If you could, how would you re-balance CAS in Ground Battles?

move where? 5 meters to the left or right?
outside the map, or into the view of enemy tanks?

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And you clearly aren’t the aforementioned smart enough player.

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Bruh if smt it should be lower
A2a armmament should be lowerd too espacialy for nation without propper top tier spaa

Missile CAP shouldn’t be cheaper than CAS as it has a massive advantage. Increasing base cost is the best solution as it means both CAS and CAP have more reasonable spawn costs.

Hell nah what an advantge exacly?
U giving up the ability to strike ground targets

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CAP has the advantage when fighting CAS.

As it should?
And its allways be the case bo matter the sp and its ok

As a cas aircraft u can have way more impact on the game and thats what matters

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Yes, it should be stronger than CAS, and it also shouldn’t be cheaper

Yes it should cuz its not whos stronger the other its how impact u can have
Thats why spaa cost 70sp cuz it can only kill planes(in general) but cas can kill everything

If the plane chooses to allow it, to boot.

The plane can deny SPAA the chance to kill it except for very, very narrow and tiny windows of vulnerability (at WW2 dive bomber bracket.)

Yea spaa at low br are way harder thats why i think the cas situation is better at top tier

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By your logic, M19A1, Ostwind, ZSU-57 Gepard, XM246, etc should all have their spawn cost increased (which I fully agree with) since they can also kill tanks very well.

However, doing one single thing, one very influential thing, is enough to warrant a high spawn cost.

CAS situation is worse at top tier.

Normal tanks have worse chances against planes, and both SPAA and CAS are far too easy to use. SPAA v.s CAS at low tier is both more balanced and more engaging.

Not to mention, the new SPAA being undertiered.

Yes u right
But u cant do special treatment to every spaa even if it can kill tanks

Huh?
First if all tanks shouldnt have chance against aircrafts thats why they cost lower sp and second the skill needed with low tier aa is much higher then cas at low tier

Not all of them but yea slm and lantsir and maybe ito needs br raise

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There’s no br where SPAA takes more skill. Even at WW2 brs, all that’s really required is a basic understanding of lead.

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Basic?
Its way harder to lead shots the drop a bomb like way more
Thats why low tier cas is so op cuz spaa can berly hit things outside 1.5km radius

That’s just simply bad players playing SPAA, firing at targets out of range, then promptly getting destroyed by non braindead CAS players.

CAS and SPAA have an extremely basic skill check in the fact that one requires more SP, and the other requires less.

CAS is by default out of range.

You don’t fly within gun range of SPAA.

You only show up in their gun range for barely a few seconds during a dive and during that time you should have incredible speed that requires massive lead uniless the SPAA is in an ideal location.

What’s SPAA gonna do against a F4U-4B flying at 500 km/h at 1-2 km altitude while constantly maneuvering?

Nothing.

All it can hope for is the corsair getting greedy and not extending properly and instead going into a stall climb right after a dive.

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That’s why you set up in ideal locations to defend your teammates, instead of sitting in spawn.

Wait for the Corsair to go for a ground strike instead of continue to fire at someone out of range (in other words don’t be dumb)

Not sure, if I’d mentioned it in this thread before but the best way to balance low tier CAS is simply to make it realistic.

In reality, rockets are super inaccurate and bombs would bounce from the ground or bury themself into it, unless the fuze was already active.
Which generally takes 8-10s to prevent planes from blowing themself up.
That would decrease CAS effectiveness by like 90%, because you‘d need to launch like 6-8 rockets to even have a chance to hit a tank sized target and bombs could only be dropped from 800-1000m, massively decreasing bomb drop accuracy.

High tier has more advanced targeting systems for both aircraft and AA, so here it’s all about aircraft/heli vs. SPAA balance.

The primary target of aircraft would be light vehicles as tanks would be a very difficult target to destroy unless advanced ammunition becomes available.
Cluster ammunition could be able to destroy or damage tanks more reliably but still not even close to how effective dumb bombs are in WT currently.

Like, retarded bombs are completely redundant, since you can set the timer of regular bombs to get out of the blast zone and they simply glue themself to the ground on impact.
If they don’t have a chute, or similar, to slow down their fall, they wouldn’t be armed yet and also bounce from the ground due to the impact angle.

Highly disagree gun spaa takes alot of skill its not ez lead like eu shooting on tank that goes 70km fastest its a plane and unless its going directly to u its very hard to land a hit even sub 1km
Maybe u have been blesses with good aim but the mujority are not that good and anyway ur range isnt more then 2 km