Im not taking shots at you i am british also, i do have a line up and i play GRB, ARB and play CAS IN GRB,
See you next tuesday, this is realistic section of forum, naybe you should learn to read between the lines your sticking up your nose. Actually my idea calls for more CAS
Chewsday
You are full of scutter. I have spent more time in the air than on the ground. I think CAS is so weak i dont put SPAA in my line ups because i am not scard of it. Ok? shit for brains!
*You’re
I am dyslexic 😆
Actually that would be wrong if it was You’re cause why would you say “You’re are full of scutter”
I edited
ah ok
Anything else wrong with my literacy, especially ìn my op, would not want people to get the wrong idea
One thing to keep in mind is the capability of the ordinance. For example, guided bombs are often better than larger dumb bombs, and better, more capable types of ordinances, like long range agms are more capable than short range guided bombs.
Eg.) vihkrs have 5kg tnt, but should not cost less than a 100 pound bomb on a f2a
Ive not looked into damage differences of guided and unguided bombs, i also would not know how to price them, i guess that is gaijins department they have all the statistics. Im just after a more realistic game play. I know 1 thing if they was more enemy fighters a pilot with guided bombs would not have such an easy time, just like in ARB
I know from experience that when you use bomb computer you have to be pretty square with target point or you can still mis, btw i have only grinded upto jaguar so far
The capability difference does not stem from a difference in damage(although you could argue it does), and more comes from the ability to lock onto a point and reduce the effort needed.
The a6e tram can carry multiple gbu 12s, whcih are smaller than larger dumb bombs on say, the phantom, but hitting a tank dead center consistently, is a consistent way to get a kill vs spamming 750 lb bombs that may not even hit it.
SPAA players in the game do not know how to use their SPAA’s. Many start firing when you are nowhere in their effective firing range, possibly often so far off. Simply because they’re aiming at the aircraft rather than off.
I often cant hit aircraft comming directly at me that is only 200-300m away and i have no clue why exactly none of my bullets hit at all.
Maybe you need to play a bit of ARB arcade air battles to get your eye in
Try keeping an eye on the tracers.
If the enemy aircraft passes through them, you lead too much.
If the enemy aircraft does not cut through them, you are not leading enough.
When the enemy is coming directly at you and you keep missing, try to judge where your bullets are passing the enemy and compensate for that by leading in the opposite direction. Sometimes what seems like a straight approach is not exactly straight and an offset of a few degrees already requires lead if you try to hit an object with a diameter of 2m (frontal view of a piston fighter) moving at 500kmh+.
It would be nice if they could improve it, to be honest even with tracers i often have no clue where stuff goes through given that they also fly in a ballistic curve.
Sometimes you have to lead as much as the width of your screen
Event aircraft at best, and as easy reward to have,…