I’m have nothing much against CAS, it serves a purpose and helps game dynamics overall by preventing camping and picking out tight spots in a game. The problem I’m seeing in game is how broken the KH38s are in this gamemode and nothing to prevent them from spamming and spamming over and over again (Forget LMURS for a second)
I personally have used the KH38s in Japan and can say these are hands down the most braindead and easiest missiles to use in war thunder since I started playing. Gen 2 thermals, excellent range, and if you have a mountain map it’s 100% game over as you can easily peak and spam missiles then land as your hearts content.
It’s not statshamming but merely showing how braindead these missiles next to LMURs are for these players all game.
The entire game if you decide to go watch the replay this one person merely spammed his missiles ALL game. No nuke, no caps, no assists just rushed for some kills J out and spent the entire game on the side of the mountain peeking spamming and dropping since NO missiles on the the US/Swedish side could make it for the kill in time (This is BR 12 max for me). Spawned a fighter got 1 but with the radar missiles missiles above BR 12 aircraft it’s next to impossible getting these people at a distance. Flanking no, spawn and spam. Capping no, spawn and spam. He would land and at BR 12 the aircraft simply cannot do much against the overpowered jets higher than BR 12 because of the serious compression issues gajin has with game.
Solution
Limit the range and just make the missiles identical to other nations. When I spam KH38s it’s so easy anyone can do it. peak spam and drop, when it comes to other nations the maximum mach speed of .9 usually makes it easily counter-able and with SPAA like the SM-SV it’s even more braindead at top tier when it should require more skill.
The missiles regardless of where some “proof” was found needs to be nerfed to be balanced in game and prevent a singular spam from winning the entire game for individuals. CAS should play the role of Close Air Support like most nations where the aircraft is at RISK because they NEED to approach targets closer vs peaking from a side of a mountain and dropping quickly not even allowing interception of missiles cause their speed is insanely fast.
There are still other spots where CAS can use some rework like 10.7 missiles having longer range than a majority if not all SPAA in it’s BR. But at top tier from personal usage and being on the other side this missile needs to be hands down reworked and nerfed.
From my understanding, the missile was never made. So they should remove it. Though im sure there will be some complaints about “gaijin is dropping the brs of russian jets. Bias!” When the next br changes come around after that.
Im assuming this is mostly about the kh29t? Due to it being limited to 2 missiles and it being pretty easy to shoot down from long range, it isnt much of an issue.
Real or not, my complaint is these need to be balanced. Russian, Japan etc. the game needs to balance this missile better. I would complain about LMURs but I want to focus specifically on these due to the overpowering nature in the video game.
It’s not the first time that a weapon caused issues or reason of complaints by part of the community and I doubt that will be the last. Different nations, different doctrines, different technologies.
The solution you propose isn’t really a solution until you find sources to limit the weapon to its technical level, either you remove it entirely or deal with it, there’s no “Limit range” solution for that, War Thunder doesn’t balance equally to other nations, there are limits to where you can reduce something to make somewhat similar to others, but never equal. I’ve read on a recent thread about the Pantsir SV-SM is sincerly laughable, there will be combat asymmetry regardless, either on small or large scale.
Then what kind of information can we get out from the player’s profile stats? That the missiles are overpowered? That their kill-death ratio is too high because of a specific weapon? Seriously this is statshaming because doesn’t add to the argument. Regardless of what you think—on War Thunder—you can’t balance something without the papers stating something, that supports your argument.
Not sure that the agm65 is that big of an issue at 10.7. You are looking at 14km max and basically glide bomb levels of flight time at those distances.
The only stuff you are hitting at those ranges are people sitting in the open.
Would be balanced by removing fake weapon from the game.
I already hate that they release artificially nerfed weapons just so they can say they have the weapon in the game.
In a video game like War Thunder balance always comes before “technical sources” at top tier where most things are classified and Gajin already stating they geniunlly do guesswork and balance, the KH38s are simply in a need of balance and nerfing.
None of this means anything in a video game as shown between balancing acts such as BRs and artificial buffs and nerfs. The simple fact is a player can land 20 kills on spawning CAS with minimal effort and skill shows what the video games needs to work on in balance purposes.
The sources don’t matter Gajin will perform what they see fit regardless of what is true and isn’t true. One truth about these missiles is they need to be nerfed and reworked.
Smin did post a picture of a Russian plane carrying what appears to be Kh-38MTs, no idea if they where functional or mockups for aerodynamic testing or something though.
The real or not debate aside, limiting the Kh-38s, both ML and MTs, to the Su-34 and the Su-25SM3 and the Su-30SMs be limited to the Kh-29s would be a good start.
There have been many forums contemplating whether it’s real or not. I personally don’t care if it is real or not. As long as it’s in game it needs to play fair ball with all other nations. I can post videos from websites showing how ineffective they have been during the war against Ukraine which is right next door to them, doesn’t matter for the sake of the video game they need to fix this issue. I personally love using them but I can say from using them alone it is always the easiest and most braindead way to play the game. I honestly don’t know how people can play LMURs and not get bored of having the game on easy mode.
In game is fine but sources are unreliable at top tier. WW2 and some cold war sure but top tier there’s too much guesswork for them to say “kh38 is this effective based on x y and z”
Personally they’re in game no problem established family sure.