If you could, how would you re-balance CAS in Ground Battles?

I don’t disagree. But the problem is, unless you’re fighting a stupid player, you are dramatically handicapped fighting against a smart player who will almost always have longer range weapons, speed, and countermeasures.

In my Bosvark, I havn’t sat in spawn.

I found a spot that covered my dead zone (parked front towards a tall rock so lack of depression wont cause issues). It was a spot that overlooked spawn and the A point on Karelia. I even got a kill or two.

However, 11 second reload and non-existent mobility (slow reverse for wheeled vehicle, sluggish acceleration, enormous turn radius) meant that jets could safely strafe me after I killed one or two of them without any way for me to dodge, relocate or return fire.

Plus there’s the fact that I’m still missing 14 degrees of turret rotation because of not aced crew. That’s pretty impactful trying to gun down a jet that just appeared over the horizon.

Bosvark has been my only SPAA for 5.3, 6.3, 7.7 and will be at 8.0.

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thats more an issue with gaijin leaving massive spaa gaps in trees, we did used to have the falcon at 7.3 but because people were good with it and killed tanks with it, it now sits at 8.3.

you also literally say you killed 2 jets with it like idk what you want me to say to that, it just proves you can do it and just got unlucky there was a 3rd

I’m saying it as a counter to the mobility thing you raised.

Maybe it’d be possible to do in the wiesel since it is small, seems quite mobile and its reload is ~2 seconds faster.

But some nations can try to position as well as they can think of and once they fire, they’ll be known and shot down without the ability to reposition or hide again (within reasonable time frames. Eventially I’ll parallel park my way somewhere else, but that’s gonna take a few minutes)

You’re correct I looked at the WT vehicle page and forgot they show Air RB

Still, doesn’t matter. They have a 20+km range and SPAA has no parity.

Even at 9.3 they out range any of the SPAAs that could possible face them and SPAAs are either gun (which can theoretically engage the walleye) or missile based except for the Machbet or ZSU-4M4. You’ve done nothing but side step the entire argument.

Well you have more missiles ignoring how fast a plane reloads and how painfully slow SPAA do (and that they have to go through the front line to a contested point to do so)

Well you can shoot down their weapons (if you’re in a gun system and if you can see them/lock them)

You’ve yet to actually counter either the original post that you quoted or anything I said. Its literally just sidestep and misdirection over and over.

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what do you want me to say? I havent had an issue with these planes and I have been playing 9.0 all day, wanna know something really funny? the walleye cant lock ground targets past 8km if you are dying from well past 8km that is a skill issue because you sat still for so long.

you can say I keep side stepping or whatever you want ill keep getting plane kills in my spaa and you can keep couping that its to hard

Very interesting that in just a couple responses you’ve gone from I play top tier, my suggestions were based on that, to playing 9.0 all day and haven’t encountered the biggest complaint that every just about every SPAA player espouses……

I mainly do 10.3 to 11.7 but ive been doing 9.0 because I need to grind the striker so ive been playing the shot kal delet I can send the list of games if you want

and right now im playing the stormer just to prove it isnt hard, already had a game where I killed 2 planes and it was the only planes they had all game im on my second match just waiting as we speak

Oh I believe you are playing at those levels.

From your answers I just don’t think you play SPAA all that much. Especially when you immediately pivoted to I just jump in a plane.

scored my first air kill of the game :3

sadly wont get many kills since russia and america are on my team

edit just got my 2nd kill

The number of kills in a game by one player is not equal or representative of the disparity between capabilities currently between the two units literally designed to fight each other.

my point is that I dont have an issue with CAS and im proving that fact ill play 10 games and tell you how many I died to enemy cas

also damn I missed a plane kill to busy yapping its so jover

About that, I already shown proof that players die to CAS 10% to 25% from CAS within 15 to 25 games while finishing games and staying on the ground to increase chances of getting bombed. Like, multiple times. As humans, we mostly remember that bad, and forget the good. We remember the times we were bombed, forget the times we killed with 0 deaths or died to tanks mostly. So I’m skeptical about people who say they die to CAS “every game”.

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Since the argument was never that you have an issue with CAS, you’re not proving anything though.

Thus while discussion has been because you engaged someone else’s post and immediately discounted everything he said.

Its not a debate that CAS has a significant performance edge on SPAA outside of a couple of specific vehicles.

It’s not an arguable fact that many even 9-10 BR combination systems can’t actually engage air, at ranges that air can engage them. I can easily kill Gep 1a2’s and similar units with my G Lynx from 7 KM out where they can’t engage me in return if they even see me.

It seems dependent on what nation BR and matchups you get.

In my jagpanzer games, I regularly get a ton of yaks if russia is on the enemy side (likely a consequence of the APHE changes). Same for my tiger 1s against america.

As Britain, it’s usually fine at 7.7 unless against america which is less frequent as britain than as germany ime. Playing my KVs, I rarely encounter air.

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Yeah thats my point, like I dont get the whole waaa cas is to strong it needs to be nerfed into the ground, I just finished another game where I got 2 kills like it isnt hard to shoot enemies out of the sky, its actually fun fighting a CAS player who hasnt suffered a frontal lobotomy and can use the terrain to mask their attacks because it means I dont just have to sit there and point and click, you also get way more dopamine when you win against someone like that

Oh I fully believe it. A lot of the time it’s going to depend on what BR and nation you play.

A top tier Russian is probably safer from CAS under the envelope of 2S6’s and Pantsir’s than say a 9.ish BR UK guy as it’s late enough you’re facing guided weapons. But before you get anything more than the marksman/ZA.

Same with America between 4.0 and 7.0.

But a lot of it is self fulfilling. Guys hate planes, but also never spend any time countering them. Virtually none of the TO proponents ever seem to advocate for any counters. They just want to remove them so they can continue the same dumb playstyle that makes them vulnerable.

I want to make it clear I’m not advocating for CAS to be nerfed.

I love the combined arms aspect of the game. I simply want parity between the air and ground capabilities so that it doesn’t become the open slaughter than it often devolves into currently.


the amount of A10s and Su-25s that just fly straight and dont even look for spaa