Full ground strike aircraft are totally painfull to grind, both it’s mods or the tech tree.
In ASB the ground units don’t give enough points considering the amount of time they take to kill them all.
In ARB only fighters or fast planes carrying napalm bombs can efficiently grind anything, because, again, the ground units take too much time and you need to over expose yourself
to get them in a time efficient way.
GRB don’t give enough rewards and you risk losing battles if you’re always running to hop on your plane, because you can’t manage your action points in a manner to win the match.
One could argue that what takes more skill should be rewarded more, but I disagree: what takes more time to do should receive more RP. It already is this way, considering the more time you are in a match more rp you gain from activity.
- Yes, it should.
- No, it’s fine the way it already is.
Ideias of how much it should increase or other changes that would ease the grind?
If it shouldn’t be increased, how to grind more efficiently without having to buy a damned premium fighter? Or how this would break the game?