Ka-50 is overtiered at 11.3

Imagine if all the NATO hardware in the game worked at least half as good as it did IRL.

The amount of tears from the IvanBoos would be cataclysmic.

Yeah… they would. OP mentions the Apache radar without even mentioning that its basically a gimmick in game that serves little to no practical use. Should be able to fire FnF AGMs without even line of sight thanks to that radar.

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Yup. Hell, we can’t even get proper Longbow Hellfires in the game but look at all the shit they get to have.

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So you want arguably OP stuff added just because you dislike a singluar nation?

As for my thoughts on the topic, all ATGM carrying helicopters (except the Swedish starter one) are really good due to them outranging SPAA most of the time. The only weak helicopters are ones without guided munitions.

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And at tiers where SPAAs catch up range wise, helicopters start receiving help like MAWs that give them ample time to duck behind cover before missile comes close.
This is like SPAAs are never allowed to properly counter helicopters.

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Do those helicopters get 10km missiles though? Where do you want to move Ka50 down to, 11.0? 10.7?. Unless I’m forgetting something, I don’t think there is a single non-Russian SPAA with 10km of range below 11.7. Would be cruel to ask 10.0/9.7 lineups to face it.

Have you actually used the Radar on the Apache’s?. They do not discern between live tanks and wrecks, just radar clutter everywhere. The Longbow radar is basically useless without Longbow hellfire.

That’s literally how the BR of everything in the game is determined.

Have you ever tried to lock a helicopter with these missiles? Usually you can’t beyond like 1-1.5km, by which point it’s too late, and even if you do lock and get one off, the IR signature of Heli’s is so silly low that MAW auto-flare tends to save you anyway. Guns are exponentially more effective at taking down helicopters than missiles.

Even if they moved Ka-50 down to 11.0, wallet warriors silly enough to put Ka50 in their 10.3 lineup are still seeing top tier either way. You’d have to drop Ka50 to 10.7 to avoid this, but that cannot ever happen.

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LMAOOOOO HAHAHAHA

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but everything becomes clear when I open your stats


You have no clue how to fly a heli since you flown one in your life for 14 battles


not that your top tier stats on tanks are any better

So please dont make lengthy wortless posts if you clearly lack any experience in topic.

If you want to see how helis can be operated in this game you can check my Mi28.
I’m far from a pro but I spend far amount of time on this machine and got once nuke with it. I also uptier it very often since I dont have yet a top tier heli for sweds and it still can work.

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It’s not, because the Vikhr is just that broken

If they took creative liberties for balance like they do for any other nation it could have had Atakas and been 10.3/7 or something but oh well

The Apache and Viper are the same BR as an AV-8B Plus and do nothing better than it other than an RWR channel for Pantsir tracking. The only time Helos are overall better is something like the G-LYNX which can cheese from outside SPAA range (but so can the Buccaneer S.2B/Jag GR.1A/A-10/A-7s) or the Tiger UHT where there’s simply nothing else.

MAWS is jank, it either doesn’t work or it works the exact frame you see the missile it’s complaining about colliding with the pilots forehead. RWR is good though, in all but 1 case.

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I dunno, does an awful good job against Stingers/ATAS. I routinely miss atleast once when ambushing other helicopters with the OH58 if they have MAWS

As a user of the Ka-50 in the past, it is extremely overpowered compared to its competitors. Now I just feel bad whenever I’m using my Ka-52 because it is basically more useful than anything else you can bring ground wise. Not to mention you can use vikhrs to hit planes very easily, thus you can wack down even the best of aircraft.

I’ve been shooting at loads of top tier helicopters with my Stormer HVM lately and you can basically see pilots going crazy the very moment missile is launched, so I haven’t really experienced that MAW “lag” you’re talking about.

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And having been fired upon a lot by SAM’s whilst playing Helicopters with MAW, I haven’t really experienced it either lol.

Quite the contrary - It’s so over sensitive that it’s actually annoying.

A friendly fighter nowhere near you can launch a missile towards an enemy even less near you, and MAW will scream at you and dump your entire flare pool quicker than you can disable autoflare lol.

It’s pretty instantaneous. Sometimes I’ll be looking at the SAM who launched at me and there’s maybe like a second delay at most.

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Thanks for pointing out my stats.

If anything, it validates what i am saying, that the game should not be balanced among top players. That helicopters are unfairly nerfed for a inexperienced player. Dare I even say, unplayable and underpowered.

The Starstreaks are also incredibly easy to spot due to the tracers Gaijin embeded into each dart and also dont forget the Stormer HVM (incorrectly) triggers LWR as well.

(So it might not be MAWS)

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KA-50 is fine where it is, the thing has S8-KO rockets and a 30mm cannon that fires sabot, and the agtm out range others with a much faster speed.

Helicopters are a balancing anomaly. They either clown without counter - or get hard countered, with zero in between.

I don’t know how many / how much of them you’ve experienced, and I’m not the sort of person to care to ‘stat check’. But if you’re feeling like you’re being shot down a lot or too easily in Ka-50, I want you to know that this is not something unique to Ka-50.

All the top helicopters in game can, and often do die extremely easy. You are largely at the mercy of the quality, quantity and competency of the enemy SAM systems. If none are there - you can absolutely clean house, but if things spawn and you don’t have terrain to hide behind it’s GG for you.

This is why people value the helicopters with FnF missiles so highly (Tigers / AH60 / Mangustas with their Pars and Spikes). The ability to peak, fire and hide is really the only way to survive at the top end. It’s why AH64D’s, despite being regarded as one of the best Heli’s IRL, is complete dogwater in game because it can’t do this (Snail won’t give it Hellfire-L’s).

You are going to be shot down a lot. You are going to feel frustrated a lot. But unfortunately, it has to be this way. Sometimes in my Ka-52 / Saraph / Teapache I live about 20 seconds. Sometimes I’m able to get an ace. It’s brutally inconsistent. Just gotta embrace it.

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wow this is the most backwards cope logic I have seen in a while. You want the helicopter to be crazy op because you have no idea how to play it and you expect the kills to stack themselves with no effort or risk.

The only thing underpowered in the equation is you, and again you dont need to be a pro to able to reach a decent score, you dont need to be even good, you just need a basic level of experience which you cannot have after 14 battles and especially not with your attitude of wanting everything handed on a platter lol

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I mean, that’d be hilarious and rad but Gaijin would never go for it.

Ideally, what I want is parity - Something Gaijin still willingly fails to do for the game.

BR doesn’t decided by thermal but the weapon and mobilty they got, Ka-50 is way more superior than those “lower BR” thing and that why it is 11.3

Yes, Longbow Apache got ground detecting radar, but without AGM-114L is just same to other A variant Apache.

I really hate to say this but this really a “skill issue” problems. I mean you already got the best armament at the game

That isn’t Ka-50 question but all most heli also facing it, but from the bright side at least you still got the MAW and more flare/chaff than AH-64DJP which has higher BR than Ka-50

Well, Ka-50 has shorter expose time during the attack phase and longer attack distant than other helicopters, I see it as a trade off. And is it overtiered? I would say no, it might be undertier.