If you could, how would you re-balance CAS in Ground Battles?

Dude you can’t compare SPAAs of different BRs and classes like this. Bottom BR SPAAs especially have little ammo. Most of the gun SPAAs you mentioned here have more than enough ammo, so long as you know trigger discipline you will not run anytime soon. It’s also nice how you conveniently left out the Gepard and Type 87 with 680 35mm rounds, the ZSU-23-4 with 2000 rounds, the M163 VADS with 2200 rounds, or the AMX-30 DCA with 1200 rounds.

When it comes to SAMs, ESPECIALLY the specific ones you mention, 6-8 missiles might not look like much, but each one is extremely capable and has an 85% chance of shooting down what you fire at. Also, capture points exist and if your team hard-protects one you can sit on it and have infinite ammo, SAMs restore quickly on those.

The fact you think 6-8 SAMs are too few and that SPAAs run out of ammo quickly shows you know nothing about hightier and toptier SPAAs. Stop embarrassing yourself.

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So you consider them low ammo count too? xd
Now on a serious not, if you say that all odd numbers are prime, and i point out that 9, and 15 are not, then you would just say:
“How convenient that you have left 3, 5, 7, 11 and 13 out”…

Yes, i do not have to list all SPAAs there, because you have made a claim that SPAAs have a “shitload of ammo”, and i made a counterexample.

You don’t have to be dishonest.

Yes. And then there are cases when it is not enough.

The number of tanks that have low ammo count is basically 0. The only ones that come into my mind are the SU-5-1, and the italian 90mm TD with 8 rounds.
While those SPAA i have listed are like what, 15-20% of all.

IF your team has them. IF.
You have a 51% win rate, that means your team barely has captured points in half of you games.

Well you should tell it to yourself first.

Which have to fight things that can destroy them outisde of their effective range.

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Aside from actually-underBRd Skyhawks, like what??

8.3-9.3 helicopters used to be that, but ever since the SACLOS nerf their ATGMs became drastically harder to control at beyond 2km. Every other CAS aircraft uses dumb bombs at their BR range, which needs to get well inside their engagement range.

Sorry but I played helis at that B.R. and had no problem in destroying SPAA.

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I play around 8.0-10.0 mainly, it’s my primary BR range. I play a lot both as SPAAs and Helis. In an SPAA, to avoid being hit, stay on the move. The I-TOWs and AS.11s are especially non-reactive at beyond 2km, if you pull a hard turn when the missile is 100m away from you, you are guaranteed to dodge it. As I said above, cover is important when playing an SPAA, don’t just sit on your spawn like some sort of target practice.

One of the things I like to do as an SPAA is to bait helis at 3km to waste ATGMs on me by staying just out of cover, then taking cover as soon as I see or hear the ATGM coming. The thing about Heli is that it’s quite difficult to use them in hover mode because of annoying launching angles, so 95% of Heli users just launch them in normal mode which inherently causes them to move forward and closer to the battlefield. Many heli users at that BR don’t even notice SPAAs shooting at them due to the lack of RWR and them being tunnel-visioned on trying to find enemy tanks or trying to guide an ATGM.

If you think helis are overpowered I dare you to take the HKP2, Alouette II/III, or god forbid the poor fucking Wasp HAS Mk.1 with AS.11s at 9.0.

“Bu-- But the Wasp HAS Mk.1 gets the AS.12 with 7km range!!!”

Gunner-operator optical zoom of 10x, no autotracking of any sort, and a max flight speed of 210m/s which degrades quickly. Good. Fucking. Luck. Guiding this thing beyond 4km, let alone actually killing something.

I would note, however, that the Chinese helicopters seem to be much stronger than the rest of the helicopters at this BR range. The Z-11WA specifically, while it has an ok-ish 20x zoom, the HJ-8A feels quite responsive even at max range, but most importantly, it gets thermal optics! At 8.7! Don’t even get me started on the TY-90 carried by the Z-9W and any subsequent Chinese helicopter, those are actual cancer.

If player in the air allows You to do that, he is just bad.

this one is easy tbh, make it so bombs have a higher spawn point cost and make shooting down planes with SPAA actually give double rewards compared to killing tanks since they’re rarer, harder to shoot down and it makes so people actually want to shoot down planes specifically

Helicopters don’t even need to target most SPAAs there, because they aren’t a threat at all.
Not staying in hover mode is all you need to do in order to not get hit by things that aren’t M247 or VEAK.

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warthunder

We just simple need something similiar to night battles. An option to play only tanks.
No need to nerf CAS or overbuff SPAAs. It would even solve the problem with nations that dont have any capable SPAA because there have none. If there is a separate queue for nigth battles why not one for tanks only.

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And that would benefit everyone in game.

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It is mostly this argument that is against it.

Nothing more really just justification to why the mode would not be ok for players who are just bad in tanks.

Well, it is just that even they know that most players would migrate to the TO mode, and that they will have longer queue times, and that after a few minutes, the whole match would be nothing but planes up in the sky.

And no more easy frags on people who just want to play tanks but instead a competition. CAN"T HAPPEN!

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No one ever seems to ask why this is the case when they say it. The cognitive dissonance is strong.

Yep.

What do you mean?

Fixing Air RB won’t change GRB. Some of us prefer to go into a GRB battle for Air since we are air mains so we prioritize focusing on aerial targets. It doesn’t mean we won’t engage ground units however they are not our main focus. Yes, you do have Revenge bombers as many call them. However, there is not a majority. Many simply focus groups of targets such as myself.
Bomb the group of tanks = clear passage to capture a point, kill those at sniper hill. Etc. It’s simply called prioritizing targets of importance.

And that confirms that we need a separate mode just for tankers as no matter the changes, things are going to stay the same ;)

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Nah, if im flying plane it is to get easy kills. Why not to do this if its easy and simple. This was 8 months ago, i played ton of Sim and can snipe at 2km without problem in cockpit view. Only LMB required.

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