Been playing the gamemode for a couple of weeks, and through out that there’s something we all complain about when were grinding a vehicle and on the USSR side of the gamemode.
the ItO-90M. this single SPAA is stupidly broken in the gamemode
First off, 50g pull missile that doesn’t really lose pull at range unlike the 2S6. It’s also pretty much almost fully unescapable, it can fire on the move and also track you through the ground and trees. at times im even 1 meters above the ground and still die because they can somehow see me through trees and all that.
Second thing, the missile goes 1250m/s (Mach 3.5-3.6) with an 10-8km range (this is where they fire at i think.) 2S6’s missiles (both the upgrade and standard) ONLY go 910m/s (2.6 Mach) and start to pull worse after 5km or so.
I think that swapping the ItO-90M for the ADATS would be the best idea for this gamemode for top tier.
ADATS missile loses pull at range like the 2S6, is slightly faster but still close to the 2S6’s missile, the ItO-90M cannot be comparable at all to the 2S6, the best comparable SPAA against 2S6 is the ADATS for NATO side of the gamemode, would balance it out a little more than what it is currently.
ItO-90M can still be in the gamemode, just put it on Airfields and some SAM Sites like the Pantsir-S1.
I’ve died probably more to ItO-90M than actual players in the gamemode.
The adats will be somewhat a worse problem than the ITO. At least it pings your rwr so you know when to defend, with the adats youll just blow up when you get in range if you’re not aware of their position and with how bad spotting is, the average player will suffer alot more.
Gaijin should just expand the combat area already, if the ITO’s were more spread out people will have the space and time to properly attack them
Expanding the map would probably make the game more unstable and less likely to be able to render it all, Currently the ItO sits at an awkward spot in the gamemode, compared to 2S6 its way better, i just believe giving ADATS instead would make the game more playable for USSR side of the game, because i cant even evade them below 10 meters above the ground
and yes i know it has a few problems too but, the missile the ItO has is just too good for what it is right now at the front of the map, 2S6 you can at least evade and dodge, ItO is essentially a death sentence if it sees you, there’s times i play and have up to 10-20 deaths and most of them are from ItO
The SAMP is worse because it is borderline unkliiable and they respawn on top of that. The ItO can be dealt with via a Kh-31 to the face.
I mean yes i get that, but if you are stock you’re basically unable to do anything to an ItO, they do also turn their radars off sometimes when you fire ARMs at them/and intercept them. SAMP i have no issue with, i can at least notch and evade it. ItO is just too good at its current position, not to mention it can fire on the move which the ItO can’t in-game at all
im sick of ITO-90s sniping me just trying to play the damn game.
Get into a dogfight- one of us is killstolen by a OSA or ITO
Flying 10m off the ground at mach jeebus - sniped
fire a salvo of AGMs at the ITO - at least three intercepted.
Local SPAA shouldnt be anything more than a duster or at the extreme end a non radar shilka and they shouldnt be very accurate at all. They get in the way of actually playing the mode
Stock grinding has always been an “experience” to say the least. I still would like it if they made it so the Kh-31P still had a chance to hit the SAMP after its radar was shut off as right now the Kh-31PD is the only thing that can reliably counter them. It would be nice if the Kh-31P was still able to have a chance of hitting them as more aircraft can carry them.
the ItO needs to be changed to ADATS at least in the front of the map ASAP
keep it on airfields or SAM sites, i don’t care about those ones. it’s the ones at the front of the map that snipe you behind trees and such that is my only issue with them, and yea they do shoot down your ATGMs/ARMs or kill steal you.
AND I DO AGREE HEAVILY on the lower BR too, M163 is too beefed up currently, and the ZSU23 should be replaced with the non-radar one to make it equal, both the M163 and the ZSU23 should not be able to intercept ATGMs like AGM65As, AGM62s, etc. they dont have an actual radar to be able to lock onto these things, but only time will tell
Fully agree on that, but looking at the earlier KH31s, aka the KH31P, L-111, L-112, L-113. all of these are actually less effective than the KH31PD, their engines are not as good as the KH31PD they also have less bands so you have to consider your loadout before using them, they keep their speed for a while but eventually just shut it completely off and start to lose speed, what id do with the earlier KH31Ps is target the AN/TPS59’s at the back of the map
theyre free kills (none of the SAM or SPAA will intercept the munitions shot at the AN/TPS59s)
if its to still be a SAM then id rather it be rapier mk1e as they have far less range or antelope as its just a sidewinder for the most part.
gun SPAA ive not had any issues with but ive been sticking around 10.7 or 12.3. havent properly experienced higher or lower yet
They shouldn’t be completely ineffective like they are right now. You have to get within around 20km in order to launch which is asking way too much.
Really??? have they bugged it? because i didn’t have any issues firing at stuff past 20km
played the MiG-27M/K few times on this gamemode and ive fired at stuff past 20km with no issue… if you cant fire past 20km then i have no idea why. its either bugged or that the spaa just dont turn their radar on
How far did you haunch them from? As I can never seem to hit them because they turn their radar off which makes the missile either climb to space or head directly into the ground.
30-40km ive been consistently hitting the AN/TPS59s at the back of the map with the KH31P
Sometimes even the SPAA or SAM sites too
I’m talking about the SAMPs as they are pretty much untouchable without the Kh-31PD
I see, my bad
Against the SAMPs i have no idea with the KH31P, could be because they just turn their radar off because nothing is close enough for it to fire off a missile at it
You’re also using the KH31P L-111 correct?
They always turn the radar off even if there are other active threats within range. Also I have seen a few sources that say the Kh-31P still has a chance to hit after the radar if turned off.