I have notice the repair cost are inconsistent to the time spending in battles. For example. In this match, my SU7 BKL survived for only 3:24 minutes before getting shot down and yet my repair cost goes to full 11,725 SL.
Similar to the above, in this match my F14 also survived for 1:11 and yet still got full repair cost
According to time span the calculation are totally incorrect, so why repair cost sometime depends on time played and sometime it didn’t?