Come up with your own comebacks… I’m a person who uses SPAA commonly, and I draw offence at you making the dumb claim that we do so because we are low skill, and can’t get enough SP for a tank…
I commonly spawn 6-8 times in a match so I have no shortage of SP.
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Then why did you enter this discussion by adding literally nothing, and just saying UR WRONG!!!
I was already here in this discussion, and I can unequivocally say you are wrong… What’s wrong with that?
OH BECAUSE IT’S YOU THAT’S WRONG… I get it now… SORRY MUH BAD!
What? You must be mistaking me for someone else… But alas, you’re wrong, again.
your K/D certainly shows worse
Ahhh, the old stat checker who couldn’t figure out my true level… How quaint…
I’m sure that you’re projecting because you failed in doing anything.
I don’t care about my stats, and what you see in those stats is just you looking for reasons to make trouble.
It’s very misguided, and misguided to the point that you’re delusional if you think it means anything more than you needing validation.
you’re just salty you’re not getting any respect from som1 with a french pfp
I don’t care for respect from assumptive fools like you…
I don’t care about the opinion of noobs like you
Cool, because your point is erroneous and factually incorrect.
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Your argument has less merit than a leftist’s
Ahh, no CAS is usually out of you elevation range, at least if the have any skill what so ever, Jadtigers etc can be tracked/ barreled from the front by any tank in the game
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So what are the main ideas?
-Cost revision for ordinance.
-Alteration of spawning (aka forced runway takeoffs).
-Fighter First system.
-Increasing SPAA reward (can only be score/SP/SL since RP is tied to time).
-Increasing air on air reward.
-Reduce air on ground reward.
-Addition of Naval system for aircraft.
This is off the top of my head so missed some, I presume.
Good time for a review and collecting ideas?
Edit: This is not to say I support or reject the above, this is just an information post.
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It takes 3 shots from american 76mm to orange it and 2 from a 90mm, and that’s ignoring volumetric black holes stealing your shell, ricochets, or missing because they’re half a mile away. They can oneshot you pretty much anywhere, very balanced.
This is why CAS exists.
What now?
Please provide something to back up what You are saying.
Do you actually think that the answer to one OP thing in game is to add a more OP thing? One that doesn’t just counter the original OP thing, but literally everything else in the game? (at least until 7.7 when SPAAs can actually function, particularly for lower skill players.)
CAS IMO has 2 separate problems, 1 at pre-7.7 and one post-10.3 ish between those ranks I think CAS/ SPAAs are fairly balanced. At 10.3+ the issue is that CAS can often engage from out side of SPAAs range or vertical elevation angles. At lower ranks the issue is simply air spam with often 5 to 10 players from each side in pulling planes within a few minutes and then bombing the few people left in tanks back to the stone age, completely overwhelming any SPAAs with sheer numbers.
No, CAS exists because WT was air only first and when they moved into ground vehicles the mode was always intended as combined.
People might use vehicles for that purpose, personally, but it is not why it is in GRB.