Increasing the Maximum Battle Rating of Ground Vehicles and Helicopters

Merkavas did also like this

lmao youre right, completly overlooked those.

now if only they did have some useful AA lol.

Gotta love them at 11.3 man, i really enjoy the Mk3b and C

Already in my BR change list to bump it to 11.7 maybe even 12.0

hey, dont ruin my fun!

They aint that bad dude.

if you know how to aim (all the modern MBT have better penetration tha the russian ones)

List of nations with top tier rounds worse than 3BM60.

  • China:
  • France.
  • Britain.
  • T84 Oplot.
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I like to be a bit positive. With all the strong 12.0’s moving to 12.7, it actually gives a good buffer zone now and the 11.7 Challenger 2s actually get some breathing room. Best thing is I won’t have to be farmed by Mi-28NMs anymore and their fantasy LDIRCM

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Most are at around 4-5km since otherwise the LMURs are pretty easy to intercept*.
ARH seeker SPAAs can be pretty easily negated by just flying sideways with periodic chaff on makes basically every ARH missile be useless.
SACLOS on the other hand, that still works extremely well. Multipathing the missiles also works but you gotta be moving around a bit because if youre not its pretty probable that youll still get hit if hovering.
Recent game in AH64E there were solid 4-5 SPAA players in BUKs, SAMPTs and Pantsirs, and outside of the Pantsir who i was in a ping pong match with the ARH SPAAs just kept missing.

*pretty easy to intercept as in you have more of a window to do so, if theres still too many missiles (and 8 is honestly pretty good) nothing is gonna save you really

Before the BR changes I had better games in my Merkava. After the changes 80% games are “defeat” and constant against both RU and GER.
Bad teams with 10.7 - 12.0 premium and no experience.
So games are not so god at all

I might take Britain 11.7 out for a spin. I’ve had the Rooivalk Mk1F CSH purchased for years without really having used it, too. So that’ll get some use there.

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Ive done 2 matches so far but im not in the mood currently for GRB.

But feels a bit better. CR2 still needs some love though, like the engine fixes

Gunna do some more in a few days

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Why did u move leo 2PL to 12.3 ? Why 2A4CAM can not have at last one thing to line up ? Now u have 2A4CAM than 2A4 at 10.7 nice s*it…

It Got DM53

But most of those helo launched agms are slower.

LMUR is 400 m/s roughly
JAGM is what 500 m/s roughly?

They can be annoying if left unchecked but tbf the spaa and cap have been ruining helis forever now.

->Tiger UHT to 13.0
Germany literally has no access to a decent mid-tier heli, the Tigre UHT HAD at 11.0 should’ve been a tech tree addition.

Also someone tell me how does the UHT compare to the Mi-28 and AH-64? The standoff and technology gap between them and the UHT is massive, it’s already bad enough that PARS are total trash, if they can code top-attack for LMUR, at the very least compensate the BR increase with a buff to the lofting profile of them. Complete nonsense.

Big issue is if they arw countered.

Spaa struggle to even hit the helis now, as well as the damn problem of CAP is difficult to spawn in with the quantity of extemely long range spaa.

All due to 3 helis

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The helis that have the ability to completely negate any and all forms of AA or long range A2A missiles are in fact dominant.

This doesn’t mean one specifically btw I’ve died more to the new American missiles than any other.
Most the time I’m aware a heli is up and can counter it, using cover, smoke or tank carcasses etc.

Though it doesn’t change the fact I can notice entire teams locked down by one or two guys 10+km away floating up, firing a few missiles and vanishing again.

It also means if tbey get their helis up before you can, you’re likely going to lose any and all spaa before it can try to target the helis.

Leaving the enemy team with their spaa uncontested meaning your CAP struggles to press in and take on one if any of the helis.
That is being said I’m not a bad pilot at all in the game…

So yeah, helis that are ridiculously strong do have a knock on effect

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