A stabiliser at 7.7 is a huge advantage imo. Like i say i am happy to have a long reload provided the round it worth the wait, with shell shatter it’s absolutely pointless to use. I’ll use the is4 for example, I’d rather use the is4 over the conqueror regardless of how much more pen it has or the stabiliser because i know when that is4 round connects it doesn’t shatter, doesn’t non pen because of a side skirt… It kills what im shooting, normally in one round, the conquerors gun in comparison ain’t even in the same league imo. I don’t want the conqueror to have a better reload i want the shell shatter for apds gone, the way it currently works is even if it hits 2/3 20mm spaced plates you’ll get a shell shatter because they’re spaced.
Just compare it to the M103. Even if the shatter is gone, the APDS deals waaaay less damage, it is waaaay less survivable, has a pathetically small ready rack (while the M103 can shoot all it’s rounds with the same reload), it has AP, HEAT, and HE, each better than the APDS/HESH combo, it has a .50 cal, it is faster than the Conq, has better gun depression…
The Conq needs a better reload too. Giving it a more consistent APDS would not change much.
And maybe even remove it’s ready rack…
If they fixed the trash round you could at least play it as a sniper. You can’t fix it’s armour if that’s what it had, but you can fix it’s firepower in game.
There is still the issue with it’s accuracy, or rater, the lack thereof.
Need someone to find test firing charts for groupings lol
I have sent you a video about it.
Year 2024 and the British Rounds still love to shatter on the most minimal disturbance.
Shoots UFP of Leopard 1 SHATTERS
Shoots M48 NO PEN
Shoots T54s BOUNCE/SHATTERS
HESH is unusable and APDS is just straight unreliable to use, i only use AP rounds since they deal more damage (or at least more reliably but no where near as good as APHE or APFSDS)…
The 105mm and 120mm (of the Chieftains) is actually very good, since it is alloy APDS, while the crap used with the Conq, the 83mm, and the 17pds is carbide APDS.
sorry but not as good as the apfsds you see in the same BRs.
Simply underperforming.
Centurions are manageable if they are in a downtier with AP, but apds? lmao you can’t do anything.
The ones with the 84mm are just plain useless.
I played these 4 in the same lineup (when the Mk 10 was 7.7).
With the 84mm gun tanks, i could not even get 2 K/D (except the Caernarvon, by some miracle, but even that is just barely over 2), yet with the MK10, it was over 4, for around 320 matches (and then came the BR changes, and nothing but full uptiers against at lest 5 Object 279s, because why not).
I see a lot of people using this vehicle as a breakthrough tank which it was never designed as. The vehicle is good as a medium to long range overwatch tank the type that peaks over the hill when its time to shoot and then pulls back.
Even then, I have seen conquerors used effectively as close assault vehicles, and someone I know who has grinded through the British tree and says that it is scuffed almost the whole way through, really likes the Conqueror even though he plays it like an idiot so it is clearly doing something right.
The Conqueror also has a feature that it shouldnt have, but I wont give any hints for reasons. At the same time the round should do more damage, it seems like focus is placed on shot weight and diameter when it comes to AP damage, but in reality it shoots one of the heaviest subcaliber rounds in the game at a very high velocity, so it should be more consistent. APDS can sometimes crew wipe, the issue is that it needs room to disperse ive noticed, and it also needs a 6 on a dice roll too.
I did not use it as a breakthrough tank.
But it was horrible as a long(er) range support too thanks to the awful accuracy, trash pen, and damage.
I wouldnt describe the gun as inaccurate nor would I ever describe it as having “trash pen” the amount of vehicles that you cant deal with even in an uptier must be single digits bro, even stuff that you cant sloped pen you have BESH as an option as well, its not really a valid issue
It’s pen is bad, it is a fact. The armor is meh at the best, considering it can die to a 100mm HE shell frontally.
Oh man, either we aren’t even playing same tank or you are unluckiest Conqueror player in history of this game
What do you mean?
I was facing a t-34( American one) and the sabot shell shattered. The times ive managed to get a good shot on someone and it shatter has cost me so many times.
The shell will shatter against pretty much any form of spaced armour, if there’s any for of air gap between plates there’s an extremely high probability of the shell just shattering. Especially annoying against tanks with add on track armour. For a gun with that long of a reload shell shatter should just be removed from it. It doesn’t warrant the nerf, it’s already a a slow heavy tank with low spall, slow reload and and extremely unstable ammo storage location… It really doesn’t need to have it’s rounds made of glass
I’ve been doing a few battles in Conq as of late and I have to say its not as bad as I remember it being. Been doing ok, not amazingly but its not been that bad.
Reload could still be better but meh its a good go two once I’ve run out of Fox’s :D
TBH, I think they should just remove shell shattering until other rounds have their flaws modelled
There is zero fuse failure in this game for aphe, and yet apds shatters in a stiff breeze. Why? What possible reason is there for apds to shatter and yet aphe with the fuses which failed the majority of the time work just fine. You don’t see aphe detonating prematurely, or failing to detonate.
It seems grossly unfair for one ammunition type to get its flaws modelled and not others.
The shell shattering means I basically don’t play 7.7. Hesh is awful, apds is awful so you’re left with solid shot which still doesn’t do appropriate damage.
So yeah, I think shell shattering should be removed until everyone is gimped equally.