It Rebalance after the levitians update.
Yep, so I also think fighters should share the same SP multiplier as attackers and bombers if it brings or has brought air to ground armament (AGM and bombs) to prevent them spawning again and again
What if ppl start teamkilling each other to get onto CAS? We all know the average toxicity of wt players.
IDK what enlisted does to that situation since i never played it, could u explain
Never really thought of that. I would penalize heavily those who tk friendly aircraft so that they could get into one. The best course of action is to enact a 3-4minute no fly penalty so even if they do tk, they can’t get into an aircraft immediately.
I haven’t played enlisted in a fat minute but I never experienced tk in that game
Thats a pretty sound point so that normal players wouldnt get so affected when they accidentally tk a guy
To add on to it. The penalty is only enacted if the aircraft hasn’t don’t any TKing themselves. If the aircraft has Tk’d, it’s free game.
We would also need to increase spawn cost of SPAA, make it share SP increae with other tank classes, and require SP to rearn to balance out your CAS nerf ideas.
Don’t think so. Fighters, such as rafale and su-30, can do the same, if not better in Cas than strike aircrafts. However, mbt and light tanks can barely threaten jets compared to spaa with missiles.
Increasing the spawn cost of CAS but not of SPAA would harm balance at literally every br aside from top tier.
I don’t understand. Could you explain?
I didnt mention increasing the spawn cost of CAS, its just to prevent people spawning a fighter for CAS and then use another strike aircraft do do the same thing
Low tier fighters have relative low CAS efficiency and they can be exempted, i was majorly targeting high tier jets with agms, sorry for misunderstanding
It wouldnt harm balance, it would bring at least slight balance, for the first time ever.
But a tank-only gamemode would be a better solution than changing spawn costs
Tank only is simply foolish for many reasons. One of those being that it does nothing to address actual CAS balance
Low tier CAS is extremely good. Low BR - 6x.50 cal and 2 big bombs. Basically guaranteed death for SPAA at that tier, unless it’s soviet.
Or I have posted a screenshot with 13 ground kills and 3 air kills aith Me-410 A1. And it was me alone. Imagine 2-3 players in the air with better planes…
SPAA is always at a huge disadvantage vs aircraft.
Welp, there is also a high risk while CASing at low tier that even tanks with 50 cal can shoot you down.
You have to either dive bomb which can be easily shot down or play a bomber/ strike aircraft with low A2A capability.
That’s due to the relatively low skill of low tier players and most of them don 't even have planes and spaa in their lineup. Your high personal skill also plays a role.
Meanwhile, those jets like su-30 and rafale can get 6 kills easily beyond the range of spaa and can still go for A2A combat afterward, which only require you to press the space key
Especially that most of it is open-top, meaning things like rockets/bombs don’t have to hit in order to kill
If You attack from an angle that 50 cal can aim at You, then that it is Your fault.
I mean the .50cals have quite good angles and stray .50cal bullets are more effective than dedicated 20+mm AA at seting my F4U-7 on fire.
My personal skill is low. I’m literally only good in plane on plane combat. I have super limited experience with bombs and strafing people. I can’t use gunners. But killing tonks using plane is super easy while this epic SPAA winning duels vs F4U-1 person is basically a god among men.
do you have a single reason why tank only is foolish?
and also do you propose that air RB should be completely removed?
The single reason is people being able to have fun and we cannot have that