Kh-38 got big buff (hipocrisy) and SPAA effectivness

You don’t need to tell me that, I’m fighting for TO mode for years now and I pretty much want to enjoy tanks without any aerial pests as much as anyone else.

I’m just telling you how the game works as of now, so if they’re spawning planes to camp and spam missiles from their airfield, you spawn a plane of your own to sweep them up and get easy kills. Once they get clubbed like that too many times, they might stop doing it altogether.

im just gonna play air rb.

I’m not quite sure what you’re banging on about, I was talking about how the optomatic and the heavily nerfed ADATS are expected to defend against the horrifc KH-38 spam, which is only going to get worse with the new update.

But good job I guess?

Also Kh-38MT is currently OP on live server because lack of SPAA.

No, it’s OP because of several factors creating a perfect storm :

  • The hillariously overmodelled IR seeker it has
  • It’s speed
  • It’s warhead

Even the iris-t is going to be able to do precisely nothing about it, because they can fire as soon as they spawn while the missile has travel time.

I’m gonna be blunt. These weapons and ones like it have no place in the game and were a terrible mistake by gaijin. I would fully support their removal from GRB as, quite frankly, the situation with air in GRB is ridiculous.

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I wished things were different regarding tanks vs CAS, but they aren’t.

Ye JDAMs are fun. LJDAMs are much much better tho. Sadge its only 500lb

GPS on kh38 is is major buff. Its like having to laser guided bomb and laser + GPS bomb. If u ask me theres a very significant difference between these 2. Same with kh38. GPS also improves “locking time” on missiles

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Either way I’ll still be using GPS bombs next major.
Finally I can feel the rush of avoiding SPAA again for the first time since mid 2022.

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I would not bother replying to Alvis; they are a very pro-anything Russian vehicle person who has stated that the 2s38 is very balanced and not comparable to the HSTV-L, while also claiming that a higher rate of fire is not an important attribute for a vehicle’s ability to kill. In terms of the KH-38, it really does not need this buff. Sure, it may have a smaller warhead than bombs, but it is much faster than any other air-to-ground ordinance in the game and can be fired from an airfield, which is a major game changer. Furthermore, if Gaijin does add this, then there really isn’t much reason not to add the 114L, which will be a slow missile and still require the Apache to expose itself mostly.

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Yea… Good luck with that. Flying high will make ur bombs intercepted easily flying low will make u to get closer. My poor A10C 😭

Please use OTOMATIC, it’s the real name

Sorry, it was late and I was tired and hot. It won’t happen again 🫡

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He’s a pro-Russian troll and a gaslighter.

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You better behave yourself soldier! You have been warned and you won’t get away with it next time! 🫡

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It seems the SLM has about a 20km death zone, if you pull off before that range or if you are at least not closing in and you’re somewhat fast, you can evade it. You can also evade it more easily if you get really close (and still fast), but if you don’t kill them, you might eat the missile on your way out.

For low altitude runs, GNSS weapons at least can still get considerably range, like 10-15km, maybe more. 20km is stretching it though, unless you are using the Kh-38 or glide bombs maybe. Maybe hammers, PGMs or the AGM-130 can get good range from low altitude launches as well, well hammer I feel definitely can.

A-10C is going be very dead though. It is forced to be close and low, especially with the SLM existing. But the problem there now is that, breaking LOS isn’t enough anymore with LOAL stuff. You will just die if people get their missiles off on you. Only the ARH missiles you can reliably defeat.

It’s was due time for AAs to ditch SACLOS guidance as just breaking LoS from the truck itself was pretty easy.

We will see. I m feelin it havent said it last word

HMD on the A-10 is really nice

One thing I though about that could make it survive against the new IR missiles is to continuously flare. The new “IIR” missiles just have both existing type of IRCCMs, with a starting FoV of 5°, it’s pretty easy to trigger the seeker shutoff and abuse that to prevent getting locked onto. If it does lock onto you (and FoV goes to 0.25°), I don’t think you can do much about it though.

I’ll maybe try the A-10C out a bit after the update, but I suspect it’s just not going to be that good. Wish they would fix the stupid rocket CCRP bug though, would be really helpful.

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Yea… Rocket CCRP would be great. They havent implemented it to the game i think. CCIP on APKWS is bugged for some unknown spaghetti code reason.

Tho from what i ve seen (keyword xD). New spaa are crap at close ranges due to their vertical launch and everyone knows what it means to get close with a10 :D

We could also get radar jammer. Since it sits at 12.0 same with new spaa thats kinda not funni

We don’t need radar jammers, we need proper decompression of ground as 12.0 simply isn’t enough anymore. AAs are, in my opinion, even more compressed than MBTs, which speaks volumes.

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Oh yeah I meant the CCIP, annoying bug. APKWS would be very useful with it, but without it, it’s pretty easy to make them overfly the target or fall short.

Rocket CCRP would be really cool to have too.

I think at the ranges you can jam te wez, so to speak, of the new SAMs, you become extremely vulnerable to proxy fuse vehicles. The 2s38 stays very common at least, so there’s usually going to be at least one to kill you then.

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