If you could, how would you re-balance CAS in Ground Battles?

Best not to admit openly a comment was made to target a specific member in an offtopic way to mock; it is called trolling.

And supporting comments being against change then making such a “sarcastic” comment is very much “against change”.

Again, use the right topic and avoiding admitting you are trolling.

The fact that Gaijin has visibly backed off the matter of TO in previous years does not bode well for it.

Wrong or right, I suspect that when TO advocates shunned Gaijin’s 2019 proposal it really soured Gaijin on the whole matter. They’ve been known to be ‘stubborn’ (we’ll call it) before in similar scenarios.

The general lack of serious, substantive discussion on the topic hasn’t helped either–but I know there has been at least some progress on that recently.

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Still it is not me being against a change per se.

As I have said many times I’m only against changes that won’t provide results.

People keep trying to turn this into a new mode discussion that already exists is rather telling, maybe?

Good points.

Well the old forum was murdered so that kind of had an impact.This thread rumbles on and new threads made and removed ad infinitum.

I came in on side of TO as a non flying CAS hater a long time ago and now I am on the side of TO as a flying CAS user who does not want any negative changes to CAS.

I Just like and accept the game as it is in the BR that I play at.Quite a positive stance I think.

Not sure if this what you mean but I have approached TO as a formal suggestion and I have had no reply.

As I see it those who hate CAS in GRB and those who want to preserve CAS GRB as it is should be working together and making approaches to Gaijin.

If you don’t both parties may end up with some horrible half way house attempt to
appease all and ending up offending everybody. I see there is much to suggest this could happen.

I see the Forum manager Smin has been stepping up lately and giving as much official insight on these forums as he or she can and it really does seem to be appreciated so even if a call for TO does nothing more then get an official no then that would be something.

What it is is there’s a common problem (CAS being too powerful) where one party is made up of extremists who want CAS removed altogether and nothing else, whilst the other party believes that CAS should stay in, but receive balance changes.
The extremists refuse to settle and derail actual CAS balance threads spamming them with “remove CAS!!!” and “add TO ONLY!!!”. Gajin sees this division and knows they don’t actualy needa do anything and just continue to sell OP premium packs.

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Then the pettiness needs to stop for the good of all.Nothing makes the devs switch off quicker then seeing a discussion turn into a childish shit slinging match.

And those guys are usually idiots.

They play RB with their silly mouse aim and then wonder if planes get more of an advantage out of it than tanks.

So even with realistic weapons the planes will overperform.

The issue is that weapon damage is global and such a change will affect every player not just the mouse aim scrubs, it will ruin other parts of WT.
RB GF is far from being popular enough to merit global changes on the behalf of RB.

It’s the “i am so important, everyone needs to bow to me” solution.

Nah… Keep everything realistic. If the RB players need crutches they should deal with the consequences of them, instead of making other players deal with their poor decisions.

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I actually agree.Air superiority is key in warfare and Allied air power vs Germany’s lack of was key.
If the enemy have planes and you don’t its bad news.It is meant to be.

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I would love to see RB become some kind of EC with a front line instead of stupid circles on the ground but for this, we would need TO players out of the current gamemode.

I belive the best solution is mode just for tankers or an option like with night battles to play battles without planes.

The other solution is with proper performance matchmaking that would eliminate players wanting to only play one part of the gamamode to play against each other.

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I see you’re one of those aforementioned extremist that just calls everyone who disagrees with you an idiot. This is why your opinion simply means nothing.

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No i am just not narrowminded.

Nerfs affect.everyone not just RB. Why should everyone suffer for a problem specific GRB problem… That isn’t even in the top 3 of the most popular gamemodes.

Seeing the bigger picture,. isn’t extremism.

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How would non GRB suffer from GRB spawncost changes . . .

I agree.I think Gaijin need to step back and see that it has 3 Ground battle arenas and it could do so much more with all 3.

Sim seems to be the biggest waste of potential and dare I say it waste of space.
I still maintain that simply removing CAS changes the dynamics of the game considerably.

You could have fixed positions like Company of heroes where a towed gun is put in place with sandbags and defenses.You could try and hold a cap this way and it would mean a mid map battle rather than a spawn camping end game that we have now.

If you could create and hold a defensive line the game changes completely .
Make SIM into that if its a space hardly being used and appreciated.

How many units do we have that we never use due to CAS. Smoke would be game changer for example.It would have real use rather than being a signal to CAS to come and get you.

Removing CAS would be like taking a predator out of the the animal kingdom and upsetting the eco system.It would be fun just to see what happens.

What kind of new game would we end up with?

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People aren’t just talking about spawn costs though. Even when they are increased people willl stilll be mad about being bombed.

Gaijin already changed a lot of air to ground weapons to reduce their efficiency.

Take the bomber DM as an analogy. Regularly you see RB players complain that bombers are made out of paper and get destroyed to quickly. They then show gameplay footage of an attack on a bomber and compare it to real life guncam footage.

They complain that the bomber in game goes down way quicker, completely ignoring that mouse aim gives the an effective firepower increase of about 1000%. Real hit rates were 2% RB hit rates are far beyond that.

If gaijin would listen to them the bombder DMs would be ridiculous, way too strong compared to real life.

The game is supposed to show the vehicles as they were, so if you need mouse aim, then don’t complain if everything dies faster.

Same happened with ground weapons. Best example is the RP-3 rocket. IIRC It was modelled after a 180mm SAP naval shell. It is pretty much the Airborne variant of a naval shell. If it hits it annihilated tanks in testing.

However in test it was also shown that the hitrate was abyssmal, the test (something along the lines of 36 were fired only 2 targets were destroyed) was then used by the people who wanted to balance CAS to argue that the Rocket was too effective… Gaijin listened and they nerfed it too the ground.

Jowever these idiots didn’t read why(!!!) it only destroyed 2 tanks. The real issue wasn’t that the rocket didn’t do the damage portrayed in the game. It was that they were fired from longer range than in game and that the missile due to their weight droped quite a lot… The pilots in the tests simply missed.

Of course in WT with mouse aim, the players hit way easier than in real life and that made the RP3 a monster of a weapon.

So the RP3 is unrealistically gimped because RB players are idiots and cannot take into account that their mouse aim pew pew shooter cannot reflect reality, due to mouse aim…

So no you cannot use RB to balance weapons or DMs, simply because RB players are too dimb to realize that all the crutches they use make comparisions to reality Impossible. And the RP3 change negatively affected all air modes and both air AB and air RB have more than twice the number of players GRB has, together they have more than 4 times the players… You cannot balance based on RB, due to the combination of realistic performance, comically unrealistic gameplay mechanics and players that take RB seriously… It’s a recipe for desaster. It just doesn’t work.

Just look at the RB bomber DM threads, where they seriously compare the game to guncam footage… They really do!!! They compare mouse clicking with the workload of a fighter pilot…

RB isn’t balancable, that is what AB is for, the AB Community doesn’t think what they play is like the real thing so you can balance it. Instead of trying to balance the unbalancable, just make RB TO and give the players the option and then we can have realistic weapon Performance again in the air modes.

That would completely Ruin everything sim about GSB… Aircraft are the only thing making GSB a sim in any sort of way.

If GSB isn’t a simulator then it has no right to exist. No aircraft, no mode. The only acceptable way to remove aircraft from GSB is to delete the entire mode.

Don’t ruin SB to save your pathetic pew pew shooter. GSB needs a proper overhaul. Not just a new mission design. It’s not your coping tool it is supposed to be a sim. If you don’t like controlling the tank manually without mouse aim from the inside, then you are not the right person to judge what a sim mode needs.
Keep you dirty arcade shooter finger from sim. It needs to become like air sim.

I’m happy that more people understand that.

Well i just think tanks in WT are a joke and always have been.

The stuff that gaijin broke in the air modes to accomodate the RB tank crowd is ridiculous. And only so that the GRB players can keep their delusion that the game realistic… Yaah that’s not worth it.

I would much prefer actual realistic tank gameplay and then addon assists for the kiddie modes AB/RB. Like gaijin did for air (and helicopters). It seems that gaijin noticed their mistake by not making a sim mode for naval because they couldn’t even pretend to act like that sh*t is realistic.
But tanks were first and gaijin tried to sell them as realsitic and now the cannot rectify the problem.

It is so annoying. An RB TO really could be saving tank gameplay and it would improve the well made vehicles like aircraft and helicopters… There is so much to gain here.

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It just appears that it is too hard for some to understand and they prefer the never ending nerfs/buffs to things instead.

Which is impossible since AB/RB/SB share the damage mechanics, so you cannot balance them, especially since you have arcade tanks fighting sim aircraft in GSB.

If you balance the damage mechanics for arcade tanks vs arcade planes, you ruin GSB since your mechanics are completely unrealistic.

If gaijin stands by it’s realism then, GRB becomes unbalanced.

AB can always be saved by the multipliers… People give AB a lot of sh*t but in many ways it’s the most thought out mode.

With RB TO you will always have the option to play TO if the regular GRB balance is bad for you and gaijin doesn’t have to sacrifice realism to the RB crowd.

It’s the best solution.

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