^This, imo top tier cas is annoying but able to be handled to some degree because of the new spaa. Whilst lower tier CAS (4.0-7.0) is an absolute hell to deal with which afterwards up until top tier becomes a dumpster fire of some mixes with gun spaa to missle spaa and laser weapons to fnf weapons
No, that would only cause more issues. It’s not just a “simple solution”
And what would those issues be?
Yeah for sure. If Gaijin was interested in taking care of the community, they would introduce some more interesting game modes than “Drive to A, B, or C, then drive to enemy spawn”. Most of these maps are built for up to about 6.0 BR. (And even most of those maps are bad for those tiers) After that almost every map is completely broken for the features that Ground Vehicles have.

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Gajin confirm they ain’t gonna do it multiple times, so suggesting it is wasting everyone’s time.
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Adding three new ground game modes, TO RB, TO AB, and TO SIM would mess with match making.
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It would make CAS balance even worse as Gajin now has an excuse not to fix GRB.
Honestly, I don’t disagree. It is a waste of time. In reality, I don’t think CAS necessarily needs a rework. The GB game mode itself is what needs a rework. Something with more large scale maps with engaging and dynamic objectives and fights. I’ve seen several suggestions all with very low views and backing.
Maybe it isn’t what the community wants.
But to me, these 10 minutes matches rushing A,B, and C to enemy spawn are incredibly repetitive and boring. (*edit - and are what give the “imbalance” of CAS a crutch to stand on)
Something like nuclear escalation but for ground battles. Maybe they can integrate infantry too.