If you could, how would you re-balance CAS in Ground Battles?

I generally don’t play SPAA that can’t kill tanks cuz they’re a waste of my time, and all my teammate’s time. Even with SAMs I’ll try to cap points and scout if there’s no air targets in the first 5 minutes of playing.

This is one of the few Chapparal games with more than 1 or 2 enemy planes (spawning planes is rare at 9.0 cuz SPAA is OP). I spent the entire game afk on my phone, was NEVER at risk of dying, and still got 4 kills without even needing to aim cuz the SAMs did all the work.

Chapparal isnt a gun spaa dude
I agree early sams like the chaparral or ozelot are amazing but we are talking on low tier spaa like 7.0 and below

Also u are negative in the chapparal too so its not a good exmple

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SAM is pretty much the only SPAA I use that can’t kill tanks. As far as low tier, I mainly use Ostwind, Btr 152, Crusader AA Mk.1, AMX-13 DCA 40, M19A1/M42, and Italian M42. I honestly won’t even bother with things like the M45 quad mount.

Yea sry bud ur stats does not back up ur claims
U cant say gun spaa are op and goes negative on them

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Why are CAS haters just incapable of comprehending the idea that using an SPAA to kill tanks (instead of planes), and having a positive K/D against tanks, but not planes, doesn’t mean the vehicle is bad at fighting planes?

I almost always shoot down every plane I see when in M19A1, however there’s more enemy tanks than there’s enemy planes.

First of all im not a cas hater im not saying things should change in the low tiers but ur saying it so ez to get air kills when u have negative air kd in all of ur spaas on them
If its so strong like ur saying u should be able to hold positive kd in both tanks and planes cuz u have so many targets
I rly dout u take down every plane in sight with this numbers

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Dying to tanks has nothing to do with fighting planes. If an SPAA is used to kill tanks, that doesn’t mean it’s bad at fighting planes.

Well even at sams ur not exacly shining soo…
U rly alone on this one and idk what makes u think that but low tier spaas are very hard to the absolute majority of the players.
Like even on sams ur not positive so tell me how can i take u seriously when ur talking about guns aa.

Not to get offensive but thinks how it looks from the other side

Here’s how it looks from this side.

You’re saying that the easiest and most boring role in WarThunder is difficult, and trying to use stats of a bad player to prove your point.

If it was the easiest then even bad player would be able to perform well

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Exactly. There’s no other role in WarThunder where a bad player can spend the entire game on their phone, and leave with 4 kills.

So please point out that player so we can see that in their stats

Stats are pretty irrelevant in WT, but here you go.

0.82 K/D and 0.53 K/B, doesn’t seem as good as You try to portray it ;)

Are we going to make a point now that if anyone has even one good game in something, that means it is “easy” to play it?

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I played ~10 games and died only twice, both to tanks. Most games were 1-2 kills since plane spawns are rare at 9.0 due to OP SPAAs.

It wasn’t a single good game, it was simply the only game with more than 2 planes (aside from one game where an F3H-2 was playing CAP).

I could play more chaparral and gather more and more games where I spend the entire game AFK for 4+ kills, but that would be too much boring just to prove how easy a vehicle is to people who spent more time on the forums than in Warthunder.

You have played 167 battles in Imp.Chaparral, so if what You were saying was true, then You should be able to have more than 0.53 K/B. Sorry but facts and Your words doesn’t add up.

If it wasn’t, Your own stats would reflect that. 0.82 K/D and 0.53 K/B doesn’t seem like it.

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Ok sure, bring chaparral to 10.3 and 11.7 does tend to make it look bad, but that still doesn’t change its 9.0 performance

Sure buddy

I would make it so you can only spawn one plane per game. This wouldn’t solve the issue fully but the fact after you kill the most op cas plane in the game (su30sm) the player can just spawn another is just insulting to the spaa players.

My second solution is to link plane spawns to a timer. No planes until at least one teams points are bled halfway through. This would make it so everyone is prepared to deal with cas and cas would actually be able to turn the tide of a match instead of just kill farming.

SPAA would also need spawn limits. Killing an SPAA just for the player to spawn s second is even more bs than spawning a second plane.