JGSDF Type10 Tank/10式戦車

now i noticed something its this too, is this something new? cuz it talks about improvement of firepower and armor
image

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I’ve been talking about this for months. The sole fact that Abrams, a tank 20 tons heavier, is more mobile and agile, is more than enough evidence that something is insanely wrong.

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Didn’t you mean the CVT? Imo it would be totally possible for gaijin to somewhat code it, but we all know how interested in Japan gaijin is.

While I’m also convinced the armour on Type 10 is wrong in the game, I’d be willing to give it a pass if it was as mobile as it is supposed to be. It was specifically designed to be agile, yet it loses in acceleration to the Russians by a lot and loses in turns to almost everyone - even small turns bleed the speed by a ton and turning on spot is sooo slooow.

If CVT is so hard to code/model, then change the gear ratios and add more gears for improved acceleration and lower the centre of mass to lower the amount of speed lost in turns.

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They could supplement the lack of CVT by tweaking the outputs in other areas that affect these mobility performances to better reflect/simulate the true capabilities of the Type-10.

But hey since it’s “Not from an official de-classified source” then good luck.

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In an ideal world they might devote some time to developing and creating a solution, but at this rate I would be happy if they increased it’s traction and gave it a buff to acceleration and gear ratios

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Referring to it as a CVT is also correct, as HMT is a type of hydraulic CVT used in the Type 10.

it seems to me that the cheeks of the turret and the stand for the armor block are not quite made correctly

Spoiler

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Screenshot_2024-11-11-11-32-31-55_1c337646f29875672b5a61192b9010f9
Are those parts of a laser training system?

Original image source:
https://www.instagram.com/p/DCOf1jIPSZk/?igsh=MTRoMDd5NW13YWpneQ==

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It is used to simulate the firing of the main gun.

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When I selected X-ray, I noticed that only Type 90 and Type 10 did not have Breech modeled in detail.

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When will the bug that the shaft of the gun elevation is in the composite armor and the periscope does not extend to the interior of the vehicle be fixed?

You did a good job

Sized, dimensions, etc are missing. You also only have a basic description of the FCS. It’s way more advanced than what’s here. The FCS incorporates CPU’s and GPU’s working together like AI to verify and track real time threats. The type 10 also gets 2 separate screens that the gunner and commander manipulate to view the threat. Basically the computers create a 3D model of that threat they can then manipulate on the touch screen to view it. Like a CAD software.

Sources for everything else

https://drive.google.com/drive/u/0/mobile/folders/0B8KVYt57g6q_QTVHN1EyMThwRnM?resourcekey=0-W_y-hObS5rUq8AHMiaSiIQ

https://drive.google.com/drive/u/0/folders/1bBFzEpjn41OzWhtwL53n8rcMuD277nSN

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Has any progress been made on correcting anything for the type 10? Mainly the CVT since its comical the last generation tank beats it significantly in maneuverability

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outside of this being passed to devs, nothing

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If CVT is too hard for them to model, then at least give the Type 10 more gears with optimized ratios.

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Honestly it shouldn’t be in game

Neither the Type 10 nor TKX should be in game with the amount of info we have access too. The armor, size of the tank, layout, FCS capabilities, weight is all missing

To put this in perspective when you add the dozer to the TKX not only does it not increase the weight of the vehicle, it’s also the completely wrong shape. The vehicle itself can’t even be called an alpha test for it. There nothing right about the tank outside of its looks. We also received some inconspicuous texts as well they plan on adding Thai ground forces to fix japans ground issues and I’m sorry but that’s comical. The type 10 is a developers wet dream, so many configurations. So many of everything. They could literally balance the tank how they wanted to if implemented correctly and just update it as better tanks came along and yet they don’t even do that. They add a fictionalized version of it and call it a day. They’ll never go back over these tanks to fix em either.

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For anyone wanting to join here’s a discord link

All of my hard work and everything will posted up in here as well as current status updates to what the mods and devs state.
You can post anything about the tank besides duplicate material.
You can post suggestions as to the best way to implement this tank ETC
This has generated so much interest I’m having to create this discord.
Note I do have a job so I’m not available 24/7
Source material cannot be leaked
Otherwise join if you want to stay in the loop, join to show support for this tank. It deserves a way more accurate implementation than what’s currently in game

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Update all sources have been posted as pictures
Translated to english

As of this current dev build, the maneuverability of the Type 10 has finally been improved at low speeds. It is easily able to reach maximum RPM during neutral steering and avoids using too high of a gear when pivoting on one track.

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Hey there guys
We need someone from Japan to help us source further documents
(I personally want more than than the 1,000 pages I have access to currently)
If anyone here knows of someone who lives in that country please have them contact me
Thank you!