armor is a a singular issue no?
What is that reload you are talking about there?
nevermind it should be fixed now, this was a post i copied and pasted from a little while back is why. I accidentally copied over some of the previous info instead of just the links
reload irl is 1s flat for the type 10 and TKX
technically 1.6s if you factor targeting and acquisition time
An uncorrected cannon shaft.


holy guacamole what did i just walk into
okay for starters. 1 gaijin does not care for japan. I have stated this time and time again. They will not fix it unless every single person hops on board to fix 1 issue at a time. Considering how you guys are going about it now that’s not happening anytime soon. For starters, based on the weight tables the type 10 is averaging roughly 1.5 times the armor the type 90 has
to put this in perspective
that is roughly 800 for the UFP
that is 880 (and that’s the low end) for the turret cheeks
that is 580 around the gun mantlet
we also had the Venezuelan president also claim it’s turret cheeks were 1100 MM of protection as well
we also have the documents stating it could handle it’s own round within 500m distance
The armor is extremely underperforming let alone the weight and modeling issue gaijin has. From what can be inferred on public videos and those who have contributed. It seems the composite blocks for the turret cheeks extend into the arrowhead shape. IT also extends further back to the commanders tv screen that sits in front of him
currently in game the type 10 weighs 44.1 tons, HOWEVER nobody has ever seen the 44.1t variant. This comes from the older gaijin forums. The tanker who worked on em stated that the 44.1 and 48t variants have never been shown to the public. The current weight of the type 10 and tkx variants in game should be roughly 42t in weight. Why?
There is no additional armor that is attached to them. So yes the weight is incorrect. Furthermore there is tons of other stuff that is lacking from these tanks. The ability to adjust suspension while moving. The acceleration issues, the sudden stop issues it has when turning. Rn if you guys are going to argue about this tank you need to be arguing the armor as the armor should be increased. I have created over 15 bug reports on this tank, all the sources I have are fully translated documents that show you all the issues the current modeling of it.
again, if you want it fixed band together and stop bickering. If you see a troll ignore him cause i’ve seen plenty in here already
Man literally post weird things and trying to defend himself by this phrase


Considering everything has 44.4 as the standard configuration of it. And the configuration in game does presumably actually have armor, as evident by it having armor. Yes, 44.4 tonnes is correct.
Yes, and the fact remains that it is under-armored. The Type 10 needs 600mm cheek/UFP + 50mm base hull, 400mm mantlet + 240mm trunnion (KE). In addition, the trunnion axis is floating in the air.
Is there any upgrade plan for type 10 right now?
Future variant is planned to get APS and an RCWS - Japan is interested in Trophy, Iron First and StrikeShield, while the RCWS is most likely going to be the RS6.
Is it just me or lately the type 10 is having a really hard time starting to reverse? It feel realy bad, even down a hill
Just a small thought but the tank can be lowered down to 40 tons for transportation, meaning it has 4 tons of armor that is removable to make this happen at least, I don’t think those thin metal Plates on the type 10 in game are going to make it way 4 tons more. Also the tkx(P) in game lacks any of the additional plating and still weights 44 tons as well.
EDIT: I don’t think I explained that well my reasoning is the TKX (P) is stripped of all its extra armor parts and only has the internal armor scheme that can’t be removed from the tank equipped, as we know the tank is 40 tons without any of its added on armor for the purpose of transportation, so therefore the TKX (P) should weight in at 40 tons because it visible does not have add on armor on it. Based off of that if the Type 10 were to be in game at 44 tons it would need 4 tons of added on armor equipped. Currently I don’t believe its small amount of 6mm thick steel should add that 4 tons of weight to the tank. The four tons of weight should more than likely come from having composite panels placed inside the metal turret cheek add ons.
it’s not gonna be fun when they added the remote MGs
type 10 can easily HE’d already, by then it will be easier…
The internal armor is modular, with the turret cheek and hull composites being removable. Both versions of zhe TKX still have them mounted in game.
The only thing “removed” on the TKX (P) is the stowage boxes on the turret, replaced by an older design
Yes. From declassified documents we exactly know it will M230LF on RS6 base. Elevating angles: -20~+60
Rounds: HEAT and HE-VT
It is not so. 40t version for transportation is measured without ammo, crew, fuel because it is only for transportation via Type 73 40t truck
TKX(P) is missing only side boxes which is not main armor and has weight maybe like 200-300kg
You are not understanding the Type 10 armor structure. That armor blocks placed in turret is that main modular armor which can be removed for transportation and other goals. TKX(P) has it so its weight is correct with maybe 200kg error
I like this image, as well as the other two that back when the type ten was introduced was being used to try and prove that the armor layout of the type ten in game is wrong as they show the modular armor taking a different shape and amount than what is in game, however both of the images this one included were rejected as not being a proper source for the vehicle, it should also be stated the picture you showed us says in it that the armor value is more effective than what the tank in game has. Once again that was rejected.
I would like to say in the one image which I can not get to show up on google so I can post it where the thing is sideways on the testy platform thingy, it has the armor cones off and doesn’t appear to show anyplace in which you could actually remove those modular armor blocks on the tank granted the image is blurry.
Wouldn’t both the 44 ton and 48 ton variants of the tank also be measured without crew, ammunition or fuel. I would also like to point out there isnt a reputable source that states those blocks in it are able to removed, the only source that states it is entirely in english and not from the Japanese government, and the other source which the other guy posted I don’t believe says they are actually removable, although it should be noted gajin has rejected both of those sources as being invalid sources for the type ten, when people tried to use them in order to show the armor layout and protection values on the tank were wrong. As well as the one image we have of the type ten missing its nose cone and any fancy paint job doesn’t really seem to have anyplace for that armor to be removed from the tank.
Personally I’m all for those sources being used in the way they are to show this being the removable armor however if you are going to use it for that then it should also be used as the source for the layout and protection armor values of the tank as well, which are terrible, although overall its lack of armor isnt even the most broken part of the tank in need of fixing.
44t is combat weight with crew ammo and fuel
48t is maximum acceptable weight for Type 10 written in documents so it must be with ammo, crew and fuel.
The name “modular armor” is used by JSDF documents regarding Type 10 and this termin means capability to delete and add blocks and change armor configuration
I know that Type 10 armor mostly wrong in WT but this isn’t part about talking of possibility to delete armor blocks

