If you could, how would you re-balance CAS in Ground Battles?

Because Gaijin makes a lot of money from CAS permiums and well… they have a clear bias towards aircraft so they won’t like to hear they poor poor babies get “thieved” of their “hard learned” kills

On the contrary, that’s not unbalanced at all. Tanks v.s tank battles also are not equal. There’s stronger a weaker tanks, better and worse teams, more and less beneficial maps, uptiers, and downtiers.

A downtiered heavy tank, for just 150sp, can completely stomp an enemy team with no real way for them to fight back. I don’t see you complaining about OP tanks at all however.

I’d say it’s perfectly fair to be able to bomb an overpowered tank if you put in the work for 700sp, especially considering you can only bomb one or two per plane.

Can’t wait for an example of such vehicle.

After playing as many battles as I have I can’t recall a single battle like that.

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Multiplayer games by design aren’t fair… there’s always gonna be someone better… something better not matter the game. It’s not an hard concept, do you have any argument besieds crying?

Actually wonderful argument in favor of CAS. Multiplayer games by design aren’t fair, and we need something to balance the scales.

Thank you.

You’re really this dense… it’s amusing honestly, my comment was clearly ironic and you not understanding it it’s honestly amazing… Turn out that most multiplayer games that focus on PvP are actually balanced, who would’ve thought of that right? And that’s because they don’t have a blatantly overpowered mechanic which is basically cheating. Do the world a favor and try to learn what critical thinking is…

Might also had that a game being unfair is a good think is insane at best…

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No game is fair, no game will ever be fair. Every game needs checks and balances, and CAS is one of the best equalizers in any game.

He needs something to deal with players who are better than him, nothing new.

Don’t fall for his bait.

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Straight up wrong. The equalizer is skill… You lacking it doesn’t justify CAS

And games are fair, if every game was unfair then PvP games simply would’ve never toke off… It’s not a hard concept to understand. Keep coping, you are in the wrong

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I know… i promised myself i would’ve never interacted with him again… that was a slip up

You making Ad Hominem arguments is indirect admittance that I’m right.

Do you seriously believe that all PvP games are perfectly fair and balanced?

Still waiting for an example of:

One example will be enough.

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This is not true my friend. All tanks have an easy work around and it’s taking out their barrel. You can shoot them from their sides, through the engine deck, you can set them on fire 3 times to kill them, you can perhaps look at their appearance and figure out if they have any weak spots in the armor such as machine gun ports or driver hatches.

Some tanks like Tiger H1 and T95 have very weak cupolas that you can shoot at and kill the crew and damage their turrets with.

Even the toughest heavies such as T58, Conqueror, Object 279 and Maus can be countered with a team of only 2 people but I do understand that 90% of times when you are in a critical situation, you will be alone. So maybe retreating is a good option, maybe stay a bit farther back rather than pushing forward with the pedal to the metal.

You can draw a line that crosses your nearest teammates and that line tells you where the relatively safe spot is. STILL cas can get you no matter where you hide and what you do and you can do nothing about it because you do not have the capability to fight back. It’s a one-sided fight and it will remain that way.

Now the real question are:

  1. How is CAS even considered to be fair against tanks?
  2. What if it’s a CAS that’s been fed by your bad teammates that have already left the match and you have to get bombed because of their mistakes? (This one gets my blood BOILING)
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No example and mayby he would give us one example from low br instead.

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Couldn’t have said it better… like literally, but i assure you he’s just gonna say you’re wrong with no explanation… He’s just ragebaiting

Easy. The simple problem is that SPAA, especially free SPAA, is too overpowered. Especially at brs like 10.7, if you want to get CAS kills, you need to use guided weapons. If players were rewarded for using unguided munitions rather than spamming no skill guided slop, there would be a lot more balance. After reworking SPAA, decrease or increase rp/sl gain depending on how much effort is required to use each weapon, for example, f&f missiles rewarding the least, followed by f&f glide bombs, f&f bombs like walleyes and gbu-8s, laser guided munitions, then unguided bombs, rockets, and cannons get a large bonus rather than decreasing. It encourages risky close up playing where shortrange SPAA has the advantage.

Ive got a pending suggestion that would in part hit this idea but from the opposite direction.

Many weapons are the exact same SP cost, even if their performance is notably different.

i.e Unguided bomb, SAL bomb, SAL+GNSS bomb, SAL+GNSS bomb with high release speed

All costs the exact same amount of SP… Why?

What if they didnt cost the same amount, what if there was an SP incentive to run weaker and even less weapons. Coupled with a rebalance for how much base aircraft would cost… Youd see CAS still be viable, but you wouldnt exclusively see people just running the meta loadout. Because that loadout might cost too much to be worthwhile most of the time, but cheaper, weaker loadouts would be waaaaay more cost effective.

Nerf CAS, without nerfing CAS

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Another suggestion, make it so spaa can actually fight back at every tier so it is useful instead of exp pinata. Tired of playing matches where 1 plane decides the entire match in G rb

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This could have a potential, maybe if gaijin lowers every spaa BR by 1 or 2 entire brackets.
That way it becomes way easier to counter cas but still, this doesn’t do anything for low tiers because they don’t have radars and stabilized guns and will only buff spaa’s such as ZA-35 and ZSU-57-2 into becoming every players nightmare.

So let’s just remove cas for once as a test to see how it works. Why not?

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Nah, just rename it Combined arms since that’s what they have it as, and make a separate ground only mode. Simple as the toggle in custom battles.

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