Incerase BR of new SPAA's from the Leviathan update

Counter question: How is an ItO 90, Tan SAM, CS/SA5 or EldE 98 supposed to kill a Su-34 or Su-30SM spamming Kh-38MTs?

How is any of the short range SAMs supposed to deal with CAS deploying A2G weapons from outside of their range? The new medium range SAMs (CLAWS, IRIS-T SLM and SPYDER AIO) were warranted because CAS has outclassed the SPAAs and SAMs that were available before this update.

You can blame Gaijin for their terrible balancing decisions and the lack of BR decompression. The BRs of top tier planes shouldn’t have been squished down to fit into GRB, they should have kept their high BRs and players that desperately want to use them as CAS should have had to fight in their own bracket at 13.3-14.0 while using their top tier ground vehicles.

Ah yes, US suffers. Have you seen the state of British, Swedish, Japanese and Chinese helicopters? I guess the Teapache is fine because it has Starstreaks and the TY-90s definitely carry the Chinese helicopters lmao

Because that’s how spawn costs are calculated.
“Why is this vehicle that isn’t as good as another vehicle as expensive as the other vehicle of the same role that is better?”

Nah, you got me, I’m just a troll

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How are you going to justify vehicles that are incapable of destroying tanks costing more SP than the ones capable of destroying tanks?

It seems your entire point is that 11.3 CAS is helpless against the new spaas.

One, everything will always be harder to fight in an uptier. Just how it is.

Two, they aren’t helpless. Its still 100% possible to kill them in an 11.3. Whether it be bombs or guns, low flying or extremely high flying. Its still possible.
Helicopters can still sit behind hills and mountains and quickly duck for cover.

Should we have BR decompression? Yes. Is CAS at 11.3 getting killed as soon as they spawn in? No.

I guess i just dont get it. Decompression is good, uptiers exist. It is what is.

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I do some what agree that SPAA at least the new ones that have a 20km+ range should have an SP increase, its very dumb it only costs 70sp to spawn, easiest way to do this would be to split the SPAA into SHORAD and Heavy SPAA SHORAD keeps the 70SP and heavy SPAA goes up to like idk 150-200SP

I think it should be slightly different.
If the spaa cannot kill tanks, make it 70sp. If it can kill tanks (example being the gepard) it should be 140 or 150.

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Paying 150-200 SP to larp as not one, but three buildings just hoping something spawns that you can shoot at…

All the while being a massive sitting duck to basically any ground unit that comes close.

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issue with that is then you have things like SLM that is 70SP when it has more range then any CAS plane in game, its simillar to how people begged for CAS SP costs to go up I think heavy SPAA should have an increase in SPAA

I feel like AA vehicles with high tank destruction potential should get spawn cost adjustments depending on the ammunition they carry, similar to planes and helicopters.
Keep the low spawn cost if the player voluntarily chooses the HEI-T (or whatever low pen HE ammo) belt and increase the spawn cost if the player chooses the APHE/APDS/HVAP/whatever belts.

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That makes sense

I would say a 150SP cost is more then justified for SPAA like the SLM

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Should be 100SP at most. There is no justification for vehicles that are incapable of destroying ground vehicles and cannot help their team unless there are planes to cost more than MBTs, light tanks and even tank destroyers.

Similar to the ammo SP factor, maybe there should be a SP factor for the amount of launchers you take into battle.

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Is it better than the hq-17 and the TOR ?

have to remember most people spawn SPAA as there second or third life by then MBTs or IFVs are costing 300-400 points I think 150 that doesnt go up in SP cost with other tanks is fair since then means people are only gonna spawn them when there are planes up, or if they want to do SPAA they can

That’s just not the case though. CAS can still easily outrange the SLM. people just choose to fly straight to the battlefield as low as possible instead of sky climbing out of its range.

Spaas also have low cost because it has less destructive potential. CAS can kill literally everything, be it planes or tanks. It’s also easier to defend in.

Spaas like the SLM can only target planes, and have no way to defend itself from tanks which are usually the majority of enemies.

It’s basically less SP for less kills (aka less RP and SL) but you make the game easier for your team.
Less reward for an easier match, so the SP is lower.<

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40km compared to the max range of 30km on the TGP and even less max range of things like MAVs that are around 22km, the only thing that does out range it is the KH38 and maybe Hammers. I have also seen the SLM completely wipe out entire payloads of weapons since more guided weapons are a max of 6, when the SLM has 16 ready and another 16 that can be loaded.

if a plane costs 900SP which most planes with FnF ATGMs are now costing near to that, I think an SPAA that completely out ranges it and can intercept all of its CAS pretty easily should cost a little more then 70SP

yeah thats kinda the hard counter to them?

SPAA should simply be weaker. There’s no other scenario where it makes sense for it to cost less.

it shouldnt

start playing ground vehicles in the ground mode instead

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Cas Mains:
image

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probably years atp

You always had to defend yourself if the Russians weren’t on your team. Speaking of top tier. Only kh38 carriers were and are unpunished. That’s the reality :D

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