If you could, how would you re-balance CAS in Ground Battles?

Yes, it would spare already spared players by ranks. I play 7th rank and I sit in queue per 2-4 minutes, and this is huge amount of player base. Now imagine how long it would take if you spare game modes on low ranks. And the most important, what if amount of non-cas players in mode gonna be so tiny that you would regret sitting 10 minutes and much often play downtier due to lack of online.

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There are pure air modes that people like and there is plenty of people who would enjoy pure ground

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  1. if amount of players wanting TO is small you will not be affect by their not playing GRB. (I already hardly play GRB because of CAS)
  2. I’d be fine with waiting as long as it takes to get a decent battle. Again - why do you care how long I and others wait? IT WOULD NOT AFFECT YOU.

FYI - average queue wait time for Ground Sim is ~ 5-10 min and it is still a mode.
I suspect a good chunk of players would move from Arcade to TO so avg wait time for TO would prob be even less than that.

Because AIR mode is only mode where you can grind modules and weaponry to use in Ground later. And of course because people love Air fights. But again, there is everything you have to fight CAS. All other arguments make 0 sense, especially when it it’s cheap SP and can fight tanks

Of couse not, most of my air units I spaded in ground mode.

People love tank fights.

When I die in a tank? Sure. But maybe some people don’t like to die to something they can’t do anything about.

Not for people who love tank fights

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And you play your tanks. In your battles you may not meet CAS at all, or meet but rarely, or plenty of them. For haters there will be always excuse to delete something or nerf, but core gameplay stays on the ground with much limited amount of CAS. It affects on game, sometimes helps to win, but need something like Soviet LMURs and KH38 spam not WW2 100kg bomb

CAP would be poor at fighting tanks since they carry no air-to-ground ordinance. There’s a reason they are cheaper.

I love tanks, i hate cas, if i want to fly a plane or a helicopter i go play something else that offers me a more immersive experience than a quick 30 second nose dive in to the ground. I still want a tank only mode.

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I’m the one using the air and I can understand why people would like to have just pure tank games.

At all B.Rs. air units can wreak havoc if used properly.

Don’t get the hate for people who enjoy fair fights.

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Keep complaining if it makes you feel better. Won’t change anything. Air in ground is here to stay. Much more important things for Gaijin to focus on rather than making new gamemodes to fit a small minorities needs.

Problem with lower BRs is the unwillingness of nublets to use SPAA. I love when allied teams jump in CAS. Makes them lose game so many times. No one on the ground to cap, all their spawn points invested in a plane. I invite allied players to jump in their planes when I’m playing lower BRs. Heck, it’s hard enough getting people to use their roof machine guns against low flying targets. They do work, people.

Who said otherwise?

If you’re mad someone sniped your tank and the first thing you choose to do is spawn an aircraft, you shouldn’t be playing tanks.

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Hmm, these rants are always kind of nebulous.
I think it is important to note that SPAA at lower BR is pretty dam good. It does not allow you to simply sit in a field and snipe the enemy plane at 10km + it does require some careful play… and thoughtfulness to be effective. As soon as you get guided missile or even radar guidance the effectiveness of just sitting in spawn go’s way up.
Second. If you think you should get a tank mode, then I want a separate no SPAA mode.

In the range 3.0-7.7 CAS has a powerful position in a match and can impact and support ground players on the field. --So in this range, I’d really encourage Gaijin to leave this alone.
Somewhere in the 7.7 - 9.7 range CAS has very little impact on the field of play. You might get away with a suicide run or a few SPAA/SAM snipes. This range could use some help to make the CAS more effective.
1. Remove all AP rounds from SPAA, possibly even APHE (or 4x the sp cost)
2. Remove the on screen heads up radar guidance system. Just staring up into the sky and having a big green ‘X’ to shoot is ridiculous. Move it into the computer screens console view that an operator would actually use.
3. Increase CAS ability to acquire targets at range, and provide weapons that are accurate at a higher range.

After 9.7 and guided munition I think you have no solution for balance. The self guided munitions are just far to easy to use and be effective with. The only possibility in my mind would be to change the SP around in order to allow jets to be spawned from the start of the match.

So, you already have a tank only mode in my mind. Try the range 7.7 - 9.7 … Free Aircraft kills for days !

If it wasn’t written by an alt account then maybe there would be some discussion.

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Most of the lower spaa are open-topped and slow - and are vulnerable to bombs, rockets and 20mm autocannons. Once CAs gets 500lb and 1000lb bombs there is a big power gap in favor of the air units.

Even at 7.7 with spaa like Veak 40 (has almost useless radar) the air units have big advantage with AGTMs that have 4km range. No gunned spaa can compete with that.

Have yet to see any posters pumping up ground spaa that have an air-kill to death ratio greater than 1.
I’m sure there are a few out there, but they definitely won’t be “average” players.

And lower their BR?

So in turn limit air to cockpit view only?

LOL. CAS already has immense range with their air-to-ground ordinance.

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This game was always a TANK game. They added CAS to get more CC#s without any thoughts of how it would effect it. I cant spawn my AA in an Air battel mode now can I? Cant spawn my tanks in Naval but oh lets let the winning team spawn in CAS that can literally wipe the entire team and let them keep doing it so the team losing gets curb stomped into oblivion.
Almsot every match at 10.0+ starts and whoever gets the 1st kill spawns CAS and it doesnt stop till the game is over. Nonstop, no limits just constant. You shoot one down well too bad cause here comes 3 more and even if you do shoot it down he can still drop the bombs from 3km away and kill you without trying.
No negatives to CAS. You die so what, spawn another and another and another. It is the DUMBEST system in gaming and has ruined the game.

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You are that guy…the one who abuses CAS to feed your ego and KD arent you? You are basically advocating for nuetering the only systems that can somewhat deal with a jet carrying enough bombs to wipe the entire team in one pass.
You say
I think it is important to note that SPAA at lower BR is pretty dam good.
So low tier is ok but lets beat down the higher tier you basically said is not good. Gepard 1A2 even with its piece of shit missles cant engage a target with guns until its 1.5km or closer. the heat seakers you simply drop flares and they miss…only 4 so wtf ever and yet you demand even further range for CAS?
Remove AP rounds from SPAAGs so they cant do anything to the spawn campers that rush spawns every single game…
Remove the radar queue so you have more time to lock and fire your missile from 4km?

I get it, you want to be the only one with the broken toys. Well all your doing is making yourself a hypocrite and pushing people away from the game you play. Also tell me you dont play SPAAGs without telling me…you are pretending its some click 1 button and make jet go boom.

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Nah. CAS does not help win games. Cas is based on points, points are made by killing. A losing team is obviously not killing like the winning team so all it does is feed teh ones who are winning even more ways to curb stomp and ego farm.
Core gameplay? Oh so the CAS spawning in 30 seconds into a match, continously spawned in for the next 5 minutes nonstop with enough armaments to wipe the enemy team 3x over ON TOP of having absolutely ZERO negatives is core gameplay?. Got shot down?? Spawn another jet and another and another. Get hit in air? Fly towards target and even on fire with no wings drop your bombs anyway.
This game was always Tanks. The maps are made for tanks not aircraft. There is absolutely zero methods for a tank to defend itself against CAS at higher levels which is why you all want even more of it. KD farming and ego farming. Does not add anything to the game.

Hmm, I don’t know. I clean house with the Ostwind and the Kugel blitz in the 5-7 range. I have ++ K/D in both.
I think we are talking ATGM(AntiTankGuidedMissle) which is only available on Helicopters at that BR right? The helicopters do have a better view finder than the jets. These missile systems are actually pretty difficult to be effective with simply because SPAA or whatever I’m shooting at drives behind a house, tree, smoke. I agree with you in shooting them down with any auto cannon stuff is hard to do. While any of the HEVT stuff is extraordinarily easy to kill them with. Even with a great pilot and favorable terrain its really hard to impact any of the actual ground combat going on. …As such, I’d say leave it be.
I don’t know man… I have a pretty easy time of it shooting cas down with my gepard at 8.3… You are correct that I do not have a positive kill ratio with it… But, I would argue that is because no one fields CAS at those BR’s anymore. I wind up driving around the city looking for IS4’s and crap.
… I’m not positive I’d monkey around with BR changes.

CAS does not have any visual guidance equipment… I mean you have to use your naked eye without anything other than that cheap ass 1.5 zoom or whatever the default right click is. Not only do most of the jets in that 8.0 range not have any guidance computer, but no bomb sight. You have to get within at very least 2km to come close with dumb bombs but more realistically you are going to have to get within 1km to have any real success. … At that range radar assisted machine guns own you.
You do have a lot of MightMouse type stuff that is reasonably easy to use but again, the range you need to be at and its effect on the actual combat vs strafing spawn is pretty limited.
…this is all just my experience of it.

Yes, at 10.0 CAS completely stomps ground. … It is kind of how modern warfare works from the USA position. Just AIR everything to death. … The other BR ranges this is not reality.