that’s fair and all, but i’m pretty sure a f16 is better in the one circle anyway. I really have to work hard in my m2k to beat a f16A in a one circle (which shouldn’t really be the case).
it can pull some bs maneuver at the beginning of the fight, get on your 6 and then nothing you can do. I’ve seen up to 14G being pulled, no other aircraft can pull that amount.
I’m pretty sure the f16 is quite overperforming atm, probably due to the AoA limitation they removed on this aircraft only (for some reason)
In game I think it’s important to use the simple fact that the F-4E can easily keep up with and best a Mig-29 as an indicator that the current flight model is widely off. By all accounts, in a fair fight a MiG-29 and F-16 fight should come down too skill over all, and yet currently in game the F-16 easily wiped the floor, and all thanks too the recent changes too the Migs flight model. The Mig -29 shouldn’t dominate the F-16, but it shouldn’t be a guaranteed loss either. That my main point here
It’s not fair and never will be. The F16 is a digitally designed airfoil supported by a Fly-by-wire supercomputer. No pilot’s brain can calculate the precise angle of attack to maintain the optimal airspeed in a dogfight.
Flying the F16 is literally cheating and many Israeli pilots (greatest supersonic ace of all time) even stated you are not flying the F-16. You are telling it what to do.
Hopefully boat blog today.
By that I mean, any of the following:
-Any sub
-Any carrier
-Any seaplane tender
-Any long range missile destroyer
-Convair F2Y (test versions flew without weapons, production version was supposed to have weapons, just like the Yak 141)
Yes, but they are all different. GJ has emulated the FBW to the best of their ability and did a great job imo. That is why I can fly circles all day in the Blk 50 & stay G-locked and lose little speed. Placing the same artificial “hand holding” on the Mig29 would be wrong as it’s a fighter reliant solely on the pilot’s own skill and should be that way.
It’s just held back in areas already mentioned and why it does not perform where it should.
Its really not. Players keep trying to rate fight a jet that was designed to not lose energy when GJ gave the Mig29 the best missiles, so they do not have to.
The M2K is supported by a great FBW but it cannot rate with the F16. Does really good though. It will always be hindered by its delta configuration. Dassault stuck with the delta as it has its benefits the F16 does not. Extremely aerodynamic and lighter not requiring an insanely high thrust heavy engine & amazing straight line speed performance. Also, higher alpha performance. But rate performance goes to the traditional winged tail design of the F16.
Oh, and delta winged fighters are physically stronger too. Longer service life.
Whether they modeled FBW in or not, you still don’t fly the aircraft, you tell it what to do with mouse aim. It’s basically an auto pilot where you select heading and pitch with the input being your mouse rather than dial knobs on a regular autopilot.
Atleast, flying under auto pilot are valid flying hours but this is in relation to the Israeli pilot considering FBW “telling your aircraft what to do”.
Laat year there was an 10 year anniversary event with the Sturmtiger as prize. 11 year anniversary sounds a bit less spectacular but still, anyone expecting another event?
i mentionned one circle, not rate fighting.
Also FBW would limit the f16 to 9 or 11G. Correct me if i’m wrong, but i think it can pull much more right now
the delta acts as a giant airbrake at high aoa, so you can bleed your speed to turn on a dime basically. Then in a one circle what’s important is staying slow, and the delta does a great job.
As you mentioned, delta struggles in 2 circles