I would introduce ICBM so I could literally nuke air field
they dont need to remove everything, just give everyone equally strong missiles and SPAAs, and also add a gamemode for tanks only
tank only gamemode will never happen. If it happened people wouldn’t have to grind cas trees to compete so gaijin would make less profit. Rn even if you just want to play tanks you MUST grind spaa and cas trees to compete
people wouldnt have to grind CAS, but its true that SPAA usually has to be grinded alongside actual tanks.
but clearly gaijin doesnt mind copy pasting slop tanks at all, so they could definitely fill the trees with more vehicles and force players to grind them, so that SPAA becomes optional
Back in the day, when PzIV and T-34 were top tier vehicles, people were saying that Leopard 2s and T90’s will never happen.
Lol. Lmao, even.
BTW I think SPAA damage is just fine right now and perfectly consistent.
14.5mm can 1-shot your wing.
Here’s firecrest after tanking 2 37mm M-geschoss at around 500m. 550g shell with 108g TNT equivalent and the plane was diving so the impact energy alone was insane.
He got hit in the wings. Which is also visible by the “yellow zones” which correspond with impact placement.
Dunno if this has been mentioned before but some sort of cap on deployed aircraft would be nice. Tbh its not just for enemy cas but for friendly cas too. Every few games i seem to end up with most of my team in the air with nothing to do early in a match while the enemy ground team steam rolls us.
Probably wouldn’t work in reality i guess, peoplee would just wait to get a plane spawn or just leave the match .
It has, but wouldnt work. You may just end up with people quitting rather than spawning in CAS/CAP.
Especially problematic with the fine line between CAS and CAP. Would be frustrating at a BR where your only meaningful anti-air was to spawn in a fighter. You die, you go to respawn in a fighter but cant because your team has filled all slots with CAS.
Yep your completely right. Tbh CAS only gets to that point of frustration for me in maybe 20% of my games, and out of that a big chunk is probably down to my lack of experience. But i guess that changes beyond mid tier as modern bs starts to appear?
Ill enjoy my honeymoon period for now before i start complaing about cas maybe 😆
The sad thing is that has less to do with the idea itself than the way the rest of the game is structured and incentivized. I say that because Battlefield is a combined arms shooter that essentially uses that sort of mechanic and also has Conquest point mode as a focus: there’s maybe only 1 or 2 of each big vehicle(tank, plane, heli) up at a time with short respawn timers when they die; it’s first come first serve and people may want to play said vehicle and you might wait at the spawn for a little bit to get in but no one really leaves and usually you just do infantry work until you happen to die and get to spawn in.
The issue with it is how the spawn point system interacts with the Conquest style gameplay and how the grind tends to work.
Making SPAA even more braindead easy to play is a very bad solution. Shooting planes down is the easy part, we just need players that are smart enough to move after spawning.
As far as SP cost goes, plane base cost should be more expensive, but ordinance costs seems fine. If planes also costed extra SP based on how much their guns can pen, (for 1.0-6.7) then that would also help to balance things like Il-8.
move where? 5 meters to the left or right?
outside the map, or into the view of enemy tanks?
And you clearly aren’t the aforementioned smart enough player.
Bruh if smt it should be lower
A2a armmament should be lowerd too espacialy for nation without propper top tier spaa
Missile CAP shouldn’t be cheaper than CAS as it has a massive advantage. Increasing base cost is the best solution as it means both CAS and CAP have more reasonable spawn costs.
Hell nah what an advantge exacly?
U giving up the ability to strike ground targets
CAP has the advantage when fighting CAS.
As it should?
And its allways be the case bo matter the sp and its ok
As a cas aircraft u can have way more impact on the game and thats what matters
Yes, it should be stronger than CAS, and it also shouldn’t be cheaper
Yes it should cuz its not whos stronger the other its how impact u can have
Thats why spaa cost 70sp cuz it can only kill planes(in general) but cas can kill everything

