Improvements to DIRCM

The missile used to know where it was at all times, then it took a laser in the seeker!

In the upcoming major update, we’ll be releasing an overhauled version of DIRCM that addresses several shortcomings.

In the game, all DIRCM currently function similarly to regular IRCM with very wide radiation sectors. This means that the jammer is always active and emitting as long as the player has IRCM enabled. It works in a fixed sector around the carrying vehicle regardless of where the threat is, and it works on many threats simultaneously.

In reality, DIRCM is directional for a reason. To provide a high-powered jamming signal, it focuses the signal within a narrow field of effect, which is then directed towards threats. This applies to both lamp-based and laser-based jammers.

The new implementation works the same way: turret mechanics direct a narrow jamming signal at the threat. This has several implications.

Sensor cueing

The DIRCM system is now cued by the missile launch warning system. It needs to know where a threat is before engaging it, so a missile that the warning system does not detect will not be jammed.

One at a time

After a processing delay, similar to that of active protection systems, the DIRCM system slews a jammer towards a detected threat and starts emitting a jamming signal. The jammer continues to emit until the threat is dropped. Unlike before, a single jammer can only engage one threat at a time, so firing several missiles at once can now overwhelm it.

Evaluation

When a threat veers off course or stops approaching, the jammer stops jamming after a short period. This ensures that the jammer becomes available to engage other threats.

New visuals

In addition to the new gameplay effects, the overhauled DIRCM system also gets some new visuals.

Jammers are now animated. Both the MUSS jammer on the Schützenpanzer Puma and the L-370 Vitebsk jammers on the Ka-52 slew towards engaged threats. In night vision mode, they also emit a strobing light effect that simulates their jamming signal. When IRCM is disabled on these vehicles, their jammers move into a stowed position.

Finally, on aircraft, the RWR scope shows which threats the DIRCM system is currently engaging. A blinking JAM indicator also appears on the scope while any jammer is active.

The new DIRCM mechanics will arrive with the upcoming major update. They apply to the lamp-based jammers on the Ka-52 and the Schützenpanzer Puma (all versions), as well as to the laser DIRCM (LDIRCM) on the Mi-28NM, AH-64E (all versions), Z-10ME and Mi-8AMTSh-VN. Stay tuned for more news!

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54 Likes

very cool mr gaijin

4 Likes

What about missiles immune to IRCM / DIRCM / LDIRCM?

Like IRIS-T?

16 Likes

wow this so cool o.o

less cas pain 🙀🙀

will Rah-66 get this to??
and will aircraft will get this to will help them against anti air

this very good change will done !
in lovee

2 Likes

This is all really cool, video and the animations look really nice too ^^

peak as always stona.

6 Likes

Nice to see work being done on making things like this more realistic

Can we have IRCCM missiles not be affected by the IRCM on SU-39 and stuff in the future too?

makes no sense that this is an issue

9 Likes

IRIS T bros we are so back!

7 Likes

That’s a cool addition to them, I hope we see other similar animations for other systems, particularly for TGP’s so they’ll look in the direction of the targeting point.

3 Likes

The Pumas are getting some more attention too since the last time they had a few changes months back. Reaally nice 😁

1 Like

pre-launch only for those that activate IRCCM pre-launch yes, i hope this is implemented
post launch for all IRCCM

I think someone mentioned there will be a armour remake for Puma, has it been implemented?

oh by the way!
could we see TGPs that have DIRCM capability have it implemented? like the YINGS III?
@Smin1080p_WT

also to note, lets hope the jam end delay and jam re-engage delay dont stack

2 Likes

1% implemented

No missile is immune to DIRCM, it simply takes longer for the seeker to burn out

I certainly wasn’t a fan of ldircm, but this effectively kills off the last few playable helicopters. Now all the helicopters are useless.

they’ll be getting Man-In-The-Loop

1 Like

no, it makes them a target again. DIRLCM only protected them from IRIS-T. now at max they can dodge 2 IRIS-T before they need to dive for cover, thus bringing back balance, not to mention many helis at top tier (UHT, H145M) dont have DIRLCM anyway

a gross simplification, and yes some missiles are immune, such as TV seekers on the maverick A and B, as well as (irl) UV seekers on stinger, type-93 and tansam.
IIR seekers have high resistance and IRIS-T tops out on the list for DIRLCM resistance because of its scanned staggered array.

2 Likes