If you could, how would you re-balance CAS in Ground Battles?

It’s more a matter of principle, Air mode is just planes… i don’t see why tanks, and ships, shouldn’t have their mode without aircraft…

1 Like

Air modes have planes, ships, howitzers, pillboxes. But there is a catch :)

It is very much different when there isn’t a player inside :)

3 Likes

Just need to replace every ground unit as ai ito90m and it will be even better

this only applies to arcade since that what i play and have an opinion on. 1- absolutely no atgm helis for battles below 9br . 2-loadout should scale with br level,map size and amount of players playing. 3-spawing cas should be same nation as the player vech 4- when spawning to counter cas distance to enemy should be based on how soon you activated engagement. 5-heli counter duels should never be from rear unless activated as soon as player activated engagement. 6-add at minimum 2 AI controlled aa or ground bases aa guns.

How cas was rebalanced in the new BR change: 220 planes got 0.3 br reduction

Gaijin can only read numbers yet they knew better xD

This is the core part of how I would rebalance CAS

Eh… Thats not entirely fair.

Most of those that moved down were not CAS aircraft, but CAP. Aircraft better suited for A2A not A2G. For example the Sea Harriers went down 0.3, these have no different CAS performance to the 9.3/9.7 harriers but were at 10.3/10.7 respectively because of 9Ls.

Some CAS did move down, and I do personally question some of it (like I think 9.7 is too low for the unguided Tornado IDSs), but others such as the Hawk 200 RDA moving down makes sense because the Hawk 209 which is still a lot better was at a lower BR. There are other CAS aircraft that I think should still move down more, such as the Hawk 200.

But multiple capable A2G aircraft moved up, such as the A-6 and Buc S2B.

There is an argument to be made that most of those BR reductions nerfed CAS, by making more capable CAP aircraft available at lower/more convenient BRs. For example for 9.3, the only real option I had before for a CAP aircraft was something like the Hunter F1, now I can use the Harrier GR3, Harrier GR1, Hunter F6, etc etc. Waaaaaaay more capable A2A aircraft than anything we had before, but all are still weaker than the Buc S2 for CAS that was already at 9.3. Same again for being able to use something like the Phantom FGR2 at 10.3. I jsut wish the Sea Harrier FA2 moved down to 11.7 so it was available to use at 11.7