but f&f locking needs an overhaul, that you dont need 90% of the vehicle to be visible as well, should be able to fire at things if the turret alone shows as well
Oh, this thread.
Maybe try re-reading my post history ? Looks like you missed the " conversation starter " context …
It is already in the post you are replying to ♥️ but here it is again: ( new_vehicles_added_and_readded_with_the_ultra )
Not too mention things like PGMs and AGM-65s should have a range of about 20kms (against stationary target and dropped from a little height) but tpods dont let you lock on till 13kms.
hmm what ?
using the targeting pod on the Mirage2000-5F you can lock the PGMs at 20km
yeah i highly agree with this
that doesnt help as much as u might think it does
Bruh why ?
oh that is that new game gajin partnered up with to test modern ship battles etc
Hmm… To be honest I’ve not taken the PGMs on the Gr1 in a while, but now TPod keybinds have been added. I might try it again, but using the Gr7, it wont let you lock onto a vehicle if further than about 13kms
What Tpod does the mirage have?
Damcoles, but dont ask me how they perform
So probably TIALD artificial nerfs then.
Same place, I think it 's useful to keep in mind how Gaijin shares assets between the games under their umbrella.
You just don’t lock the target, you use Tpod to hover it
- Use laser stabilization
- Hover the target at 20km or under
- Press keybind for TV lock of the PGM
- Optional, swap to PGM sight to see if you locked the target or the ground
So you dont actually target the vehicle, you target the ground and hope you are aimed right?
Lmao they have a modernized Yamato as a premium 🤣
ah no he meaned to make sure u didnt lock the ground or did he? i am not sure
lol,
But yea even though I’ve got it wrong and over hyped myself I think we are still going to get the Typhoon as Sweden will be getting the Gripen