that “chinese characters indicate cheating” I just said that was likely what he was basing that decision off of (I also said I didn’t agree).
It doesn’t matter that Gaijin is a Russian company other than that would explain any perceived bias in the design and performance (and I don’t believe there is actual purposeful bias but there could more attention by devs and management to get the vehicles they know love verses others. I Believe GJ tries their best to get the things working as closely as possible to reality).
And for your information, Yamanda, I’m married to a Vietnamese woman and her non-english speaking parents live with me in my house and have a mixed-race child. If I’m racist I’m not very good at it.
Thing is you’re writting it off as ping… The person who posted it is about the generalisation of them having a chinese name, and they actually said it was chinese, not asian.
yeah who would have thought that intentionally adding features that make the game worse and more annoying to the very players that keep the lights on will drive them away?
ironic thats the definition of a bad game, just tedious, long, annoying, bug infested
these devs would be out of a job anywhere else but in gaijin hq lmao
backwards company producing a backwards culture
War Thunder doesn’t.
As I said, per two days.
26 battles today, 5 minute average. ~130 minutes, just over 2 hours for the star, or 1 hour per day.
Worst case at 7 minutes per match that’d be 182 minutes, or 91 minutes per day.
It’s 35000 / 1.33 = 26316.
Ans / 26 = 1012 score per match average.
Granted it was closer to 30,000 needed today since I did daily tasks yesterday in ~30 minutes.
So 868ish score per match today.
An average score of a 1000 and games on average last 12 minutes, for 35k that’s 7h or 3.5h per day without multipliers which obviously depends on what you play.
I still don’t know what other game are more demanding than WT events.
26 battles for one star would be 35000/26=1346 average score post modifiers per game. pre modifiers at top tier would then be about 700. extremely reasonable score.
BUT there is no way the average is 5 minutes per match.
i would venture a guesstimate of 10 minutes per match average for an average player. making it 260minutes per two days or about 2 hours a day (with that score).
with average score 1450 and average time 10 minutes (which going by numbers Here seems to be the actual average) that comes to 35000/2900=about 12 games per star, or 6 games per day. 10min a game gives one hour a day or 2 hours per star. very reasonable.
if you also want the upgraded coupon that 600.000/7=about 85700 for the same timeframe or about 42750 per day.
let say you have an average score of 1450 per game (2900 post modifiers for top GRB) of 10 minutes that means 42750/2900= about 15 games per day at 10 minutes a game making it 150 min or two and a half hours per day for the average player. every day, for 14 days straight with no misses. that is not a reasonable number for the average player to play every day.
I really don’t think there is anything meaningful going on here. Whatever the cause of the player drop, I don’t think it represents anything significant or signifies the beginning of a negative trend. The fact is that War Thunder is more popular, and probably more profitable than ever, and by a huge amount.
What I wish people would spend more time focusing on isn’t the random, momentary spikes up or down in popularity, but rather the fact that the source of this currently booming popularity, and the entire model the game currently follows, is totally unsustainable and will collapse in a very predictable manner in the next few years.
It’s the weather, it’s Helldivers 2. Plus that’s only steam. What about standard PC players? How about Xbox and Playstation? What are their numbers at? Judging player count simply by steam count is not very accurate. There’s a saying in the business world. You live and die by your metrics. Can’t have proper metrics if you’re not counting all the sources.
Urban map, full uptier, urban map, full uptier, urban map, full uptier, urban, full uptier, urban map, full uptier…
Is simple the game right now is a mess.