In my opinion, changes could be made to the crew lock function

Tell me if I’m wrong, but I believe that if you leave a game you don’t want to play before spawning, you shouldn’t receive the crew lock penalty. If I don’t play a game and exit before it even finishes loading (before you can spawn, so during the 15 seconds), you shouldn’t receive the crew lock penalty. For example, if I play the SU25SM3 or something else that’s very slow and it finds the operation games (the long ones), and I leave before spawning, I receive an 8-minute crew lock penalty just because I left a game where I had no reason to be and where I wouldn’t be of any use to the team.

I’m not saying to remove it as a function because it’s right to penalize those who leave randomly or crash to avoid giving kills to others; I’m just saying it should be modified a bit.

(I apologize if I made any grammatical errors; English is not my first language.)

Then tell me if I’m mistaken.

1 Like

All changing the system to ignore the people who leave before spawning would do is defeat the purpose of the system. If you could just not spawn and leave with no repercussions then what is the point of crew lock existing at all?

4 Likes

There isn’t one to begin with, lets not pretend Gaijin cares if you leave a game or not when they are the main reason it happens in the first place.
Crew lock was always about progression, forcing you to either wait it out or spread your time over multiple nations, as they conveniently do not lock other nations but just your nation.

1 Like

The issue is that the matchmaking has already included you into the number of players so leaving, even before the match has loaded will leave your team a man down from the start

2 Likes

And here I thought it was to help prevent players from leaving every single game they don’t like in a matchmaker that can’t replace players mid game.

2 Likes

People can join battles in progress, most people just disable that because it’s stupid.
And if they wanted to prevent people from leaving, why would they sell single top tier premium to anyone who gives them money and also exclude single vehicle lineups from being crew locked, which is the primary reason for ODL?

1 Like

Yea, it doesn’t work well for a game of this type. Technically possible, but not in the way I meant it. You can be put into a game that just started, but not into a game mid-match.

Because they are a business and want to make money… Preventing players from leaving every game that they don’t like the circumstances of is the reason for crew lock, not preventing a player from bringing one or two vehicles and making a quick exit by dying in those vehicles. Leaving a game on your own is not the same as exhausting all of your available respawns.

2 Likes

Preventing players from leaving every game that they don’t like the circumstances of is the reason for crew lock

Yet I can still leave every game that I don’t like the circumstances of.

Leaving a game on your own is not the same as exhausting all of your available respawns.

It’s the exact same thing if you just bring one vehicle because that’s the thing Gaijin sells.

1 Like

Yes, and you have to deal with crew lock if you do. I dont know if you realise this but Gaijin can’t force you to stay in a game or to continue to play Warthunder. Something about a player being able to choose when to stop a recreational activity or something.

It isn’t the exact same thing… It is two different things, otherwise they would be described the same way and wouldn’t be able to be described differently. Clicking “Return to the Hangar” with respawns remaining is not the same as clicking “Return to the Hangar” with no available respawns remaining.

1 Like

Yes, and you have to deal with crew lock if you do. I dont know if you realise this but Gaijin can’t force you to stay in a game or to continue to play Warthunder. Something about a player being able to choose when to stop a recreational activity or something.

And then pick from 9 other nations to play, or just join the next game without my locked vehicles which does nothing but screw over my teammates, so not only did crew lock not prevent me from leaving, it also ensured the next game is also ruined by it.

Clicking “Return to the Hangar” with respawns remaining is not the same as clicking “Return to the Hangar” with no available respawns remaining.

If I only bring one vehicle I can never have respawns remaining and thus I do not get crewlocked, if Gaijin cared about this they would not have specifically excluded this from crew lock and instead punish those who bring an actual lineup when they try to leave after 3 deaths, whilst ODL left 5 minutes ago without crewlock.

None of this should be surprising once you acknowledge Gaijin has zero interest in you staying in game or not.

1 Like

the laserdestroy guy just likes to shoot down ideas for problems without providing actual evidence besides that he personally doesn’t like it

1 Like

Now your getting it… Crew lock doesnt PREVENT you from leaving. It is a repercussion designed to discourage it. I don’t know if you’re trying to be literal here with the meanings of certain words or if you actually don’t understand how the system works.

This is blatantly false. Join a game with one vehicle, leave without respawning, enjoy crew lock on a single vehicle.

Yes, crew lock is a punishment for leaving a game early with respawns remaining. It is there to discourage you from doing that.

Changing the system to not do what the system is designed for is counterproductive. I would enjoy if crew lock didn’t exist because I leave games with respawns quite a bit, but I usually just play a different lineup. You’re just assuming things and you are quite incorrect. I am discussing crew lock and describing how the system works, and how that system was designed to stop players from repeatedly leaving games, and that allowing the system to now work on players that don’t spawn defeats the purpose. Never once have I said I agree with how crew lock works or that changes could not be made, just that this one proposed change doesn’t make sense.

1 Like

Now your getting it… Crew lock doesnt PREVENT you from leaving. It is a repercussion designed to discourage it. I don’t know if you’re trying to be literal here with the meanings of certain words or if you actually don’t understand how the system works.

It doesn’t discourage me, it’s a minor inconvenience that doesn’t outweigh the inconvenience of staying in the match I left… and then leaving the next game punishes the team, which also isn’t an inconvenience to me put to everyone else.
What exactly is the point if the solution is worse than the problem it’s trying to solve?

This is blatantly false. Join a game with one vehicle, leave without respawning, enjoy crew lock on a single vehicle.

Yes, crew lock is a punishment for leaving a game early with respawns remaining.

If I bring a single vehicle, how exactly am I going to have respawns remaining? And obviously you will leave without respawning because you brought one vehicle.

You used all vehicles and cannot respawn and you will not get a crew lock.

Those gaijin moments tho, its a bit harsh