J-7E needs to move up in BR

And missiles, and flight performance.
It should at least be 11.0, it has enough characteristics to make it be fair at that BR.
Gaijin should decompress BRs so the J-7E can go to 11.7 without facing Hornet C Early and J-7D can go 11.3 without facing flareless preys.

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a lot of premiums i know do but compression being the way it is cant right now

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From my own experience, AIM-9J doesn’t have flare resistance. I have launched them at all ranges, from 1km to 300m and in any moment they barely get some kind of flare resistance.
They’re just R-60 with more range.

im gonna blow your mind get ready flare resistance without IRRCM is barley noticeble on most missiles depends on like 32 factors like what plane is he is he a F5 thats super cold or is he a F14A thats the sun ive seen MIG 25s 1 flare it on full burner which is just crazy

What about AIM-9L and Python 3? Those get flare resistance at 1km or less.

you can just shotgun people at point blank like 500m even if they are turning by leading and they rarely react in time

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J-7E has far better FM, J-7D should be 11.0

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thats true but ive seen it get flared while im basically in there after burner by F104s its inconsistent on certain planes for some reason min you hes on full burner

i dont understand this game heat sigs make zero sense in this game like why is F5 colder than F117 how do modern helis have 15X better heat sig reduction compared to F117 even tho most dont have IR reduction on them

Btw how did ur AIM-9J get one flares by a MiG-25PD? I used them in the NF-5A against them and their back always get annihilated.
Did it turn off it’s engine?

no clue its rare maybe a fluke i chalked it up to gaijin being inconsistent i fired it like one mile out

Main reason: F-117 isn’t modelled correctly, just like the “stealth” mechanic.
F-5 uses 2 tiny engines, it has such cold engines it can actually make the IRCCM of gatewidth missiles useless cuz flares are always hotter than the engines.
Helis usually use HIRSS, which means the HEAT gets redirectionated from the sides to the back, hiding most of the heat signature like a plane and limiting it to just the rear.

if the size of engines where why it does that then why do missiles get locked so easily

Cuz missiles go for heat, and F-5’s engines generate enough heat to make the missile get a lock, however it can be fooled super easily with flares.
I could tell u that more than once my Magic 2 lost the track while on the rail when i was trying to lock a F-5, and i needed to make multiple re-locks just to see how when it was near, the missile went instantly for flares…

magic 2 works very differently than a PL5B within 1.5 KM rear aspect its a death sentence

  1. F-5 has problems with IR missiles because of an unresolved bug that has been in the game for many years since F-5 release. G.91Y/YS has the same exact engines no differences and don’t have this bug so they get locked onto normally.

  2. gatewidth missiles quite literally do not care one single tiny bit about how hot your engine is. They will either go for a flare if they see the flare or they will go for the engine if they don’t see the flare. The entire point of gatewidth IRCCM is to narrow the field of view of the missiles seeker to where flares that get launched fall outside of what it can see and it tunnel visions on the engine.

Read point #1 above, nothing to do with any real stat or game mechanic. Simple bug that gaijin refuses to fix because it promotes F-5 premium sales.

PL-5B has no IRCCM, Magic 2 has strong gatewidth IRCCM

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i know its a bug/error made by gaijin im saying if size was the problem here locking a missile on a plane thats shooting a missile wouldnt cause it to lock the missile that plane just fired cause that planes engine is 70X bigger

Squadron F5 is also better… im saying this even though J7E is one of ny favorite jets… F5 still has my best KD of any prop/ jet in the game.

J7E is perfect where it is. 60 rounds. Hard to aim. 1 flare missiles.

We have IRCCM missiles on an OK air frame at 11.3, yet J7E is an issue? This forum is a special place for sure.

It was crazy OP after tomcats went up. Before that it was just plain food. I was slapped consistently with AIM-54, IRCCM exists in abundance, almost everything u meet has all aspect, F-16s which are far better airframes are merely .7 BR up.

Then everything went up but it stayed 11.0, which is when it was kind of OP, especially against premium spammers, now that more planes compresses the BR and it goes 11.3 it is pretty balanced.

Pretty much the same with PL-5B, think it has like what 0.5 degree less Fov though, not sure that makes any difference from me.

No R-3R and R-60M (2 extra) is a justification though, and a good one. Head on capabilities do matter significantly at this BR, and it has none (other than GSH-23). It is a premium and there is the slightly worse J35XS facing subsonic flareless players.

F-5s are noticeble though, considerably lower lock range and the flaring my missiles at point blanc is crazy, it was IRCCM as well.

Feel like decompression is the way to go. I actually had way more fun in J-8B than J-7E, not sure if it was the initial impression thing.

it was op before the tomcats got added…

Didn’t know about the bug, looks like another thing the snail will not fix till 10 years pass like with Ho-Ri and it’s bugged roof.