If you could, how would you re-balance CAS in Ground Battles?

And that’s exactly what this mode is great for. That everyone can fill their role as favourite. Nobody is forced to play a certain role.
However, it can help to be flexible in battle and sometimes bring an aircraft back to the airfield and then leave it. Unfortunately, many people use the -100 ticket option to leave an aircraft …
At this point, a simple thank you to you for making life more bearable for others on the ground! o7

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Your welcome. Though I wish CAP was a hell of a lot cheaper (it should be prevented from first spawn, but its beyond me why pure A2A aircraft have an SP cost so high)

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The biggest issue with Radar guided SPAAG is that the lead indicator sucks (which I think is an intentional gaijin nerf)

Starstreaks can sometimes be absolutely awesome and other times god-aweful. Though i think the launcher needs the buffs more than the missiles (after they’ve been fixed) Though wouldnt say no to make them actually able to hit recon drones

Wasnt there something on a roadmap somewhere for this?

If not, you can do it already.

https://live.warthunder.com/feed/sights/?q=%23SPAA

https://wiki.warthunder.com/User-made_sighting_reticles

Not the same to be honest…

It’s like you’re making out that a scope, with a spiderweb is the same as open sights with the spiderweb…

Very different.

Not really my area of expertise. figured it would be essentially the same. Then sure. Im all down for a proper sight

The scope makes your eyes ‘fixed’ compared to open sights being wider and more movable.

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I would change the scoring, such that pilots were paid better for gaining air superiority, and pay them less for killing tanks.

Id not say no to increased value to play CAP.

Its one thing to sit in an SPAA/CAP ready to deal with hostile CAS, but ultimately sat twiddling your thumbs waiting for something to happen. Its another when the rewards are kinda meh when you do so.

Though I dont necessarily think you should get paid less for playing CAS. Less SP sure, but not SL/RP

You’re not twiddling your thumbs though, that’s the thing… You don’t NEED to spawn it first, you don’t NEED to be doing nothing other than looking to the skies.

True, Though the induced-errors gaijin adds could be removed with minimal harm. Probably also wouldnt be a totally bad thing to drop their BRs a little where applicable.

Im not going to disagree with that (im a crap shot in many SPAA, though I also dont play those BR much)

but I think a few could go down, like the Skink. Felt a tad Over BRed the last time i played it.

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Let me put it this way, when I get the “kill SPAAs of the enemy” task… I pull a plane to do it, usually in the 3.3 to 6.7 range as above that they die to fast to get a kill on them.

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Yeah, almost like it’s easier to spawn a plane and HVAR the braindead wirbelwind player who doesn’t even know his tank can move than to spend 5 minutes maticulously sneaking an M18 into enemy spawn just to get 1 kill b4 match ends.

Its just easier to kill pre radar/ stinger SPAAs with planes IMO, they are almost zero threat. also I use bombs or guns, I suck with rockets.

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Rockets are pretty good, I put a few rounds into them to make them hurt a bit then rocket to finish off.

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Not really. It’s just that the people who play SPAA are generally very low skill players that can’t get enough SP for a tank, thus they never do things like stick with their team, use cover, fire in bursts, or even have any sort of decent aim.

I don’t play much SPAA cause America has 0 good options between 2.7 and 9.0, but when playing Germany, France, or Israel, planes aren’t really even a threat aside from Russia/German planes.

Do you not consider the huge skill difference in being effective in CAS Vs effective in SPAA to be an issue though? shooting down a plane in SPAA is far more complex then CAS, hell a good third of CAS just fly into the target an press space at the last second and still get a 1 to 1 KD.

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The only real difference between CAS and tanks like the Jagdtiger or IS-3 is you get kills quicker. It does cost alot more SP afterall.
That being said, I wouldn’t be opposed to the idea of forcing GRB planes in to sim controls. being limited to mouse joystick would make lining up rockets, bombs, and especially strafing alot harder. It would also lead to more noobs pulling up too hard and getting their plane into a spin and crashing.

No the difference between CAS an the Jagdtiger / IS-3 is that I can engage and out play them… CAS I just have to pray they don’t see me. I cant track and destroy the gun barrel of a plane then flank for a side shot.

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You almost always have a decent chance to fight back against CAS if you really want to (exception being early-mid ATGM tanks, and tanks with extremely bad muzzle velocity and no MG)

However against things like Jagdtiger, you can’t really do much but pray it doesn’t see you and that you get an opportunity to attack its side armor. This is especially bad for nations like USA which trade firepower for turret rotation, reload speed, and occasionally mobility. This is why CAS is used to much by U.S mains.

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