Yeah…
I was basically intending for bombs to have AB’s 10s fuze, but GBUs would be able to be dropped higher with more accuracy- which would still give em an advantage.
It would make having situational awareness actually valuable for avoiding bombs, and make them less vulnerable to getting nuked instantly.
I think it’s still a tad messy. But does add value to something like GPS guided bombs
They could even tweak the minimum fuzes per bomb/aircraft, letting 50kg and 10kg have a 0s minimum, etc.
Bkan will be awesome >:)
Ngl there’s 0 excuse for how OP CAS is at top tier aside from
“money money money!”
-Gajin
However pre-radar SPAA is generally very competent against CAS (aside from American SPAA) and the issue usually boils down to noobs sitting in spawn, in the open where everyone expects them to be, wasting ammo on out-of-range targets further revealing their position, then blaming CAS for being OP.
Furthermore, the players who complain the most about CAS are German and Russian, the two nations with the best SPAA and the two nations with players known for camping in one spot whole match.
I do agree CAS tends to have an advantage over SPAA (Especially if it has lots of 20mm/30mm or rockets) But people would rather complain on forums or Steam discussions rather than learning to aim or to hide behind hills or buildings until the plane is close enough to shoot. Bonus points if they’re smart enough to stick with their team, the place CAS passes over the most.
Lastly, the idea one singular 70sp SPAA should be ENTITLED to getting 5+ kills on the 500+sp planes from the winning team swarming them is complete bs.
Gajin played around with the idea of removing CAS/adding ground only mode, but players didn’t like it, so yes, it is the reason why it’s still in GRB.
I must say that is the first time I have ever heard of that.
Yep.
I would love some links to the news/videos of it. Wouldn’t be surprised if it was another ‘battle royale’ argument.
I agree , they should also make SP cost vary according to the number of each weapon rather then just fixed to type, its insane that it costs the same SP to put 1 Maverick on my F-16 as it costs to put 6 on. Also to balance the increased weapons cost, I think it would be fair to allow pilots to pull better loadouts on the runway. The easiest way to implement it would be to refund the plane/ loadout SP when you J-out on the run way (and not increase the planes SP cost the way it currently dose, that should only happen if you lose the plane), that would also make me more inclined to pull CAP as I could land and go back to my tanks and still have my fighter available if more CAS show up later (Although you should always respawn on the runway if you pull the same plane again later to stop people abusing the system).
Yep. I agree with everything said.
How I’d rebalance SP Costs
First. I’d reduce the base cost of aircraft (essentially making cap much cheaper). But i’d balance it by conversely increasing the SP cost of all loadout options so CAS costs essentially the same as it does now.
Next i’d have SP cost based upon not only how many of each type of weapon you take, but combination as well. Rather that it being soley upon whatever is the most expensive item in your loadout. (so 3x GBUs and 1x AGM doesnt cost the same as 4x AGMs)
But yeah, it also crazy how 1x Hellfire or 16x Hellfires on the apache doesnt affect SP cost.
I’d also put a greater emphasis on the BR in question. I almost want SP costs to be on a case by case basis. Because Id love to run unguided bombs a lot more on the Tornado Gr1, but running even a small number of unguided bombs costs the exact same amount as a GBU. There really isnt any point. So lower value/higher risk weapons Id actually make more accessible (No wonder everyone only runs GBUs when they are the same cost as unguided bombs)
SP costs really need a ground up overhaul. Been some really good suggestions but Gaijin doesnt seem interested to date
Sooo?
People are unable to change their mind?
Gaijinnchanged it’s mind on al sort of thing.
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supersonic jets
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large naval vessels
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128v128
Why is tank only special?
Yeah, though i would not say that was a response in the context Pangolin_Fan attributes it to. Especially when discussing RB.
I believe my take is more grounded in the reality. The mode out of beta was to combine ground with air, not a reaction to needing to stop difficult targets.
The only angry one is You at the moment as You can’t understand that without TO any changes for better combined gameplay won’t happen
It takes away who wants to just play tanks and with that many things would solve itself and changes could be made
Malicious?
Are you serious?
How are my reasons malicious?
“Hey let’s give WT SB a chance to heal by cutting out the cancer” is exactly malicious how?
It’s a win-win situation. TO players get their RB mode and SB will no longer be abused as an anti plane mode.
Which isn’t a bad thing in itself if a game evolves.
It gives it the chance to become better.
Not much benefit?
Are you serious? Having a proper sim and having quality tanks is a huge benefit. You are incapable of looking at the bigger picture.
Complaining that was only necessary because of RB nit having a TO mode. Mixed RB is hurting sim by your own admission. RB is not worth existing if it ruins sim. So let it help sim by existing in another state.
What anger?
A doctor cutting out cancer isn’t angry either.
This. Only a couple days ago some 47% WR dude that got clapped on the ground like nobody’s business spawned in his F-16 and through guided ordinance magic got 6 verrrrry difficult kills ( /s ) just like that. Eventually he got taken out, respawned on the ground only to die again doing nothing good… This is really [Insert that other tank game name]'s artillery class but with thermal view, guided weaponry and no RNG at top tier. Unless my team has a competent (and willing !) CAP player aboard but I have zero control over that. And if I want to play actual tanks and objectives, why should I be forced into playing SPAAs or fighters ? Only to counter (very inefficiently at lower BRs) a bad mechanic and waste SP again if I want to go back to playing objectives again ?
The maps and general gameplay are not fit for these mixed battles. Gaijin going realistic specs on weapon ranges on post stamp sized maps and microscopic cap circles is an abyssal gameplay choice. I’m not against the general idea of combined arms in video games at all but the way it’s implemented in War Thunder’s GRB has been bad for the longest time.
As some others have mentionned : if only SPAAs were more versatile, had proper antitank ordinance and spawning one to counter planes didn’t outright force you to ignore the mechanics of victory/objectives (except for a few very competent vehicles).
Edit : slightly unrelated but has anyone addressed the elephant in the room of why GRB has different nations fight each other and not just a purely mixed mode like arcade ? It’s not like we need to be able to identify anything correctly in RB : if it has no marker over its head, just shoot at it. I don’t give a rat’s ass what nation it’s from. It would improve the problem of one team having, say, both SM3s and Pantsirs and the other not among many other things… Also “USA = loss” won’t result in as many one-death leavers.
May be necessary to keep so they can be intercepted imo.
Idk lol
And how was that malicious? again, kill cancer to save the patient, isn’t malicious. I don’t want to harm the game.
Are you delusional?
I have no dislike for them. I can understand their frustration. I want to take away their exile and give them a proper home, where they belong. How bad of me… you are completely off the rails.
What i dislike is the implementation of tanks by Gaijin… i don’t dislike the people playing them in SIM, it’s not their fault.
Are you sure you aren’t projecting here?
It hurts both. But i don’t see how this invalidates my point.
Are you sure, you aren’t the hateful one?
They aren’t stubborn they just have a different idea on what they want to play. And forcing people against their will is never a good idea. Sacrificing for this ego trip is nonsense.
They very much have grounds to complain.
You are actively hindering it though. There will always be people that don’t want planes in their games and those will automatically gravitate to GSB, giving the impression GSB is fine… which hinders the necessary change. You will not save GSB into a sim this way. You are the stubborn one.
If you were right nerfs to CAS would have worked, they didn’t.