It’s time to stop perpetuating the malicious lie that you don’t want CAS removed.
You want a gamemode where CAS is removed, so yes, you want CAS removed. That’s all there is to it.
It’s time to stop perpetuating the malicious lie that you don’t want CAS removed.
You want a gamemode where CAS is removed, so yes, you want CAS removed. That’s all there is to it.
I can safely say - without a shadow of a doubt - nobody would play ground forces if they had to deal with even a cruiser firing at them from 3 to 5km (or more) away.
Let alone Bismarck, Tosa or the like.
Making strawman and ad hominem arguments is indirect admittance that I’m right.
i dont think you know what those terms mean lol
I’d add a ground only mode and that’s it.
Nothing can fix cas as no tank can casually fight planes.
Tanks are not built to fight planes, simple as that.
That does not re-balance CAS, that just ignores the issue under the excuse that fixing the issue would be too hard.
Yes, you’re correct. Everyone who ever disagrees with you ever in life is just ragebaiting. All your opinions are perfect and never in need of change.
Lemme rephrase it.
The only way I can think of to balance cas is to remove it because planes and helis have the capability to destroy tanks but tanks do not have the capability to do the same to planes.
Doesn’t matter how you look at it, it’s always a one way trip that benefits cas.
The fight between tanks and planes is always going to be one-sided and nothing can change that.
Is the situation going to get fixed so long as you can kill my tank but I cannot kill your plane? NO.
Giving players the choice for TO or combinded arms would be the best solution. Personally I don´t CAS but enjoy doing anti-air activity a lot. But I´d welcome a less “disturbed” tank fight without planes as a possibility.
Buffing the rewards in RP and lions for anti-air kills could be a nice touch too.
That is the only way, CAS players refuse it otherwise their free kills would be contested and i frankly don’t even bother arguing with people like that
I’m a cas player myself because I’m mainly an air so I like to fly planes rather than driving tanks.
Doing cas at the moment feels too easy with most planes and tanks just can’t do anything about it.
They don’t get an alert when I launch an agm at them, even if they did, what are they going to do about it? Literally nothing they can do other than maybe trying to delay their demise by a minute.
Having said so, when I play low tier tanks I only like to play the tanks and not get bombed. I enjoy low tier tanks but planes constantly ruin it for me. Most of the times when I get bombed, I don’t even spawn a plane to fight enemy planes. Instead I usually spawn in a an spaa with high caliber gun so I can be effective against tanks as well. Even then, planes hold the advantage.
It’s very frustrating to play against an enemy you can do nothing about.
And that is the core issue that no amount of nerfs/buffs is going to change.
As soon as i see a bomb j J out honestly, and probably go back to hangar too… SPAAs and CAP, for me, are mind numbingly boring to play… CAP even more because i don’t enjoy planes and don’t want to grind them… tho i must say that i find CAS less annoying at top tier even if it’s where most if the discussion is centered… but at low tier is simply unbearable… not just because they kill you without you being able to do anything… but also because they are so damn loud… and completely drown out any sound
I usually do the same when I see a big bomb coming towards me. It doesn’t change the fact that I have to give up my position, lose my tank, pay for repairs, use a backup and start from back at the spawn again.
I agree. Nothing simpler than adding a tank only mode to events tab to solve this issue as a test and if everyone liked it, why not remove ground AB and replace it with tank only mode?
Arcade modes are just not meant for this game. We can swap them with everyone’s favorite tank only.
Because Gaijin makes a lot of money from CAS permiums and well… they have a clear bias towards aircraft so they won’t like to hear they poor poor babies get “thieved” of their “hard learned” kills
On the contrary, that’s not unbalanced at all. Tanks v.s tank battles also are not equal. There’s stronger a weaker tanks, better and worse teams, more and less beneficial maps, uptiers, and downtiers.
A downtiered heavy tank, for just 150sp, can completely stomp an enemy team with no real way for them to fight back. I don’t see you complaining about OP tanks at all however.
I’d say it’s perfectly fair to be able to bomb an overpowered tank if you put in the work for 700sp, especially considering you can only bomb one or two per plane.
Can’t wait for an example of such vehicle.
After playing as many battles as I have I can’t recall a single battle like that.
Multiplayer games by design aren’t fair… there’s always gonna be someone better… something better not matter the game. It’s not an hard concept, do you have any argument besieds crying?
Actually wonderful argument in favor of CAS. Multiplayer games by design aren’t fair, and we need something to balance the scales.
Thank you.