Ki-44-II is the most broken prop fighter at its BR

Precisely. Thankfully 7 years of experience with Japan has given me a book on how to counter them in every aircraft considered “crap” to most players. Surprisingly those who complain about how US planes, German, Russian, etc are bad. Nah you guys had easy mode the whole time.

Honestly I’m a bit confused now. Are you now referring to GRB to explain why your stat isn’t that good?

Or are you trying to say that flying A7M2 in 7.7 or even 8.3 GRB match is good for your stat?

Anyway. I do recommend you to rethink about your argument. I do have more fun in Bf-109G-6 than in Yak-9U, Ki-44, or even Spitfire LF MkIX, but I wouldn’t say Bf-109G-6 is more broken. Sometimes it just needs theoretical analysis combined with experience to draw a comprehensive conclusion. You might not realize how difficult it would be to counter your Yak or Ki when you fly them, and all that’s kept in your memory is being dragged by P-51 or F4U.

The problem is that this gentleman here doesn’t know how to dive on other fighters in a Japanese fighter, because he probably doesn’t climb at all. You should check his service record and you will know what I’m talking about. Anyone who knows how to utilize energy strategy should have better stat in those fighters, even if they don’t care about service record at all. After all, there are way too many idiots who don’t SA until they got an A6M on their asses.

In case you haven’t noticed, I already have F-15J(M) as the only top tier fighter jet I’m playing in ARB. The stat isn’t good though, after grinding for modifications, and I’m really just starting to learn about BVR in AMRAAM meta.

You know what’s your problem. You’re basing my experience on numbers on digital paper. Not on instinct. Digital paper will never give you a proper idea of how people play. It gives you very little proper substance. This leads to people like you underestimating others cause their “Stats are bad”.

The reality is, I could simply J out 14 times as much as I want and the results would be the same, you would assume I’m a “Bad player”.

Kinda goes both ways. Its very easy to get air kills due to no markers + generally unaware enemies, but its also exceptionally easy to die to an AA.

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Both would be accounted for in your stats. So it doesn’t ever give you a proper idea how experienced the person is cause the game will also take into consideration, your planes crashing due to a Packet loss for some random reason, team killing, or people ramming you. Etc. All of this makes your stats go negative. Might also have a case where you get instantly pilot shot almost immediately not even being able to react.

Instinct? Instinct on what, not able to SA? Literally everyone who is skilled in ARB knows that they can change courses rapidly to avoid getting shot down by BnZ, and this is especially easy to do in Soviet or Japanese fighters due to their good maneuverability and energy retention. In addition, everyone knows how to avoid getting shot down a a furball, as long as they turn the engine sound of other player to 100, and pay attention to minimap. People with high stat aren’t probably that good, because they may be playing only in squad, or have done a lot of AI hunt. People with mediocre stat can sometimes be very strong, and they don’t have good stat probably just because they care about having fun more than service record. But People with terrible stats? Well, clearly you people just have not learned anything about this game. For example, people like you may not know about SA, keyboard control, or energy fight.

So, the overall influence is?

Are you still writing 15-page essays bud? Cause I’m not reading any of the Nothing burgers. Tell me when you play Japan and understand how they fly and then we can have a real discussion. As of right now, you don’t know how any of the Japanese aircraft perform.

I do recommend you not to pay attention to SinisterIsRandom’s words. While we are talking about certain aspects of fighters’ performance, he is just mad about his incompetence and the fact that it has been pointed out by me.

Yeah you don’t need to read them, cause they are too difficult for you. I’m mainly talking to PercussionCap. As for you, I do recommend you go watch DEFYN’s videos, till then you might really “start playing ARB”.

Or that one time I rammed a guy mid air in my Kikka to “save” my squadmate (he was gonna win anyway but it looked cool) because I ran out of ammo…

¯\ (ツ) /¯

Probably a net gain if I’m not playing the 7.3 lineup given how many props there are at 6.3 and 6.7, and at low altitude there’s nowhere for them to dive away from me or have enough speed to outrun my shallow dives like early jets can.
Playing the P-51H here and there recently (with the premium M46) has been quite the shock as I can RELIABLY get in gun range for just long enough to hit them.

Eh, we disagree plenty but he’s more rational than like… 95% of forum users.

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Thanks.

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Speaking of P-51H, I have really had enough of smartest USA players crying “M2 Browning is useless!” I never had any difficulty spraying down any opponent with Tracers belt. Some people just want a fighter with 6 ANM3 and 1880 rounds.
To be honest, still, I haven’t played USA props for a while. The team is just a disaster. No matter how broken the specific fighter might be, it is always compensated for by USA pilots and USA team. Every time there are 4 XP-50s in your team, 3 of them will go for strike aircrafts at around 1000m altitude, and the last one is usually sent straight to hell when he’s at random bomber’s six. The smartest XP-50s usually devote themselves to energy trapping Yak-3 or even Yak-9U at below 3500m altitude–as long as the Yak knows what he is doing, we all know what is going to happen. The USA player just fall for Yak’s trap, run out of energy, and finally realize that it’s too late to abort.

I’ve been using the default belt with zero problems. Yeah sure you’re not gonna do much in deflection shots but if you can get a good angle, just a fraction of a second is enough. And they have far better ballistics than the Ho-103s.

No different in ground RB either…

I’ve literally decribed that exact situation in another thread where someone was doubting my claim that USA air players are just bad and it’s the planes’ fault. You can give them an advantage on a silver platter and they’ll still waste it.

Sorry, I got a bit out of the loop of who’s who in here.
Yak-3 can rat e Bf 109 F4 till the latter cooks itself to death. The difference i maneuvrability isn’t that huge, unless we’re talking about 500-600IAS - Yak-3 can dodge like no other and retain an awful lot of energy. Bf 109F4 sadly flops around.

In general, I consider Yak-3 way more useful aircraft and a way more dangerous opponent. I literally consider F4s “easy kills”, unless I’m flying something really damn bad, like Mosquito

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I’m sure that you have already seen this “official” joke posted by Gaijin.

Ever since this change, I decided to stop complaining about Ki-44 or Wyvern S4. Yeah, Ki-44 and Wyvern S4 are both too strong in proper hands. So what do we do now? We move F8F-1 to 4.7. We now have a USA fighter faster than Wyvern S4, climbs as fast as Ki-44II hei and has energy retention way better than it, maneuverability almost as good as Yaks, and it’s at 4.7 now. Honestly, at first I felt speechless, then I burst out laughing. Feel free to ruin this game anyway, Gaijin. You win.

I will always remember this joke.

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Of course, who hasn’t? .3br above the Wyvern, almost as fast at sea level (faster if 2-3km higher) and infinitely more maneuverable if you put the flaps to work. Only proper downside is lower firepower.

In 2023 this was true but they ahistorically nerfed the Soviet fighter wings, so now an I-185 is outturned (initial) by a 190, and combat flaps down the 109 has better radius than Yak. ~= without
STR is very close.
Dangerous part is just Yak energy down low.