TWS added. Not to familiar how radar things work but this a buff right?
SPAA and CAS udpates are an infinite back and forth so that everyone is eventually forced to spend money to grind either SPAA or CAS because one will always be more OP.
at some point theyll release new CAS more powerful than the best SAM
110%. I’m all for it, but scout drones tank HE-VT and missiles, allow for you to scout people from across the map and through any and all terrain. I’m all for it, when drones act somewhat realistically.
I like it but I don’t think its realistic when we talk about Gaijin. They had the opportunity to give SAM AA some type of fighting chance, and haven’t. Of course with the introduction of multi-vehicle systems, the possibility of switching between vehicles is there, but would Gaijin make it so you can spawn an entirely different vehicle of another class?
Bingo. Got amazing multi-vehicle systems, only for the problem child (Kh-38) to be able to blind fire. New strategy is to just pop up, get fired at by CAS, hide/evade and fire them out of range. Too fast to intercept all of them without being destroyed.
Not really a new strategy, always been done against a Pantsir. Just more players are doing it since another nation besides Russia got a functional SAM. If they didn’t face Russia, they had a easier time climbing with no one to contest them.
Yep, and that was 1/2 of the SPAA vs CAS problem. Soviets had the only viable SPAA whislt also having the strongest CAS.
I dont necessarily think that CAS vs SPAA is unbalanced, but rather for it to be belanced you need the right nation vs right nation.
If all 10 nations had an IRIS-T SLM and all 10 nations had KH-38MT it would be reasonably balanced.
But you have Otomatic vs IRIS-T SLM and you have Brimstone vs KH-38MT.
but then how else would gaijin force players to spend lifesavings on grinding out yet another vehicle tree
Are you saying that you don’t like a well placed frying pan on top of your commander’s head? There are at least 38 reasons why this should remain in place. You can do the same so can any other player.
Removing CAS from GRB would not be the solution.
If removed, a lot of strike aircraft would become unsuitable for the game due to them not being competitive for ARB.
Although, some nations (RUSSIA OFCOURSE) got something waaay better than every other nation ingame - the KH38, if CAS were to be an option for GRB, i think every nation should have something of equal power, instead of one nation, MOSTLY RUSSIA, getting the more powerfull stuff.
Another thing, the maps are incredibly tiny.
All maps are CQC, which makes it easier to find targets. The only nation currently benefiting the CQC maps is Russia. Other nations don’t get the fake armour statistics that Russia gets with it’s supposedly existing ERA.
Gaijin should make the maps bigger and not remove flanks like they have done over the years. Making maps like Pradesh and Red Deserts more prevalent would be a good start because people have to really search for the enemies.
About “Revenge Killers”:
Don’t get me wrong, CAS is a part of the game, if you don’t want to get killed by my bomb or rocket, you shouldn’t have killed my tank in the first place, especially not when hiding on a strategic position.
If a tank is on a strategic position IRL, there will also be an airstrike or artillery strike be called on them - it’s just realistic, what YOU but also more people want.
If you don’t like the fact that you get killed by an airstrike, then also don’t complain about other factors like the R2Y2, koelian, and other “fake” vehicles, because Airstrikes and Artillery strikes are a realistic part of combat.
All the more reason for permanent SEAD mode or RB EC.
However, ASB isn’t nearly as difficult as scary as you might assume and I advise people wanting a PvPvE objective-oriented environment where taking out ground-based objectives differentiates a win versus a loss to give SB EC a try (3.0-5.7 is alive and active during euro evenings if you search all 3 servers. early jet/Korean brackets are kinda dead. I can’t comment on missile thunder as I don’t play it.)
You will get shot at. You are expected to defend yourself through either planning how you approach the ground objectives, co-operating with fighters to distract or provide air superiority or escort duties or use your gunners and maneuvering.
However, unlike ARB your actions have consequences. Significant consequences. Game winning consequences.
Trust me it’s neither scary nor hard, give it a try. Only people who claim it is either are those who want to feel superior. ~1 hour in test flight + some tutorial videos from requiem and you got the basics down. You don’t need GRB to use CAS aircraft.
I already play ASB, especially at higher ranks, so spare me the “it’s not scary, watch Requiem tutorials” speech — I know what ASB is and how it works. But that doesn’t magically fix the issue that strike aircraft are borderline useless outside of it, or that their value in other modes keeps shrinking.
Telling people to go play an entirely different mode with long queues and dead brackets instead of actually making strike aircraft relevant in all modes is just a lazy non-solution.
All modes?
Why should tanks suffer because ARB sucks?
Strike aircraft have ASB to thrive.
Tanks have nothing.
Tanks deserve their own game mode to be playable without driving 5 meters only to be bombed by a F4U-4, F6F-5 or shot to pieces by a yak-9K/UT you have zero means of fighting back against without changing vehicles.
Champion fixing ARB if ASB is insufficient.
That’s why people want to add a separate mode just for tanks.
ARB being a cesspool doesn’t really excuse keeping tanks hostage in their own mode. Not to mention, forcing CAS players to queue for a mode where their preferred vehicle can’t even be spawned at the start isn’t really fair to them, so fixing ARB is paramount.
Ground modes being the main host for CAS doesn’t feel right when you have Air modes right here and there.
What are you even talking about ?
RU tanks haven’t been the best for months now.
I could name you a plethora of realistic features that, I’m sure, most of the community wouldn’t like if they get implemented.
new main strategy then. the majority of people who went against the Pantsir just go in a straight line then are shocked when they get taken out by it.
removing CAS from GRB wasnt suggested
yeah let me just sit in my epic strategic position and observe the match until the end. sounds like excellent gameplay
we arent gonna discuss realism until the mixed gamemode is even remotely realistic
not comparable
Making strike aircraft more usable isn’t the only reason for CAS. It’s also better for balancing against campers and heavy tanks.
imo, the best solution is RB EC where the maps would be larger, and have ai tanks, planes, and infantry, along with both player controlled tanks and player controlled planes.
This would make it harder to play SPAA due to the longer ranges, and also decrease your chances of dying to a plane bc tanks will be harder to spot, and ai tanks will provide more targets for CAS.
Also, helicopters would be more useful.
Examples, otherwise it is just skill issue
You deal with campers and heavies as usual, where’s your issue ?
It is probably that he can’t deal with it without the air and instead of learning how to deal with it, he prefers to use the air that the heavy/camper can’t counter.
“as usual” is by simply bombing them.