Honestly, at this point. The only rebalance I can think of is allowing SPAA to scout air targets to even the tank scouting playing field and increase the map sizes/spawn area for high mid to top tier. Everything low to mid tiers are fine as is in terms of map sizes.
My previous wishlists like SP changes, loadout costs and many others…etc… have already been implemented and seems balanced out to me.
If you’re out in the open you’re not covered. That’s all there is to it.
I was not being misleading. I stated many times that buildings and rocks can stop CAS from seeing you. If you got the impression that that means buildings and rocks should make you invincible to CAS then that’s error on your end.
False. I’ve held to the same claim that calling one particular vehicle OP (e.g Hetzer) does not mean I think every vehicle in that class (Tank Destroyers) are OP.
That is very hypcocritical of you to say. You’re complaining about CAS as a whole, and giving the impression that you think all CAS regardless of BR is OP.
I am complaining about a very specific vehicle which is already considered OP by most players.
I can 100% dismiss most of your arguments as just whining.
Yes and no, not in the same way scouting mechanic works. What im wishlisting is to be the exact same way instead. Its a wishlist so Gaijin dont gotta add it, just what i personally prefer to better the SPAA gameplay of it.
No, just let them have their game mode and give us what we want, a tank only mode. TO
Everyone should get what they want. This is the best way to deal with this issue.
But as long as gaijin thinks that it’s the case, we don’t get what we want.
Maybe it’s not like that, and even so, there are lots of players who enjoy cas like myself.
But there should be a limit, there should be a way out of a bad situation.
Curious if anyone ever suggested a TO disguised with a different name (Tank Road Rage/Armored Wrath/ Armor Supremacy, Ground Supremacy) for just the weekends instead of a permanent one. Battle Royal back in 2017 (Tank only matches) sucked but it wasnt a real TO mode either with map shrinking as time passes and 1 life. That will probably demolish the queue time issue, player count issues. Though it can slightly devide the playerbase and players will start demanding to add it permanantly which i can already see within a week or 2 non stop.
Personally, Im not a person that would reward a kid with some candy to keep them quiet only for them to cry again for more later.
oh i know why lol However, im one of those that will just tell them to suck it up and use a SPAA or play the game how it was designed to be played rather crying about it. I rarely get bombed by CAS, i shoot them down more than i get bombed if anything while also tanking. I rarely do CAS/CAP.
this only applies to arcade since that what i play and have an opinion on. 1- absolutely no atgm helis for battles below 9br . 2-loadout should scale with br level,map size and amount of players playing. 3-spawing cas should be same nation as the player vech 4- when spawning to counter cas distance to enemy should be based on how soon you activated engagement. 5-heli counter duels should never be from rear unless activated as soon as player activated engagement. 6-add at minimum 2 AI controlled aa or ground bases aa guns.
Most of those that moved down were not CAS aircraft, but CAP. Aircraft better suited for A2A not A2G. For example the Sea Harriers went down 0.3, these have no different CAS performance to the 9.3/9.7 harriers but were at 10.3/10.7 respectively because of 9Ls.
Some CAS did move down, and I do personally question some of it (like I think 9.7 is too low for the unguided Tornado IDSs), but others such as the Hawk 200 RDA moving down makes sense because the Hawk 209 which is still a lot better was at a lower BR. There are other CAS aircraft that I think should still move down more, such as the Hawk 200.
But multiple capable A2G aircraft moved up, such as the A-6 and Buc S2B.
There is an argument to be made that most of those BR reductions nerfed CAS, by making more capable CAP aircraft available at lower/more convenient BRs. For example for 9.3, the only real option I had before for a CAP aircraft was something like the Hunter F1, now I can use the Harrier GR3, Harrier GR1, Hunter F6, etc etc. Waaaaaaay more capable A2A aircraft than anything we had before, but all are still weaker than the Buc S2 for CAS that was already at 9.3. Same again for being able to use something like the Phantom FGR2 at 10.3. I jsut wish the Sea Harrier FA2 moved down to 11.7 so it was available to use at 11.7