Is there no in game stat that shows tracking range for FNF munitions?

Seems like a probably the most important stat for these things and I can’t find them anywhere.

For instance things like the KH29T will say 13k launch range, but that’s just the max range before the missile blows up, and in reality it only tracks at 6km, anything further and its tracking a point not a moving vehicle. Same for mavs same for everything else, bombs etc. And I use to think things like the KH29TE were an upgrade, and in some ways maybe it is, but that 30km launch range is still hampered by the same 6km track range in which case neither missile has a particularly hard time getting to and keeping track of slow moving ground vics.

Am I just blind or is this info not in game? If not there are a lot of players getting some real bad info from the stat card thinking things have 2-4x the range they actually do in real scenarios.

1 Like

Cause such a stat existing would be a lie.
Tracking distance relies on target size, weather, and other aspects.
IR seeker range changes based on heat of the target.
Laser depends on many factors I forget the specifics of.

I mean cant they just at least put a stat showing what to expect for an average tank in clear weather? At least give people a general idea of what to expect.

How different are the tracking lock ranges going to be for different vehicles above 10.0 anyways. Do they even have complex ir models for different vehicles etc? How different is the track ranges from something like a weasel or xm800t vs an abrams?

1 Like

Despite that fact they still show the lock range on ir missiles

1 Like

I think it’s basically a fixed number, not influenced by weather.

there is an online sheet with datamine tings, you can check that, but it needs some math to converting code number to actual game performance.
in short, when it’s clear day, a common 12km target lock TV seeker gets ~6km actual lock range, a common 20kn IR seeker has ~12km lock range, the ground lock range conversion is different, but I don’t remember because usually it won’t get so far that can’t get a ground point lock.

There’s a missile performance document maintained by dataminers.

2 Likes

I thought the stat card showed both launch range and lock range.

It’s in the datamine. IR AGMS have a track range of ~20KM before variables are considered. They have a track range of ~13KM in clear weather tanks of all sizes afaik. Range reduces in different kinds of weather (for some reason I get much lower track ranges on stuff in cold maps than on hot maps, counter intuitively).

Stat card track range for AGMs (IR/TV) corresponds to Point Lock though