You’re really this dense… it’s amusing honestly, my comment was clearly ironic and you not understanding it it’s honestly amazing… Turn out that most multiplayer games that focus on PvP are actually balanced, who would’ve thought of that right? And that’s because they don’t have a blatantly overpowered mechanic which is basically cheating. Do the world a favor and try to learn what critical thinking is…
Might also had that a game being unfair is a good think is insane at best…
Straight up wrong. The equalizer is skill… You lacking it doesn’t justify CAS
And games are fair, if every game was unfair then PvP games simply would’ve never toke off… It’s not a hard concept to understand. Keep coping, you are in the wrong
This is not true my friend. All tanks have an easy work around and it’s taking out their barrel. You can shoot them from their sides, through the engine deck, you can set them on fire 3 times to kill them, you can perhaps look at their appearance and figure out if they have any weak spots in the armor such as machine gun ports or driver hatches.
Some tanks like Tiger H1 and T95 have very weak cupolas that you can shoot at and kill the crew and damage their turrets with.
Even the toughest heavies such as T58, Conqueror, Object 279 and Maus can be countered with a team of only 2 people but I do understand that 90% of times when you are in a critical situation, you will be alone. So maybe retreating is a good option, maybe stay a bit farther back rather than pushing forward with the pedal to the metal.
You can draw a line that crosses your nearest teammates and that line tells you where the relatively safe spot is. STILL cas can get you no matter where you hide and what you do and you can do nothing about it because you do not have the capability to fight back. It’s a one-sided fight and it will remain that way.
Now the real question are:
How is CAS even considered to be fair against tanks?
What if it’s a CAS that’s been fed by your bad teammates that have already left the match and you have to get bombed because of their mistakes? (This one gets my blood BOILING)
Easy. The simple problem is that SPAA, especially free SPAA, is too overpowered. Especially at brs like 10.7, if you want to get CAS kills, you need to use guided weapons. If players were rewarded for using unguided munitions rather than spamming no skill guided slop, there would be a lot more balance. After reworking SPAA, decrease or increase rp/sl gain depending on how much effort is required to use each weapon, for example, f&f missiles rewarding the least, followed by f&f glide bombs, f&f bombs like walleyes and gbu-8s, laser guided munitions, then unguided bombs, rockets, and cannons get a large bonus rather than decreasing. It encourages risky close up playing where shortrange SPAA has the advantage.
Ive got a pending suggestion that would in part hit this idea but from the opposite direction.
Many weapons are the exact same SP cost, even if their performance is notably different.
i.e Unguided bomb, SAL bomb, SAL+GNSS bomb, SAL+GNSS bomb with high release speed
All costs the exact same amount of SP… Why?
What if they didnt cost the same amount, what if there was an SP incentive to run weaker and even less weapons. Coupled with a rebalance for how much base aircraft would cost… Youd see CAS still be viable, but you wouldnt exclusively see people just running the meta loadout. Because that loadout might cost too much to be worthwhile most of the time, but cheaper, weaker loadouts would be waaaaay more cost effective.
Another suggestion, make it so spaa can actually fight back at every tier so it is useful instead of exp pinata. Tired of playing matches where 1 plane decides the entire match in G rb
This could have a potential, maybe if gaijin lowers every spaa BR by 1 or 2 entire brackets.
That way it becomes way easier to counter cas but still, this doesn’t do anything for low tiers because they don’t have radars and stabilized guns and will only buff spaa’s such as ZA-35 and ZSU-57-2 into becoming every players nightmare.
So let’s just remove cas for once as a test to see how it works. Why not?
I think this suggestion has been made a lot of times over the years. I remember this was frequently a favorite topic of discussion even in the game chat during ground batlles.
However gaijin knows that most players are not masochist enough to voluntarily take missiles and bombs in the head when they can play tank only mode and be rid of the cas headache forever.
Premium tanks sell almost twice as much judging by amount of played games. T80/m1a1 and su30mk2/mkk for example. And that is without splitting battles into arb and grb ones. So actual difference is much bigger considering vast majority 9f those kills - air kills. Dedicated cas jets like su25k, a10a and su39 have around 1/6 of t80ue1 battles, again, without arb/grb split.
If your logic worked TO would have been in game for years already because tank players pay much more.
Fair enough, as i said that only one of the reason yet still big because even if less then premium tanks thos planes still sell for upwards of 70$… And a company will never rid itself of any form of income