Currently the tank is completly unplayable. It lacks anything that is essential for a tank to be effective.
So, what is the problem with the tank?
Well, on paper, it is a heavy tank. Heavy tanks usually have 2 associated things with this.
1, that they have a high mass;
2, that they at least have some armor, that they can rely on.
The Conqueror has only one of these, and it is not the armor!
The lower hull of the tank is just made out of wet paper, even 2 (or more) BR lower medium, and light tanks will penetrate it.
The upper plate can (mostly) resist full calibre shots, however, when it is facing off against HEAT(-FS), or subcalibre shots, it will not stop any of them.
Okay, but this is a western style tank, this means that the turret is really good! Right?
Eeeehm, NO! It can stop full calibre shells, but against a 400mm HEAT-FS penetration, basically the whole turret is just dead weight. APDS can have a problem, but if you know where to shoot, it will not be a problem.
Even then, there is the gunner’s optic, that is 50mm thick. So even SPAA with SAP rounds will just one shot the tank from far away, if they manage to hit there.
Yeah, yeah, but the french have paper heavy tanks too, so this must mean the the good old Conq is at least fast…
Compared to an M103, another similar style heavy tank (that actually has armor), yet it is 10 tons lighter for the same engine power.
The tank is just very slow (not like a Maus, or E-100, but you know, those have armor, and waaaaay better survivability)
Now here we have arrived to the most painful part of the tank. The “gun”.
Just like the M103, and the T-10, this tank also has a large gun, with relatively long reload (15s aced), and “high” pen.
On paper, the Shell 1G looks amazing! Better penetration, than the 120mm DM33 APFSDS at close range 0° angle. Oh, wait, that is basically meaningless, the angle pen is just way more important, in which case, the DM33 doubles the Shell 1G’s 60° performance.
But okay, it is 6.3 kg instead of the DM’s 4.3 kg, the damage must be good.
Wait what? This is an oxymoron! Damage and APDS is contradictory these days!
Now, jokes aside, the damage of this round is just awful, in fact, around the same level as the 17 pdr APDS, and certainly worse, than the 83mm and the 105mm APDS.
For example, to destroy a Panther frontally, you need 2 shots with the 17 pdr and the 83mm guns, and mostly 1 shot with the 105mm.
With the Shell 1G, it is 2-3 shots. Shot goes through the driver, knocks out the gunnder, and makes the commander red, or even just orange, because we all know, when a 6 kg piece of metal rips your legs off, you can still command the tank…
And repeat this shot 1-2 times, until the Panther is done.
With a Tiger 2? Around the same thing, you just add 1-2 more shots in case the shell just shatters on the front of the unangled front of that tank.
Oh, shattering. Yeah!
Shooting tanks in the side is very dangerous with this tank.
Oh, there is a little 4mm sheet metal box? Shell shattered!
Addon track link? Shell shattered!
Running wheel? Shell shattered!
You hit the schürtzen on a german tank? Shell shattered!
Proper spaced armor? Shell shattered!
You hit the gun mantlet of a tank? Shell shattered!
I guess you get the point.
At this point, it would be nice, to remember how long the reload is. 15 seconds with aced crew.
Same as on the M103 and T-10.
Why is it a problem on this tank, and not on the others?
Well, because those tanks have actually usable ammos to choose from.
APHE/AP and HEAT, and HE. On the Conq, you get the useless APDS, and an even worse HESH.
If an M103, or a T-10 hits something, that will hurt, or out right destroy the tank with 1 shot, with the Conqueror, even shooting ammunition racks is not a guaranteed 1 hit. And with the long reload, unrelyable penetration, AND damage, combined with the slowness and no armor of this tank, it is just utterly useless.
I would like to suggest a solution.
Give it the same reload as on the T-62!
So 11.1s base, and 8.5s aced reload. As i said in the title, this would not make it a good tank, with this change, it would be a playable tank.
Another reason for this, is that it would blend better into the upcomming Chieftain and Challenger tanks, and their faster reloads (Chief 7.5, and Challenger 5s aced), while all 3 tanks using 3 piece ammunition.
To illustrate how little “damage” this round has, i present you this picture:
Yes! That round went through the frontal plate, did nothing to the crew, and at least knocked out the engine.