I mean, would it be near spawn? Would it be near cap points?
So does the tank you spawn disappear, or does it just sit there when you spawn a new one? If it sits there, how many tanks can you have spawned in at once?
There’s a difference between freely switching between any 2 tanks at any time regardless of class, and switiching between a completely unarmed scout drone that has no repair cost or ability to cap points and a light tank, and ONLY a light tank.
It would disappear. (Despawn) It could also be that despawning a damaged ground vehicle returns fewer spawn points to the player. (That should be fairly easy to figure up, for the devs)
I would also think the swap zones would be back near the spawn points, but not in them.
Remove No Fly Zone style AAA (IR topped with stingers, SACLOS with Roland 3 and 2s6) and reduce SP for CAP only (Fighter icon with a2a only weapons, cannons allowed, AP belts not). Poison as Medicine